gully
process
snake
metalworks
viaduct
badlands
sunshine
granary tied with rekoner
ideal map pool
gully
process
snake
metalworks
badlands
koth bagel or another new map
viaduct
sunshine
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SteamID64 | 76561198038140033 |
SteamID3 | [U:1:77874305] |
SteamID32 | STEAM_0:1:38937152 |
Country | Pirate |
Signed Up | September 23, 2016 |
Last Posted | December 15, 2020 at 7:03 PM |
Posts | 170 (0.1 per day) |
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gully
process
snake
metalworks
viaduct
badlands
sunshine
granary tied with rekoner
ideal map pool
gully
process
snake
metalworks
badlands
koth bagel or another new map
viaduct
sunshine
erynnWhat maps would people like to try this week? We will be bringing Logjam back to try out the changes. Daytrip is also on the list.
Tentative list for week 3:
Logjam
Daytrip
Granary
tfcl_a10
how about this
logjam
cardinal
bagel
granary pro 5
nothing else, that way we can get a lot of solid testing on select maps. I strongly dislike the a/d meta: everyone offclasses, forces one team to turtle as hard as possible. Just uninteresting and random in my experience.
i guess the problem is they can actually have fun and grief at the same time
nice of you to donate to the b4nny and nursey fund
i want the pyro update so bad valve give it now reeeeeeeeeee
should be 2 on pyro scout and soldier, one on everything else
the heatmaker has one of the coolest view models
I like to play on the tempus servers, similar ping to what would be on actual servers and nice variety and tools
do you have a ping limit set? where do you live
Can we not do pride rock? I don't think it will work on 6s at all won't be fun for anyone.
any one can make an argument that they dont like a specific thing in this game. If it was up to the pubbers stickies would be nerfed again. If it's part of the game it should be allowed unless it's incredibly bad for the meta i.e. wrangler, quick fix, crit a cola. The current whitelist accomplishes this well. If you cant appreciate the generalist/specialist dynamic and the attack defense dynamic that makes tf2 unique you should just play mge all day, or play something like quake.
the map looks cool and i like the idea of the launch pads but it seems like they're wayyyyyy too many winding tunnels and ways to get behind. Pushing out of last would be a nightmare
so basically you want to replace ugc.
anyone who watches matches carefully at all levels will see theres crazy potential to out play the enemy by strategy alone, which is pretty amazing for a game that is mostly dm and movement. Part of the problem is tf2 is a game of chaos which makes it harder to cast and see what's actually going on. Also abuse of the current rules and timelimits can lead to a stale meta. As long as off classes and unlocks remain viable and interesting in their intended situations there's no problem, and theres great potential to keep games fluid and interesting.