freddiaNThanks!
But I only have one problem:
It seems that the Übercharge number is a seperate thing. Where is it located (not the bar ofc <:)?
Ubercharge number and meter are in the same file. HudMedicCharge.res
Account Details | |
---|---|
SteamID64 | 76561198068972567 |
SteamID3 | [U:1:108706839] |
SteamID32 | STEAM_0:1:54353419 |
Country | Canada |
Signed Up | August 27, 2015 |
Last Posted | October 13, 2022 at 11:46 PM |
Posts | 132 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
240 |
Hardware Peripherals | |
---|---|
Mouse | viper v2 pro |
Keyboard | keychron q1 v1 |
Mousepad | artisan ninja FX |
Headphones | 599se |
Monitor | alienware 2521hf |
freddiaNThanks!
But I only have one problem:
It seems that the Übercharge number is a seperate thing. Where is it located (not the bar ofc <:)?
Ubercharge number and meter are in the same file. HudMedicCharge.res
freddiaNHey Guys,
I want to edit this hud a little, especially the in-game hud.
I want to take parts of the ingame hud from mHUD (what I mean you can see here), because I like to have boxes around my HP, Ammo, etc.
Can someone help me with this?
Thanks
EDIT: By the way: Why do the custom cap-point sprite dont work on my server/valve pubs (sv_pure 1) but does work offline (sv_pure 0)? pls fix :)
This is pretty specific and I have no idea what font definitions mHUD uses - and it's something I would prefer not helping you out with because that's not my HUD.
If you have any HUD editing knowledge, you should probably just add translucent black boxes under whatever you want.
Something like this:
"AmmoBG"
{
"ControlName" "ImagePanel"
"fieldName" "AmmoBG"
"xpos" "0"
"ypos" "0"
"zpos" "-99"
"wide" "100"
"tall" "50"
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 150"
}
You could probably put this into your ammo, ubercharge and health files. You'll have to mess with the xpos, ypos, wide and tall values as well however.
The custom control point icons not showing up in sv_pure 1 is a TF2 issue, and it's one I can't fix.
trashCTF directions are in reverse of where they actually are
https://i.imgur.com/xcaVJet.jpg
(on ctf_turbine)
fixed in the newest github update. i also changed the background of the menus because i didn't feel like the colours fit very well with the rest of what my hud was like
pandurrrhow do I change low ammo colors? I can't find it in the scheme folder or ammohudweapon.res
great hud btw
I actually don't have an animation in my file that triggers whenever you have low ammo. I pushed the update to GitHub.
http://puu.sh/pxhVa/51800698cf.png
If you'd like to change the colour of the red, find "HudLowAmmoPulse" in /scripts/hudanimations_tf.txt and then edit "AmmoInClip", "AmmoInReserve", and "AmmoNoClip"'s fgcolor value.
truktruk, getawhale and ma3la. when all three of them are together they're funny as hell. individually too
shinsonimtrasomeone posted a concept for the main menu text (quickplay, etc) along with other concepts following the same style a while back. i saved them a long time ago. dug em up and now i am actually trying to make something out of them while adding my own touch to it
http://puu.sh/pvBGk/c10b65b7e1.png
hud name is a placeholder, when i think of something more clever it will change
hows overwatchHUD working out?
its going fine, but its nowhere near completion
is this something that will be asked every time i post in this thread? i honestly hope not
someone posted a concept for the main menu text (quickplay, etc) along with other concepts following the same style a while back. i saved them a long time ago. dug em up and now i am actually trying to make something out of them while adding my own touch to it
http://puu.sh/pvBGk/c10b65b7e1.png
hud name is a placeholder, when i think of something more clever it will change
SolobeNNo offense but why do so many hud makers put some completely unrelated and shit photo as the main menu background? It's stupid.
You don't have to use my HUD. It's all personal preference and if you don't like it, I could care less. I can't please everybody.
Even though you put "no offense" this still doesn't mean your comment wasn't offensive.
Please never post in my thread again. Thanks!!!!
Nice shitpost btw
http://puu.sh/pAho5/edb7643bcb.png
Very well thought out
Hey Omni, thanks a lot for making and updating this.
I was wondering though: How could I make the crosshairs go into HudPlayerClass instead of HudLayout?
I use HudPlayerClass for my crosshairs so that way it doesn't stay on in a freezecam/scoreboard/team select/etc.
Is it just a matter of changing the #base location and putting it in HudPlayerClass? Or is there more to it? Because I tried to change the directories of the files and putting the things from HudLayout into HudPlayerClass and it wouldn't show up.
https://www.reddit.com/r/tf2/comments/4o31wv/my_1_pet_peeve_when_playing_this_game_who_the/
http://i.imgur.com/BgwYkyt.png
AND HE'S A MOD ON R/HEAVYMAINS LMFAO
Bring that back, what was that?
Oh my lord, she got back
So precise, so deattached
Oh my God, who is that?
Apologies for double posting, but I feel like this should warrant a double post because of how much I changed in my HUD.
June 12th Update
http://i.imgur.com/fv40YPp.png
- New animated background
- Moved the time limit and stats to the bottom left of the screen to improve compatibility with different resolutions
- Adjusted almost every element of my HUD to have rounded corners
- Adjusted some colours
- New backpack borders
- New material VTFs
- New CTF HUD
- Slightly different stream panel
- New capture point icons (Better drop shadow, and different colours)
- Better looking target IDs
- Better looking tournament hud
- 6v6 scoreboard (enabled by enabling minmode)
- And more stuff I probably forgot about
New Imgur Album: http://imgur.com/a/ZA9Eb
Also, I have made a steam group-- I'll be putting announcements and whatever for every time I release a big update like this. Join it if you want
http://steamcommunity.com/groups/mkhud
-------------------------------
Enjoy!
http://puu.sh/ppyWn/7314169dbf.png
what borders control this?
EDIT : nevermind i got it, but i still have two more problems
how can i make this
http://puu.sh/ppHU1/5533d9ce68.png
and this
http://puu.sh/ppHUy/fff4fb8b23.png
(loadout presets)
have rounded corners?