I like the simplicity of the map for sure and the 2nd point is actually cool and unique, im interested to see how it plays.
major issue just from walking around gameplay wise is going to be how fast you can get from point to point, this map is VERY short and i really think it needs to scaled up a bit, competitive wise if you roll middle you will be on last with your full team before the enemy team even spawns, it takes 4 seconds for a scout to run from middle point to 2nd point.
The format of middle just really isn't interactive at all, only point of interest is really the house in middle which will make for a huge mess as every single person on both teams wants control of that area and nothing else is worth taking control of. also the last is fairly flat and awkward for attacks and defenders but i would need to playtest it for more details.
Id prolly start there and see if we can see some playtests!