omp
Account Details
SteamID64 76561198044449781
SteamID3 [U:1:84184053]
SteamID32 STEAM_0:1:42092026
Country Armenia
Signed Up July 18, 2012
Last Posted May 1, 2014 at 12:53 AM
Posts 356 (0.1 per day)
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#3 Posting last reply on a page. in Bug Reports

That was fast! Keep up the great work. :)

posted about 12 years ago
#1 Posting last reply on a page. in Bug Reports

When you post the last reply on a page, you are redirected to the following page, which does not yet exist. For example, if I make post #60 in a thread, it redirects me to page 3, resulting in a 404 error.

You probably just need to fix a rounding error or conditional statement somewhere.

posted about 12 years ago
#240 my new hud. in Customization
vanillaI installed your updated hud, but now I have the really large 'server map time left' in green on the scoreboard, and I can't see the actual time. What was the fix for this?

Hmm, can't reproduce this. Did you modify any files? Which scoreboard are you using?

Try reinstalling the HUD and see if it works?

posted about 12 years ago
#237 my new hud. in Customization
dfythe minmode is nice, but is there a way to reposition the health/ammo so its not so close to the xhair when using minmode? maybe a little more spread out and further down? also if i wanted to use the fonts for kill notices, dmg etc from gmang's hud what should i swap out?

http://code.google.com/p/gmang-tf2hud/wiki/ScreenshotsFull

xpos_minmode and ypos_minmode of HudWeaponAmmo in hudlayout.res
xpos_minmode and ypos_minmode of HudPlayerHealth in HudPlayerHealth.res

You can play with those values until you find a position you like. Of course, if you adjust the ammo value by 10, you should also adjust the health by 10 so they stay aligned.

Changing fonts is more complicated. You can't just swap files or change a couple of values. You'd have to add the font to the resource folder and add font definitions in ClientScheme.res (unless it's one of the default fonts). Then you'd have to change the font value of whatever element you want to change to your newly defined font. Kill feed is in hudlayout.res, damage numbers are in HudDamageAccount.res.

[edit]
Thes values turned out to be good, in case anybody is wondering:

health:
xpos_minmode = c-192
ypos_minmode = c74

ammo:
xpos_minmode = c100
ypos_minmode = c107

posted about 12 years ago
#232 my new hud. in Customization

Revamped spectator HUD with team-coloured panels. I got the idea from Garm3nHUD, so I would like to give Garm3n complete credit for this.

If you prefer the old design, it's included as SpectatorTournament_old.res for now.

http://i.imgur.com/NiXwZ.jpg

posted about 12 years ago
#30 TF.tv community server start in Off Topic

As much shit as it gets, I really enjoy foundry on pubs. I think that might be another good addition.

posted about 12 years ago
#230 my new hud. in Customization
marqueeI love this hud but for some reason, even though I have all the values to 255 for the ammo colors, they still have sort of a colored tint to them.

Are you sure you didn't leave a 225 in there by accident?

posted about 12 years ago
#15 TF.tv community server start in Off Topic
SpyromancerApolloniusXOak towers central US also fixed.

A miscellaneous question.
Alltalk on or off?
On, it's a pub.

This.

Please add map voting instead of an ordinary rotation.

posted about 12 years ago
#225 my new hud. in Customization
HULKHow to put down demoman charge meter ?? my resolution is 1280x768.

Increase ypos of "HudDemomanCharge" in hudlayout.res.

Be careful with changes like this because you might make it overlap with other elements.

posted about 12 years ago
#223 my new hud. in Customization
Ultrazwell that sucks :/ is there any way to make the font smaller so that it could fit?

I can supply some fixed files that will make the containers larger to prevent the healh/ammo from being cutting off. However, I won't be able to fix the misalignment issues.

posted about 12 years ago
#221 my new hud. in Customization
Ultrazyeah

Yeah, it's not a resolution problem, it seems some Mac systems render the font incorrectly.

To go into a more detailed explanation, imagine the text in a rectangular container. Instead of being centred vertically within the container, they are placed higher up than they should be. In this particular instance, the container is just large enough to fit the numbers, therefore the top is cut off as a result of this rendering error.

I can solve this to a certain extent by making the containers larger, however this will not fix the misalignment that occurs as a result of this rendering bug. For example, take a look at the kill feed or the time indicator at the top. Instead of being centred vertically on the backgrounds, the text essentially borders the top of the them.

posted about 12 years ago
#219 my new hud. in Customization
Ultrazany idea whats going on?

Are you using a Mac?

posted about 12 years ago
#217 my new hud. in Customization

Whoops, forgot to do that. I have some programming assignments I have to take care of, so I'll get to this later. Later today or some time tomorrow, most likely.

If you mean "Sc..." and "Pi...", I'm not sure if it's possible. It does that for me on the default scoreboard as well. I'll try to fix it, but no guarantees.

[EDIT] Spectator bit fixed now.

posted about 12 years ago
#215 my new hud. in Customization

Added an optional health cross: http://imgur.com/fxjzq,8X2DV,kc2Sz,ErR98#0

Replace HudPlayerHealth.res with HudPlayerHealth_cross.res to enable it.

posted about 12 years ago
#10 FULLY CHARGED 4 - communities! in TF2 General Discussion

Hexagrams was absolutely amazing.

posted about 12 years ago
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