Setsul, perhaps you misunderstood what I was trying to assert. I was trying to say that TF2 does scale in the sense that it will use more cores as available, since the person I was replying to was saying TF2 only uses 3 threads. I was trying to correct that error. In my previous post, I thought I made it clear I was already aware of the synchronization issues so not sure why you told me about that.
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sage
Hm, apparently max performance has a problem somewhere because people have been having lower FPS with it. Also, did you use the same launch options for both configs?
kawadoes esea client run under WINE
even if it did I'd be scared of getting esea banned or something
I wouldn't recommend running an anticheat or any system verification stuff under WINE.
WheatleyMine has nothing like that in there.. Do I just add it in or?..
No that was causing crashing.
WheatleyOkay, so I just ran a benchmark on the comp.cfg, and the maxperformance.cfg and the results are;
MaxFrames - 2639 frames 32.479 seconds 81.25 fps (12.31 ms/f) 6.658 fps variability
Comp - 2639 frames 31.326 seconds 128.24 fps (11.87 ms/f) 6.645 fps variability
Interesting. I'll look into what's causing max frames to be lower than comp.
FreedeerfIt does have this and I am also using the 4.1.0 release
It's fixed in the 4.1.1 release, but was fixed earlier in the latest git commit. I should really be on top of making new releases.
Does your max performance config contain the option mat_forcemanagedtextureintohardware 1?
FreedeerfI just updated to the latest version of your config, and for whatever reason the max performance crashes my game. The maxframes version of your previous config does not do this. I need help
Is it the latest version from git or the 4.1.0 release?
SetsulHow do ~30% CPU usage and 10-30% GPU usage imply good scaling? Scaling with what?
I meant the cores. However, even though the Source Engine scales its usage of cores, it doesn't use them for very important things and when it does multithread, there's a lot of throttling and bottlenecking going on in the Source Engine for synchronization purposes. I was just trying to point out that TF2 does use more than 3 cores.
Also keep in mind that I was at a low resolution.
ElyassuWould -dxlevel 81 not give better performance? That is what I found was the case with my desktop anyway.
No, most of the performance benefit from dxlevel 81 is by turning off effects that can be mostly turned off anyway in dx9, as well as giving an alternative rendering pathway to some old weak GPUs that can't handle dx9. The DX9 rendering pathway more effectively uses GPUs and it also enables a lot of other usages of modern PC hardware.
gemm
tf2c uses source sdk 2013 i believe while tf2 uses 2009 so it's not really a fair comparison
windows core % isn't very reliable and is a simplification so i wouldnt trust it. i'd expect the desktop to outperform the laptop but make sure it's set to max performance and try giving tf2 slightly higher priority
No it uses Source 2013.
Firetf2 only uses 3 threads (more or less but ill let setsul explain the details), and i assume that a notebook i7 probably has lower single core performance than a desktop level i3.
you can always try to fiddle around with configs tho to increase your performance.
TF2 scales pretty well, https://www.youtube.com/watch?v=faNeipYH4cw
ElyassuYeah the clock speed of each core on the desktop is higher than the laptop.
Feels bad that a £1.5k laptop gets outperformed by a 4-5 year old £700 desktop
In addition to the config, you can try -dxlevel 98.
You could try my config, it properly balances load for multicore CPUs and modern GPUs. http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config
4.1.0 released with a few bug fixes, comment updates, increased FPS for maxperformance cfg and a new cfg preset for iGPUs.
Probably will be last update before the Pyro Update, unless anyone finds any problems.
I would also recommend installing and enabling irqbalance.
Maybe you could try my config? http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config
It has some fixes for choke.
But if it really is the routing issue, I don't think I can help you there. Good luck with your ISP!
Setsul <3 thx for helping me with my config