mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted September 14, 2024 at 1:13 AM
Posts 1545 (0.6 per day)
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#2373 mastercomfig - fps/customization config in Customization

9.10.1 released with performance improvements and new app customization features.

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This release took 60 hours to produce. If you like the work I do, consider supporting me!

posted about 2 years ago
#2372 mastercomfig - fps/customization config in Customization

Fixed Quake crosshair 6 and added CPMA 1 through 10, thanks!

posted about 2 years ago
#2367 mastercomfig - fps/customization config in Customization
BuildBruhgonna be honest, it took a bit more time and digging than id like to admit to learn that the customize menu was a dropdown.

I'll try to make it more obvious for now, but in the future the app is going to be redesigned to move customization to be at the forefront.

posted about 2 years ago
#2363 mastercomfig - fps/customization config in Customization

The app has been updated, with a style refresh which will make the experience easier and more pleasant.

We have also launched a new crosshair UI, bringing along with it new crosshairs from Leth, Tob, wavesui, CPMA and Quake!

https://cdn.discordapp.com/attachments/389091069091905546/1016744793566617641/unknown.png

https://mastercomfig.com/app

posted about 2 years ago
#2362 mastercomfig - fps/customization config in Customization

This is how it looks:

https://media.discordapp.net/attachments/389091098922057728/1013254301663105094/unknown.png

posted about 2 years ago
#2361 mastercomfig - fps/customization config in Customization

9.10.0 released with app weapons customization and class binds, minor optimizations.

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This release took 95 hours to produce. If you like the work I do, consider supporting me!

posted about 2 years ago
#2 Visual Bug in Q/A Help

What's your OS?

posted about 2 years ago
#32 L iron bomb users in TF2 General Discussion

The lag compensation fixes crowded melee fights, boston basher hits on team mates, and whip. Basically anything you saw on your screen in terms of teammates blocking your melee hit, was incorrect vs. the server.

posted about 2 years ago
#2354 mastercomfig - fps/customization config in Customization

9.9.2 released with bug fixes.

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This release took 10 hours to produce. If you like the work I do, consider supporting me!

This may alleviate the freezing problem some people are having on the freezecam, though I'm not sure it would be fully solved (seems like a game issue).

posted about 2 years ago
#41 TF2 update for 6/21/22 (6/22/22 UTC) in TF2 General Discussion
_PaiDo you and your friend run mastercomfig/another extensive config? My friend and I don't have 4gb ram, but we both had mastercomfig and we noticed after every death that lagged, our configs were reexecuting, sometimes twice in a row. Since my friend with a weaker computer was lagging far more than me, maybe its something that reloads the config and the lag is from resetting all the graphics settings?

The configs would re-execute as a result of the lag/freezing, maybe make it slightly worse. But would not be the root cause. All it does is reload your class configs, because it thinks you just respawned, because of the lag.

posted about 2 years ago
#2352 mastercomfig - fps/customization config in Customization

9.9.1 released with FPS increases, Spy hitreg improvements, visibility tweaks.

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This release took 43 hours to produce. If you like the work I do, consider supporting me!

posted about 2 years ago
#55 #savetf2 in TF2 General Discussion

they've been working on steam trust since 2018, hopefully it comes out soon for tf2

posted about 2 years ago
#19 #savetf2 in TF2 General Discussion

I just liked sharing that I enjoyed TF2 and what it meant to me. I hope at least if Valve reads it, they know how much the game means to the community and that they're appreciated for what they've made. In the end, I don't expect much to change but hopefully it's something in the back of their mind, to know how valuable TF is to so many people.

posted about 2 years ago
#10 What does this mean in my console? in Q/A Help

Ah, then probably recursive precaching. Maybe we can get Valve to clear out the reference from that file :)

posted about 2 years ago
#8 What does this mean in my console? in Q/A Help

I couldn't find this reference anywhere. Maybe you have a weapon script which sets ExplosionEffect, ExplosionPlayerEffect or ExplosionWaterEffect to this value.

posted about 2 years ago
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