fucking STARK crazy ... spy to mid ? chop his head off ! MVP
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SteamID3 | [U:1:11063688] |
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Country | Portugal |
Signed Up | December 24, 2012 |
Last Posted | November 29, 2024 at 3:25 PM |
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http://steamcommunity.com/sharedfiles/filedetails/?id=287071615
there was a beter post than this but the link i got its 404, but this will help you hopefully
toads_tfdegur_wordlights 0thanks
mat_phong 0
do you know if there's a command that disables skins
disconnect
Citricsaamreleasing a competitive mode costs them 0 dollarsThere's no such thing as a free lunch. The TF2 team clearly sees some potential here and want to explore it. Investing developer time when they could've produced another standard tf2 update says as much. Whether they continue on and invest money into the scene is another question entirely
they also saw potential on pass the time, the mannpower mode, rd_asteroid, and bumper carts etc ..
you know whats gonna happen after the MM update ? 6 months of half cooked updates trying to fix the broken stuff, they will eventually give some things the community wants but most of it we wont get it.
They will throw contracts and hats/skins at it and get revenue of it, but eventually will become stale like every other project they did in the past years.
Do you know why the casual mode was their priority to fix after the competitive update ? Because its the casual community that actually supports $$$ the game, while the competitive community is asking for 250k pool prize majors (pool prize ! not to mention the investment they would actually have to make the organize the whole thing).
and support a format thats actually completely different from what they actually implemented in the game ...
they dont even support the format ingame, and you want them to support a tournament of it ...
saamIce_Cold_LemonadeflumeIf Valve is quick enough and they sponsor the tournaments (not talking about instantly throwing in 1 million or shit like that) and if they consultate with pros, casing members and people that cared and care about this game from a long time, and they update quicker and more efficiently, this game should have a bright future.Yeah I'd say 200k would be good especially for mainly 8ish teams that could really contend in the tournament, and possibly go to 400k to beat out overwatch's money because tf2 comp community is starting to go out to overwatch.
Valve didn't grow to be the massively successful company it is by throwing money at projects for no reason
i still find it hilarious when a while ago someone trolled by saying valve was going to do a 250k tf2 major, ppl actually believed it, it just shows how naive and gullible this community can be ...
this isnt charity ..
are they playing on lan servers now ?
it wasnt money that drove this community all these years, sure it wouldnt hurt to have a bit more financial support but throwing cash at this ain´t gonna turn it around.
that been said instead of throwing money at the prizepool for the players how about give a little support $$$ to the production crews, because those are the ones that are actually keeping competitive alive...
the relationship the tf2 community has with valve its like watching a victim of domestic abuse, you get shitted on, beated and thrown to the ground but at the end of the day you still comeback for them because you love them ...
would anyone miss this weapon if it was erased from the game ?
these discussions are like a broken record.
this game runs on excuses, bugs, hats and wishful thinking
3rd party solutions seem to offer faster and better what valve doesn´t, i guess we can always support those that listen to the community
DatDrummerGuymousiopethey now make the rocket jumper unusable on jump maps by disabling damage indicators and pain sounds..
How? Like, I really don't understand.
if you know how to interpret them, they give you really useful information on where to aim or what u might be doing wrong with syncs and stuff like that
its the small things
and make the skins and the stickers invisible ? you´re crazy