MADE IT yehhhhhhhhhhhhhhhhhh
Account Details | |
---|---|
SteamID64 | 76561197981788092 |
SteamID3 | [U:1:21522364] |
SteamID32 | STEAM_0:0:10761182 |
Country | United States |
Signed Up | September 25, 2012 |
Last Posted | May 23, 2023 at 10:20 PM |
Posts | 4599 (1 per day) |
Game Settings | |
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In-game Sensitivity | .45 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
2400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Corsair M60 |
Keyboard | CM Storm (Black Switches) |
Mousepad | SteelSeries QcK+ |
Headphones | |
Monitor | Asus VG248QE |
I use reds and love them but i'm sure i'm in a minority there.
Sal, you're the guy who got me into competitive TF2, and I'm sure I'm not the only one. Your contributions to the game have been enormous.
Good luck with your big boy life, and I look forward to seeing whatever you put out in the future.
Extend pls
Please do not post this very personal video of me in such a public forum or i will be forced to report you.
Hellbenthttps://www.youtube.com/watch?v=X_aaUihwfp0
Not a single funny moment will go unrecorded!
FUCK
yeah, you're also welcome to use my teams mumble/server if needed.
Fallout 2 is the greatest game of all time.
I grew up going to this day camp in the summer and then started working there, and all the staff had a nickname. Mine was Owl. owl was taken on ESEA so I went with mr_owl and used that here too.
a lot of people in my real life call me owl and I have an owl tattoo as well ;)
yukiPicture in picture? That'd be pretty cool if it's somehow possible - fight on the flank happening while there's an uber fight, both being very critical to the victory of either side.
probably not possible in a live cast, but would be a great feature for a post-produced one
I'll be away for most of the weekend, but due to some renewed interest from scouts we are going to be holding a couple tryouts Sunday night. Feel free to add me, but don't be alarmed if I don't get back to you right away.
also thanks hellbent for the kind words, we miss you ;)
lexsactually it needs not just a main road and a flank but another third option, like snake water has the kitchen, gully has drop down, process has sewers, badlands has house and so on
Yeah I thought about how to word this properly and ended up not even mentioning it.
It's not really a third route, but more of an alternate exit out of the flank route. You still have just two real chokepoints (lower/saw in snake, choke/big door in gully, house/choke in blands). Process is the only map I've seen to successfully make three separate paths from mid to second, and a lot of that success is because sewers and choke are so close together.
spires on second
good vertical flow as well as horizontal flow
no horrific chokes like granary 2nd
one 'main' route between points and one flank route that's longer to push but harder to hold (think choke vs. valley/diag on badlands)
a last point that's not entirely impossible to push out of (i.e. snakewater). A lot of this has to do with forward spawns. It's better to have them too far back than too close to the action.
a fair share of stupid hiding places for roamers. I personally hate them, but roamer dropping out of some ridiculous hiding spot and dropping the medic makes the game more exciting
great attitude and lots of enthusiasm for the game. Bubba needs a team that can deal with his sometimes erratic schedule. He should be starting somewhere.
Filipinos are still given preferred treatment THANK YOU FOR YOUR CONSIDERATION
(add me I want to try you out)