sageis there any command to get rid of the obtrusive minigun flash of heavy weapons guy?
HoppsYou can remove it using yttrium's competitive viewmodels.
Maybe you can also use viewmodel_fov 0.1.
solly6Is there any edits in the config file? Like the Network section or something?
Yes, you can see see the changes to the config here, or on any release by clicking the "View the code changes" link.
ZeRo5Is there any reason why gibs are enabled while ragdolls aren't?
Yes, gibs don't impact performance as much as ragdolls.
Included_Middlemod_load_anims_async 0 // Disable async animation loading
mod_load_mesh_async 0 // Disable async mesh loading
mod_load_vcollide_async 0 // Disable async vcollide loading
mod_touchalldata 1 // Load more data
mod_forcedata 1 // Load more data
Can you give a little more detail about these commands, since you other cfgs seem to disgree on the optimal values for these commands.
The first two commands load data files on a separate thread, but I've found it to cause FPS drops so they're disabled.
The last two commands load all data associated with a data file, and it does this synchronously to prevent file loads from stopping the game to load stuff during a play session. If you have async data file loading on, you can turn these off, as the files can be loaded asynchronously.
New launch option to test: -unbuffered_io