mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted December 9, 2025 at 8:27 PM
Posts 1601 (0.5 per day)
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#25 new type of hacks? in TF2 General Discussion
Scrambledhttps://github.com/ValveSoftware/csgo-osx-linux/issues/566

This was closed at the same time that the aimtux cheat started getting detected. Maybe since vac got linux support cathook started getting detected also, which is why he's now working on catbase.

I got the info mainly from posts by nullifiedcat that were relayed to me. (basically because people thought that linux not having vac was a bit crazy)

I'll admit that I don't have a very good understanding of how VAC actually works, I just assumed that it was a TF2 only thing since its quite often that TF2 gets ignored.

It always had Linux support, but VAC vs hacks is a game of cat and mouse. Valve had many more years of playing that game on Windows, so VAC is much more comprehensive there. On Linux, there's a lot more things you can do to integrate your hacks, so VAC has to catch up to block those strategies. However, that doesn't mean VAC wasn't on LInux in the first place.

posted about 7 years ago
#22 new type of hacks? in TF2 General Discussion
ScrambledClientside VAC seems to have been implemented for Linux CSGO June this year, the 4 month old readme for cathook boasts about needing to be manually vacbanned. Was Linux TF2 VAC implemented in the last 4 months?

If so then I'm sorry, I don't keep that up to date on these things.

VAC always existed on Linux. Not sure where you got the information about CSGO, nor do I know what you mean by CSGO or TF2 VAC "implementations" in the first place.

VAC is implemented in Steam itself, not any game client.

nullifiedcat is just complaining about his personal accounts getting manually banned and spreading lies about VAC to make his cheat look better/more usable.

posted about 7 years ago
#19 new type of hacks? in TF2 General Discussion
ScrambledThe issue is that this is a cheat for linux. TF2 doesn't have client side VAC on linux, so they have to be VAC banned manually.

Linux does have VAC.

mbrutus is legion

brutus has notoriously good aim. i'd love to see him fight a catbot.

posted about 7 years ago
#16 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion

I would recommend setting this on clients and on the server:

net_maxcleartime 0.001
net_compresspackets 0
net_maxroutable 1260

Though, net_maxcleartime will increase net usage some if you use it on the server, so if you aren't comfortable with doing that. Furthermore, I understand rate is capped at like 160k, but I would recommend it being 176624 at a bare minimum for 133 tick.

On the server:

net_splitrate 2

On clients:

cl_interp 0.0001
cl_updaterate 132
cl_cmdrate 132
cl_interp_ratio 1
net_splitrate 4
posted about 7 years ago
#934 mastercomfig - fps/customization config in Customization
Se7enso do I even need an autoexec anymore if I'm using a vpk file? I have all my class binds and everything in class cfg folders.

Nope you don't need it, the autoexec comes with the VPK

posted about 7 years ago
#9 goodFPS config in Off Topic

i get dizzy with any fps above 24 so id recommend tf2's default settings of

fps_min -10
fps_max 20
networking very_very_slow
posted about 7 years ago
#8 new type of hacks? in TF2 General Discussion
catman1900why would it be open source, that makes it really easy to ban.

it's harder to detect this kind of cheat. he wants to make a point about how "undetectable" his cheat is.

(his previous version was also "undetectable" but was eventually banned by VAC)

posted about 7 years ago
#10 k00lConfig in Customization

icec0ldconfig coming soon

posted about 7 years ago
#6 k00lConfig in Customization

welp, i can't compete with cool. nothing's cooler than cool.

posted about 7 years ago
#931 mastercomfig - fps/customization config in Customization

It's strange people are getting this error even though the config sets it to 0 already.

posted about 7 years ago
#927 mastercomfig - fps/customization config in Customization

6.1.2-beta

https://github.com/mastercoms/tf2cfg/archive/beta.zip

Optimizations, typo fix and new work in progress Bad CPU addon

posted about 7 years ago
#924 mastercomfig - fps/customization config in Customization
FraklinI found a typo in the comfig.cfg file

Line 68:
//cl_allowupload 0 // Diisable uploading your player custom files

Thanks

hoolithoughts on dxlevel 80 vs 81?

I've heard 81 is more stable than 80, whatever that means. 80 has less graphical features than 81, so you might get a performance boost from that.

posted about 7 years ago
#7 Input lag on mouse and keyboard. TF2 only in Q/A Help

Set fps_max to 0. There's currently a bug on some system configurations which causes the FPS cap to be much lower than what is set.

posted about 7 years ago
#4 Input lag on mouse and keyboard. TF2 only in Q/A Help

Maybe add -freq 60

posted about 7 years ago
#921 mastercomfig - fps/customization config in Customization
FreudmastercomsFreudWhat is the logic in setting net_splitpacket_maxrate exactly 1 higher than rate?It's how the rate is calculated for splitpackets.
Could you elaborate on this?
mastercomsFreudWhat effect does nb_shadow_dist have on gameplay and performance? Does it have any effect if you set r_shadows 0? Also, the Valve developer wiki article on NextBot states that it is an AI system - how does it relate to shadows?Presumably it's for MvM and TFBots, but I'm not entirely sure.
What is the logic in setting it to 200 in comfig.cfg and 0 in maxperformance.cfg?

Also, I'll just comment that I always saw the bug where cl_particle_batch_mode 2 doesn't draw flames as a positive, as it means that I can actually see when being attacked by pyros.

I honestly don't remember how exactly I came to the +1 value. I will have to check.

The distance decreases, so it's less intensive.

I would say most people would like to see how a pyro is firing, especially since people were complaining about the invisible flames bug before.

yawnsageyawnmy cl_interp is locked at .0333, how can i get it down to .0152?youre referring to lerp right?
cl_interp_ratio 1

thanks : )

I wouldn't recommend using it though. 2 is a much more reliable value.

posted about 7 years ago
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