Quessince main + im league fees are higher than open they'd lose money if they did that
invite teams should pay up if they want the league to live
nah just give a refund for the difference in fees.
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Quessince main + im league fees are higher than open they'd lose money if they did that
invite teams should pay up if they want the league to live
nah just give a refund for the difference in fees.
marmadukeGRYLLShttp://cevo.com/forums/topic/6284/team-fortress-2/questions-for-cevo-regarding-tf2/
let's see how long it takes for a response.
no response so far. ticket has been submitted as of ~30 seconds ago. let's see how their customer support is.
FzeroIt's exactly the same with ESEA. ESEA admins are on this site and will sometimes answer questions relating to the league. When it comes down to an anti-cheat, routing, ddos, etc, you would be submitting a ticket or making an ESEA thread.
http://cevo.com/forums/topic/6284/team-fortress-2/questions-for-cevo-regarding-tf2/
let's see how long it takes for a response.
considering every thread bashing cevo has had swift responses from multiple cevo admins and this is the mecca of 6's tf2 in NA i think this is the perfect spot to ask these questions.
oh and #700 that advertisement used to be true, it's not anymore afaik. there was a massive ban wave a few years back where a fuckload of people got banned over the course of a month that were using organner, it was hilarious/insane. esea has not ever done bans off of demo review, so i'm sure if organner worked in esea people would be cheating to win in 1.6/source since there's no lan final
there's a great chance that this gets lost in the sea of responses that are pouring in right now but
can anyone tell me:
what happens when finals get fucked up by ddos? like, for example, 1 player on a team gets obviously and blatantly ddosed, will there be a reschedule or will that team be forced to scramble for a backup? what happens if 4 of their players get ddosed?
how they plan on implementing a cevo-p division with a higher prize pot without increasing cost to the players
how long until cevo-p is a thing?
will cevo-p be application or placement tournament?
how do they plan on having a prize pot large enough to encourage players to play in cevo-p and not sandbag in lower divisions for paydays that would not only be easier but similar in amount?
how is the anti cheat team going to work, since there's no lan and all. will there be demo reviews/disputes? whos on the anti cheat team? how will manually banning a player from demo review work?
how will client detect shit like kernel cheats and ring0 cheats? wasnt the whole reasoning behind esea's client being so intrusive its' ability to detect these type of cheats?
pulpfixion
Those were two OPEN teams. OPEN teams don't go to LAN's so what exactly are you trying to say? we should have LAN's for OPEN? the fuck?
the point is the more finals/matches that are played online as opposed to on lan the more fucked up shit happens you fucking moron.
that was an open final where like $60/person is on the line, imagine cevo-p when/if it's like $5k, the incentive to do shit like that only increases. the incentive to cheat (good luck trying to figure out if a medic is wallhacking and not being blatant about it) and do other shady shit increases.
eXtine
It was a good debate and we shook hands like gentlemen at the end of it. Clock and marmaduke both brought up really good points about how items work in tf2 and made me think about things from a different angle.
We didn't talk esea too much, though it did come up briefly in the parking lot of carrabas.
A lot of people have been pretty passionately arguing on behalf of esea, but passion doesn't change people's minds. Esea could have gone a long way repairing their relationship in the community with an apologetic post from lpkane.
The other major point esea hasn't addressed, that has actually loomed over their heads the whole time, is what is the benefit of premium? There hasn't been any value to paying for it for members of the tf2 community since the beginning. It makes the financial calculation pretty easy, paying just a league fee is cheaper than paying a league fee and a premium fee which is worthless and needs to be cancelled in between seasons.
My flight out of nyc is boarding soon. I know tf.tv isn't sitting on the edge of their seats to hear my opinion, but I'll post a vlog about this I'm a few days.
yeah dude i definitely enjoyed the talk, i honestly never thought about it from your perspective either although i do stand by my opinions on the subject (:
and the whole premium thing is kind of 50/50 our fault their fault. they've provided pug and scrim servers that we NEVER EVER use which is where the value is supposed to come in. for cs/css esea was the ONLY place you went to pug or scrim so we as a community could've shown some more support for the league by actually using the shit they gave us. i've been saying this since the gotfrag days :/
although with pug servers we had the potential of getting fucked if someone lagged out/game crashed and their spot got jacked by a cs player, and esea never did anything to remedy that so i'll give you that. but again we never used the pug servers to begin with so i can understand their lack of motivation to get shit fixed.
pulpfixionAfter it's all said and done, these invite/main players(babies) wont have anywhere to go BUT CEVO so whine and complain all the fuck you want, if you ever want to play TF2 competitively looks like it's going to have to be CEVO, THE MAJORITY have spoken.
pulpfixionReally sad to see a team put in a lot of hours time and dedication all season to have the most important match of their season decided in such a way even after pulling off an upset win to get to the finals.
