mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted March 13, 2025 at 2:01 PM
Posts 1553 (0.6 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 25 26 27 28 29 30 31 ⋅⋅ 104
#24 Feedback from people who don't use mastercomfig in Customization
lethhow hard would it be to just release a simple gfx.cfg alternative alongside the vpk version

even if it is worse than the vpk version it could be better than old comanglias and alot of people would use it.

pretty sure im using a gfx.cfg version that i found in your discord a long time ago and it works just fine.

Depends on what you mean by simple

posted about 5 years ago
#21 Feedback from people who don't use mastercomfig in Customization

Hey all, love the feedback so far but could you help me figure out solutions to what I outlined in #10? I'm really having trouble thinking of a solution and I'd really appreciate your help.

posted about 5 years ago
#1982 mastercomfig - fps/customization config in Customization

8.3.7 released with FPS improvements and bug fixes.

Changelog
Support me

This release took 7 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#9 trump acquitted in World Events

remove checks and balances to own the libs

posted about 5 years ago
#15 Feedback from people who don't use mastercomfig in Customization

And to describe how I understand the responses so far, essentially these are the following problems:

* Installation instructions are too verbose, overwhelming, have too many steps and have a lot of text with no examples, easy to follow guides or actual steps. Instead, they read more like descriptions of the process rather than the actual process. The steps themselves are still too overwhelming even if there were clear instructions.
* It isn't clear where to go for support or help with issues.
* The config does things or requires things that have no explanation as to why that happens.
* The VPK can be very hard to figure out and is very different from how people are used to using configs. There are many advantages to text files, and those things are hard to let go of.
* Previous config setups are hard to move/confusing to move over.
* Some settings are unconventional, not explained and hard to understand what the meaning or purpose of specific settings are.

posted about 5 years ago
#12 Feedback from people who don't use mastercomfig in Customization
edinreally weird net settings

Could you elaborate on how you determined the net settings were weird? I'd love to address specific problems you encountered with hitreg or any other networking issue. Is it a specific value or behavior that is messing it up for you?

posted about 5 years ago
#10 Feedback from people who don't use mastercomfig in Customization

Ok, thank you for the responses so far. All very good and useful feedback, but I want to start a conversation for some of these topics so we can get the best result possible. So, just to share some of my views with you all to show you what problems I was solving with each aspect of mastercomfig, just so you can maybe think of another solution or compromise, or at least become more sympathetic to what I'm trying to do. This isn't me trying to convince you or change your mind, only to share with you my perspective so that we can better communicate the way forward to solve these issues you guys brought up so far.

mastercomfig updates very frequently. It can be hard to keep up if the update process is anything other than drag and replaces the VPKs in your custom folder because you have to redo your changes every time you update. I thought it would be a worthwhile compromise to have an initial long context switch to VPKs from cfgs and a very low barrier to updating so that people wouldn't be inclined to stay on a super old version of mastercomfig. Additionally, mastercomfig is not just an autoexec config. It has lots of other modifications within TF2's script files which can only be loaded in the custom folder. For example, I unlock usually hidden/protected commands for disabling sound DSP, disabling ropes completely, decreasing water splash particles, and more, as well as adjusting what content is preloaded to have memory be used better. Finally, lots of people would complain that they didn't know how to switch between presets easily or remove the config back when it was text files, and now it's a simple VPK removal process. But even with all of that, I have actually started to release ZIP packages of the config, you can find them in the advanced downloads section, for those who don't mind what I think is a headache, and they include comments.

Now, about comments... Comments are all still there, on the GitHub page as well as in the ZIP package. They're only removed from the VPK since there's no reason to open up the VPK, and to save space. Comments were doubling or tripling the size of the VPKs and given that most people aren't even going to open them and there isn't a reason to just to check comments, they're stripped out there.

mastercomfig uses class configs due to a bug or feature in the Source Engine which does not execute game.cfg on map joins in multiplayer clients. Maps have some entities in them sometimes which set values of console commands which mastercomfig sets: detail prop distance values, and water distance values. The class configs are meant to be a workaround to set these settings to get more FPS by setting them to the config values after the map sets them. Additionally, they do some memory cleanup commands so that the game doesn't get bloated over time on long running games. I've tried making this process easier, by making it so you only need to create a user folder where your class configs are and then drag them all in there, instead of making it renamed.

mastercomfig has a modules system which is completely optional, you can use the autoexec in a user folder to use individual commands. With VPKs, the values in the config are static. Modules are used so people can get around having to set a command to a different value from the config, which may cause a system reload and thus longer startup times. Modules are able to replace what the config runs, so that you only run the command once.

Thank you for reading :) I hope to see your thoughts soon on how we can address some of these things in a way that makes everyone happy.

posted about 5 years ago
#1 Feedback from people who don't use mastercomfig in Customization

Hi! I'm committed to making mastercomfig the best possible config, and that includes making the config more appealing to those who have decided not to use it or continue using it. If there's any aspect of mastercomfig that you feel could be changed or improved that is making you currently not use it, please let me know! I'd love to address it and make the config better for the TF2 community.

If you're reading this and are a mastercomfig user, but are annoyed by something, feel like you need to change a mastercomfig default as soon as you install the config, or really anything else, I'd love to hear from you too!

Thanks all!

posted about 5 years ago
#1981 mastercomfig - fps/customization config in Customization

8.3.6 released with bug fixes and quality of life improvements.

Changelog
Support me

This release took 4 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#4 Help - disabling bright lighting in Customization

This will be fixed in mastercomfig 8.3.6.

posted about 5 years ago
#9 RGL discriminating against the hearing impaired? in TF2 General Discussion
MikeMatThis post could have said "Hey rgl needs to clarify/reword rule 1003.3, it reads like they're trying to ban hearing aids" and skipped 4 paragraphs of overdramatic bullshit.

yeah but then it wouldnt be on tftv

posted about 5 years ago
#1980 mastercomfig - fps/customization config in Customization
sAvenIs the zoom_sensitivity_ratio in the flat mouse addon affected by aspect ratio, m_yaw, or both?

https://github.com/JarateKing/jarconfig/blob/master/docs/zoom_sensitivity_ratio.md#values

Hey all, I'm looking to improve some parts of the config which haven't been updated in a while: quality levels and documentation.

If there's any modules or presets that don't make sense to you in terms of the quality they provide per level, or any confusing or wordy documentation or download descriptions you feel can be made better, please let me know of any feedback, suggestions or criticism!

posted about 5 years ago
#1978 mastercomfig - fps/customization config in Customization

8.3.5 released with performance improvements, hitreg enhancements and bug fixes.

Changelog
Support me

This release took 5 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#1977 mastercomfig - fps/customization config in Customization

8.3.4 released with performance improvements, hitreg enhancements and bug fixes.

Changelog
Support me

This release took 6 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#1976 mastercomfig - fps/customization config in Customization

8.3.3 released with performance improvements and experimental hitreg improvements.

Changelog
Support me

This release took 8 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
1 ⋅⋅ 25 26 27 28 29 30 31 ⋅⋅ 104