T-MacMouldwonderofl
except no one gives a shit about those maps
noone gives a shit about matchmaking either
the pubbers don't care and you play competitive instead
I guess people didn't gave a shit because they had no idea that competition was even a thing on tf2 and they had enough fun playing casual.
Once people know there is a way to play more serious games than those 4 spies/3 engies rosters in pub it should work..
The problem is that 70% of the tf2 playerbase doesn´t have the slightest hint of competitive in them. For years they associated the game with a chill casual experience with zero responsibility as an individual player in their team.
Most of these people mindset of getting good at this game its attaching themselves to a pocket medic, creating nests, or put a mini sentry on one side of the map and spam the rescue ranger from the other, etc ...
When casual first came out with the stopwatch on, in their mindset it was revolting that they now had to try complete an objective or actually think from a small competitive point of view on the best way to help the team, and when before they managed to get their killstreaks going and in their mind be successful at the game, now they failed miserably and struggled with the simple tasks of playing the objective.
They cried and raged and like one or two weeks later valve removed the stopwatch, cause you dont want to piss off the hat hoarders that actually support financially the game.
If you cant get them to play casual with a stopwatch you think they will ever be interested in 6s ?
Stop trying to balance things trying to get these ppl to play competitive because at the end of the day they will never support it and you´ll end up allienating the actual competitive community.