ESEA really needs to step up here. A team up 4-0 with two of their players suddenly being dropped off the internet is enough proof for me and anyone with some common sense that something shady was going on. + frag this if you want to see a Crunchy Bunch vs Playground Tactics rematch.
If not a rematch at least give us a statement say something!
yo bro let's have ALL of our finals online so this can happen in EVERY final!
keekerdc
If you can argue that x number of seasons of support is worthy of some measure of loyalty in return, you might also be able to argue that the Bitcoin fiasco, among a litany of other examples of blatant mismanagement over the years, might add up to a serious issue of trust for some players who aren't so invested in a LAN.
So figure something else out. Move to CEVO where it's cheaper for everyone and less cognitive dissonance for many. Relieve ESEA of their terrible mistake in picking this game up in the first place. Pick an existing LAN collectively where y'all can plant your flag once a year and go from there. It will be a couple steps back for a bit, but everyone won't feel so fleeced or be angry enough to kick off 700 post essay threads anymore.
sorry but you can't bring up esea's past since apparently esea supporters arent allowed to bring up cevo's shady ass past.
do you honestly think cevo is going to be cheaper than esea once/if there's cevo-a/im/m/p to support with a prize pot for each?
who's going to want to practice their dicks off to try and beat mixup or bannys team if theres a $500 prize pot at stake thats online so you can get fucked via ping/bad pc/ddos/people cheating?
synchroIf the majority of the player base is in the lower levels, and they all move to a service that's better for them, isn't that making the game better as a whole?
if you get to assume cevo is going to be better for them am i allowed to assume that esea would've been flawless this season and lan would've catapulted tf2 to unprecedented levels of popularity?
seanbudmaybe without LAN we won't have to kill other LAN contending teams to try and beat b4nny every season.
we love anime: alive
LiT/XTS: alive
6cuties: alive
where is sureshot: alive
mix^: alive
clock's team: alive
it's weird how teams stay alive when they don't get emo and go to open because "invites too hard :("
i went 1-15 back to back seasons and am still interested in playing at the highest level against the best players and teams. sorry we're not all butthurt bitches who want easy wins in open (btw sick dh pocket...im sorry i meant scouting, in open bro!)
dude conch imitations, quad damage imitations, i fuckin do it all
ninjanickI wish the drunk conversations about ESEA and CEVO during FITES were recorded. Where are eXtine and marmaduke to duke it out online as well. Yaoo?!?!
dude when i get drunk i get fucking HYPED over whatevers being debated. i feel like i was victorious.
synchro
CEVO didn't have a single of the following features until TF2 community members ask for them.
- A prize pool.
- Post-game stats.
- STV Download.
- CEVO provided servers.
Now, if you're still confused about any of those or don't believe me, I'm not really sure I can help you at this point. I might be mistaken about some small details, but as far as I know, every single one of those things was requested by the community and added by CEVO as a result.
i know esea is dead and shit and cevo is the main league now (cool beans) but you legit just listed off the things cevo did "for the community" like they weren't things any even remotely decent league should have.
i hope cevo's the shit now that it's all we've got but can we stop pretending that doing any of that list is even remotely impressive for a league that wants to be taken seriously?
you really listed people paying to pay in the league and then cevo having a prize pool as something cevo did for us...like holy shit.
masons quest to crack 200 dpm:
http://sizzlingstats.com/stats/162655 close!
http://sizzlingstats.com/stats/162693 musta been distracted by how close he came the previous match
http://sizzlingstats.com/stats/162819 fragile pumped him full of 3.5k heals to get him over the hump. wp mason!
you brought this upon yourself night 1 in my room. http://www.youtube.com/watch?v=K9tcA_AM4BE&t=11s