redban
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SteamID64 76561197995132651
SteamID3 [U:1:34866923]
SteamID32 STEAM_0:1:17433461
Country Brunei Darussalam
Signed Up December 25, 2012
Last Posted May 21, 2014 at 2:00 AM
Posts 447 (0.1 per day)
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#6 BIG BOYS in Recruitment (looking for team)
vilei am not quitting tf2 for dnb. i was just spamming aim.

Best of luck on your dnb career man

posted about 11 years ago
#3 leaky scout LFT s14 in Recruitment (looking for team)

good aim, good person

posted about 11 years ago
#1 redban demo LFT in Recruitment (looking for team)

Hey guys, I'm looking to enlist in an ESEA Open gaming squad for S14 as demoman. I've been playing 6s for over 2 years, but I've never played ESEA. I've done a bunch of scrims, lobbies, pugs, UGC matches, and things of that sort. I'm online a lot of the time.

If you want to try me out, post below or just add me.

EDIT: Click below if you wanna see a dumb 6k from a pug
http://youtu.be/NKEJei7VCi4

posted about 11 years ago
#309 Frag Clips Thread in Videos

http://www.youtube.com/watch?v=KSFgdIYlrdI

posted about 11 years ago
#74 LIST OF USEFUL TF2 TIPS in TF2 General Discussion

Check for traps. It's not gonna cost you anything to look behind you for half a second before continuing into a room (except maybe your life if there was a trap there.) See a trap, call it no matter where it is, it will never do more harm then good to call a trap. If there's a way for you to get rid of the trap without dying to it, get rid of it.

posted about 11 years ago
#23 S14 Potential Maps? in Map Discussion

edifice is the shit

posted about 11 years ago
#29 Comms that make a 6s mumble terrible in TF2 General Discussion

*Gets killed by scout*

Oh my god that scout is fucking trash
posted about 11 years ago
#28 Comms that make a 6s mumble terrible in TF2 General Discussion
I forced the med. Med had to pop uber because I forced him to. It was me btw I forced the medic. Med forced.
posted about 11 years ago
#5 koth_manufacture in Map Discussion

A bit too flanky as it stands right now. It's way too easy to get completely behind the enemy team (even into their spawn area) unseen.

posted about 11 years ago
#6 cp_edifice in Map Discussion

Glad to see a new AD map, I think this one has a shot.

It would be amazing with a few changes. One complaint is that C is pretty inaccessible to the defensive team once the attack team starts capping. Also those sightlines would be really powerful for a good sniper, take that how you will.

posted about 11 years ago
#12 To this day in Off Topic

You want something really powerful?

http://www.youtube.com/watch?v=9eYH0AFx6yI

Tell me you don't get goosebumps

posted about 11 years ago
#15 The Grind - A TF2 Frag Video in TF2 General Discussion

Awesome frags and I enjoyed the editing
Hope to see more from you

posted about 11 years ago
#7 Why can the scout jump so high? in TF2 General Discussion
flippersThis great thread that probably sounded better in his head but is really not that funny and now he probably feels ashamed for even posting it was presented to you
by: redban

ya got me

posted about 11 years ago
#1 Why can the scout jump so high? in TF2 General Discussion

http://cloud-2.steampowered.com/ugc/577855495943406879/86785B69839F213A058F66717285D0FF9C9D15D2/

Because he's half black.

posted about 11 years ago
#10 my internet is trying to make me kill myself in Hardware

GRADE: F-

posted about 11 years ago
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