so after making the sticky jumper unusable on jump maps awhile ago by not allowing 3 stickies to be placed and fired at the same time, they now make the rocket jumper unusable on jump maps by disabling damage indicators and pain sounds..
also the scoreboard mouse input never actually worked correctly for me and it still doesnt
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SteamID64 | 76561197971329416 |
SteamID3 | [U:1:11063688] |
SteamID32 | STEAM_0:0:5531844 |
Country | Portugal |
Signed Up | December 24, 2012 |
Last Posted | November 29, 2024 at 3:25 PM |
Posts | 624 (0.1 per day) |
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im not sure if that still works but id recommend you edit your comment before that gets patched ..
i honestly think one high quality graphics config should be made available from some of these config gurus.
I know a bunch of people that tend to stay away from the configs available because they just dont like how the game ends up looking, eventually not realizing the benefits of an increased fov, better rates, raw input on, or vsync off among others.
https://dl.dropboxusercontent.com/u/49819530/crosshairvtf.rar
i added a bunch of crosshairs to a mod i found on gamebanana, you basically just drop the vpk file and the crosshair folder in custom and you can scroll through the crosshairs on the crosshairs options menu
bump for funs and giggles
all this hype and excitement down the drain makes me sad, so much hope for this game
AI taking jumping and surfing to another level ! GG
no one expected it to be perfect right out the box, no one expected it to be this clusterfuck either ...
the fact that people are abandoning this game its just because most of the ppl that actually cared for this game and have been here for a long time had big hopes for this update, they saw this update as a turning point on valve´s rep regarding this game, only to end up once more completely disappointed, and this update ended up being the reinforcement of the notion that valve doesn´t care for this game and this game is going nowhere.
Asking ppl to remain positive after all these years of negligence it just isn´t going to work anymore.
I guess they should´ve listened to enigma and the tf.tv production crews, instead of completely ignoring them and rely on the input of a couple of people … We all know how that turned out …
I mean this community created and maintained comp with very little resources, managing to fly teams all the way across the globe to compete between each other, why completely disregard all this work and success ?
Testing different gamemodes ? Different rulesets ? How long has this game been out ? Why not support the existing successful infrastructure , instead of going back in time …
This community has always been too forgiving there´s always a handful of excuses ready to be made regarding something ppl don´t like. “Why are they forcing these graphic settings on MM ? Oh they´re just collecting data for the performance improvement update .” Typical for TF2 …
I don´t want to sacrifice having fun playing the game just to support a system that I don´t like, i´ve already played it enough to come to the conclusion that there are better options . truk truk 2016
-dxlevel 80 and 1024*768 with probably high frames chis cfg
STOGEDid it for another thread so might as well put it here.
2639 frames 10.686 seconds 246.95 fps ( 4.05 ms/f) 16.403 fps variability
Specs are:-
i5 4670K @3.8GHz
R9 280X Vapor X Tri X (Driver version: 16.200.1035.1001)
16GB G Skill Ripjaws 1600Mhz
465GB Samsung SSD
Windows 10 64bit
Game settings are:-
Dxlevel 81
1920x1080 144hz
Fullscreen
Comaglias High end config (with stabbys edits)
Nohatsmod, Nohateffectsmod, No explosion smoke script
245 with picmic -1 on 1080p?
is it just me that thinks that playing with the isis tag speccially vs france is of rly poor taste ?
DuMmTmlooks like i dont have to go to reddit anymore
sorry forgot to check the internet before posting a silly video my bad
have u tried rebooting after changing that setting ? or change all the checkboxes and see if it makes a difference
Snowshoemousiopegod forbid they take advice by watching the actual competitive scene, that has developped and been around with 0 of their support, and actually give it some supporttbh I'm curious why viewmodels is the biggest issue in comp matchmaking right now and not the fact there are no class limits, weapon bans, map selection, you know things that have been in comp tf2 for years
viewmodels are not an issue anymore i just think the path they re taking to standartization is weird to say the least and that they´re actually focusing on the wrong things, instead of actually focusing on real issues with real priorities