joseCuervoHi rays, thanks for all the work you've put into this as well as thanks to Tree for the fantastic updater. However I just have some small suggestions:
- In GameMenu.res under versionnumber, change "'command' 'toggleconsole'" to "'command' 'engine toggleconsole'" as clicking on your logo does nothing atm in regards to the console. Additionally in /ui/MainMenuOverride.res you can remove the "command" section for versionnumber as it's already localized in GameMenu.res
- In /ui/MainMenuOverride.res, "ScoreboardToggle" should be localized to GameMenu.res the same way versionnumber is done (make sure to remove the "command" so it's only in GameMenu.res)
- In /ui/MainMenuOverride.res, under "ScoreboardToggle", the parameter set for "command" (engine incrementvar cl_hud_minmode 0 1 1) could be changed to a much shorter param of "engine toggle cl_hud_minmode". Since cl_hud_minmode is a boolean you don't need to specify any values after the cvar.
- Change HUD font boldness through font editing instead of the weight command (specifically for the health/ammo numbers, it's fine everywhere else). The reason I say this is because adding boldness in something like fontlab/PS wouldn't have aliased edges that are quite as pronounced as in here for example (assuming weight was set to 0 for said font in clientscheme.res): https://www.dropbox.com/s/f4pdakf0lajgmyh/2013-04-28%2015_44_10-.png
Thank you for the kind words.
- Yes, I discovered this awhile ago when I was digging through the PVHUD files and realized what I had done wrong. I'll probably fix it in the next update, I kind of forgot about it to be honest.
- Thanks for catching that. The main menu was one of the last things I did, and I suppose I was in such a rush to get it out I wasn't the most consistent. :p
- I had no idea that this was the case. I suppose it doesn't make a difference regardless, but in terms of simplicity, I'll see what I can do about switching the commands.
- Actually, it's funny you should mention this. The font I used (Cerbetica) actually came with a pre-made "heavy" or "weighted" version to it. However, due to my lack of knowledge and incompetence, I couldn't ever install it properly in ClientScheme. I know better now, but never bothered to switch over because no one likes change. :p I'll do some experimentation with it when I get a bit more time and see if it's worth switching over. In terms of font editing though, I'm a tad inexperienced. I've been messing around with the evaulation copy of FontCreator and have also messed around with FontForge (I used them to create the thicker fonts and mac-compatible fonts), but still don't have a lot of experience.
Thanks for the feedback!