omp
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SteamID64 76561198044449781
SteamID3 [U:1:84184053]
SteamID32 STEAM_0:1:42092026
Country Armenia
Signed Up July 18, 2012
Last Posted May 1, 2014 at 12:53 AM
Posts 356 (0.1 per day)
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#304 my new hud. in Customization
maidosthanks also on scoreboard is too wide, i cant see my kills and death
resolution: 1280x 1024

This is answered on the website. There is a link to it in the first post in this thread.

Roololnoticed the countdown on arena is not centered in the box

Yeah, I did not really do much testing with arena mode. I can probably fix this at some point, but it might take me some time as I won't have access to TF2 until next week. (I'll try to remember, even though it's not a major issue.)

posted about 12 years ago
#462 THE GREAT TF.TV CHALLENGE in Off Topic
fosterukmaaaa why r u wearing sneakers with a suit aaaaaaaaaaaaaaaaaaaaathey're converse man, not sneakers :D

That does not make it look any less silly. The only acceptable reason to do this is if you are David Tennant.

posted about 12 years ago
#459 THE GREAT TF.TV CHALLENGE in Off Topic

meh, image got deleted.

posted about 12 years ago
#4 i5 2500k $99 in Off Topic
BioDouglasOut of stock in the SoCal store :(
You can't order online?
In-Store Only
posted about 12 years ago
#297 my new hud. in Customization
Vizaruso i did what you said, and i successfully moved the health and ammo values close to the center. however, my medic uber % is still in the same position as it was before. where do i go to change it?

I think you'll have to move the value/shadow in HudMedicCharge.res. You can't move the entire container because that would move the charge bar as well.

posted about 12 years ago
#295 my new hud. in Customization
GigaHey, could I get assists to be in the big numbers section in between kills and deaths like in g4rmen HUD? It's really the only thing stopping me from switching to yours. Thanks!

You'd have to edit ScoreBoard.res to enlarge the assists font size and position; you can use the kills/deaths elements as a reference. Good luck making it fit between them. It might be easier to place it underneath.

If you can't figure it out, continue using Garm3n HUD.

posted about 12 years ago
#293 my new hud. in Customization
Vizaruthis is as much as i know: i have to change the xpos of hp, dmg indicator, ammo, ammo reserve, and shadows. my guess (based on file names) is i need to edit HudPlayerHealth and HudAmmoWeapons.

You don't need to change all of those element positions individually, just the parent containers. In the case of health, it would be the first block in HudPlayerHealth.res. For ammo, it would be HudWeaponAmmo in hudlayout.res. Damage text is not in such a block, so you would move the value and the shadow in HudDamageAccount.res.

hanbroloHey Omp, just tried out your hud and i love it, the only reason I'm not using it ATM is that some of the fonts are cut off (i have a mac, and I'm used to it.) I was just wondering if you knew of a font editing software that i could get for free. I've tried type tool 3 demo, font forge, and font constructor and haven't had much success, but if you know of some software, I'll edit the fonts so they align properly on macs (I know how just don't have the software), and if I get it working I could upload my edited fonts so you could integrate a working health font for other mac users. thanks :)

I know what the problem is and I've fixed it to a certain extent. To explain it in detail, the fonts are placed higher vertically than they should be. As a result, they were getting cut-off because the containers were not large enough to account for this misalignment.

I recently made these containers larger for all the important elements, so they should no longer be clipped on Mac systems. However, the misalignment issue is still present, so the text will be placed slightly higher vertically than where it is intended to be.

That said, if the misalignment bugs you enough for you to make a modified font (where each glyph is moved down some amount), I will include it for other Mac users.

Unless such a font is created, you'll probably still get clipping in some HUD elements, such as the scoreboard. I will not be fixing this for reasons I'm too tired to explain right now.

posted about 12 years ago
#2 Hud damage text [ located ? ] in Q/A Help

resource/ui/HudDamageAccount.res

posted about 12 years ago
#146 rayshud in Customization
ndustWhat's wrong with the last damage?

It disappears at the same time as the floating damage text, instead of staying indefinitely.

posted about 12 years ago
#287 my new hud. in Customization
maidoshow do u change the color of the ammocounts

See the website in the original post.

maidosand move the position of the "charge" bar when it appears while using sticky

HudDemomanCharge in hudlayout.res.

posted about 12 years ago
#285 my new hud. in Customization

Mac clipping issues should be mostly fixed now.

posted about 12 years ago
#136 rayshud in Customization
ManzkiThanks omp i'll try adjusting it now, also is there any way of making it a little thinner or do I have to change the fonts and stuff? If so I don't mind having it like this I just wanna test stuff :)

I'm pretty sure you'd have to find another font that contains a thinner circle.

posted about 12 years ago
#133 rayshud in Customization
ManzkiHey ive had you're hud for a while and have only just started using the circle crosshair, ive noticed that its a little offset, ive tryed editing the files but it dosent seem to get exactly right, ive tryed using decimals in the co ordinates however it dosent seem to work. Anyways it might just be my eyes but the crosshair seems to be offset to the right and a little high, anyways ill let you see for yourself.
http://imgur.com/a/luUfg#0

HUD crosshairs require different positions for different resolutions. As such, you will have to adjust it if your resolution is not the same as the one that rays uses.

Adjust the xpos/ypos values until you get it about right, then adjust wide/tall values for finer adjustments (if it's a pixel or two off).

posted about 12 years ago
#3 colour palette in Site Discussion

I think the colour scheme is fine.

However, I don't like the actual design of the site too much. I understand it's trying to imitate GotFrag, but GotFrag has an outdated and unappealing design by today's standards.

Of course, this is just my opinion.

posted about 12 years ago
#2 two questions in TF2 General Discussion
flipperswhich would be more beneficial to use permanently

It's really just preference.

flippersSecond question is the following, how do i make a script where i press a button to toggle viewmodels on and off

Replace KEY with the key you want to use:

bind "KEY" "incrementvar r_drawviewmodel 0 1 1"
posted about 12 years ago
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