maxperformance.cfg was always about performance, not gameplay. Comp.cfg balances the two.
You can argue that 0.1 is too high, and I would agree with you if was set on the base config or comp cfg, but it's not. It is set on the maxperformance cfg which also has sound spatialization nearly disabled, occassional flickering lighting and other changes which make it only tolerable for people who had untolerable FPS. The maxperformance config isn't meant for people who can't handle those sacrifices/don't need to make those sacrifices. The only thing I want to avoid is making it completely unplayable.