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Account Details
SteamID64 76561198040946044
SteamID3 [U:1:80680316]
SteamID32 STEAM_0:0:40340158
Country United States
Signed Up March 28, 2014
Last Posted July 3, 2023 at 4:03 PM
Posts 762 (0.2 per day)
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In-game Sensitivity 5.5
Windows Sensitivity
Raw Input  
DPI
1600
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1920x1080
Refresh Rate
120 Hz
Hardware Peripherals
Mouse Zowie ZA11
Keyboard shit
Mousepad Steelseries
Headphones Logitech H540
Monitor ASUS V248
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#9 Free unused Se7en shirt @ i61 in LAN Discussion

cornpop I'm literally gonna be sitting next to you on the plane how could you do this to me

posted about 7 years ago
#11 i61 streamed? in Q/A Help
GentlemanJonphobiaEssentials is sponsoring probsBelieve me nobody pays to cover TF2

except for the NA casters :weary:

posted about 7 years ago
#3 TF2 Blog: "Upcoming Changes to the Case System" in TF2 General Discussion
eddie_calderonwhat a fucking waste of time to post this

at least it's not a meta-shifting update a week before i61

posted about 7 years ago
#69 Say something nice about the person above you in Off Topic

Doesn't have much to say but tries to help people in the forums

posted about 7 years ago
#3 Tip of the Hats 2017 announced in News

Glad to see a community hangout with the "viewing room" this could be a good one

posted about 7 years ago
#15 Dead time in TF2 General Discussion

depending on how leagues handle "Rounds Won" versus "Games Won" in the regular season, this could have issues. A 4-0 can still become a 4-1 or 4-2 for the losing squad, leading to tiebreakers as mentioned earlier.

The only downside to not having this is if a team with BM delays winning a map i.e. Gullywash Week Ascent (EVL) vs Faint Gaming where they waited for the respawns before getting the final cap. Kinda scummy but that's a different angle to this debate.

posted about 7 years ago
#17 Start Streams Earlier? in TF2 General Discussion
Xorickhow many viewers did the stream get? i couldnt watch the match last night.

I saw a peak around 840 viewers

posted about 7 years ago
#2 Start Streams Earlier? in TF2 General Discussion

Plus we can fill dead air with Marxist's adventures in Indiana

posted about 7 years ago
#6 b4nny vs paddie in Off Topic
sibbswait did evl beat froyo this season what

https://play.esea.net/index.php?s=stats&d=match&id=10322961

posted about 7 years ago
#2 b4nny vs paddie in Off Topic

prob stems from paddie's promise to make a team to beat b4nny after S24 Grand Finals, which he did do with EVL beating Froyotech this season

and now there's a future where b4nny is playing against paddie at i61, so the pot is stirring

posted about 7 years ago
#6 Best Air-Strafing in TF2 General Discussion

⋛⋋( ՞ਊ ՞)⋌⋚ FLOCKED BY A SEAGULL ⋛⋋( ՞ਊ ՞)⋌⋚

posted about 7 years ago
#22 ESEA S25 W4: Faint Gaming vs. froyotech in Matches

what a comeback in this half. sorry we couldn't connect to cast this

posted about 7 years ago
#2 CS:GO update for 6/27/17 (1.35.9.1) in CS2 General Discussion

recognizing the auto sniper problem

https://emojismeanings.com/wp-content/uploads/2017/03/Twitter-Thinking-Face.png

posted about 7 years ago
#16 Feedback on casting? in TF2 General Discussion

Marxist literally has dozens of work stories he shares pre-cast and I've only heard him start to reference them in the pre-game stream as a last resort

posted about 7 years ago
#87 TF2 Blog: "Balance Changes" in TF2 General Discussion

I gotta say Vita-Saw had me concerned at first, but it does have a niche in a medic being caught out in a situation where the rest of the team might die and the medic can at least dive for a player and be rewarded for it, rather than hope to get the 26-50% uber needed to stay alive (and still potentially get chased/juggled and end up dying later). Seems way too niche for competitive play, but it is interesting even outside of "desperado" plays, given you can essentially "store" ubercharge the way the ubersaw gained it. Keep 1-2 organs nabbed after someone like a roamer or scout gets too close, and have a nice little advantage down the road. Good balance of risk reward on both sides of a comp match, though ubersaw will reign supreme for its hype in clutching rounds I feel.

The Crossbow change could not be any more exciting and well made.

I kinda wish Mantreads at least had a small rocket jump self-harm reduction like 10% or 20%, or even 0 fall damage, or a combination of both. Air control is interesting to make it more utilized offensively, but its passive abilities need to come in handy for failing to use it to its full effectiveness. taking close to 1/4 your health for rockets, AND taking fall damage make it a lot less viable as an offensive secondary when you can't even abuse it most of the time. Good knockback bonus though.

Bonk! feels like the slowdown nerf is a little too steep. The concept itself makes sense (sugar rush -> sugar crash), but the negative effect might be a bit too high. 200+ damage leads to maybe a 10-40% slowdown or something should be an acceptable range without making it completely unviable for scouts, and at least justifies chasing a scout using it to escape (which is a nice balance for its typical comp use).

Atomizer is hilarious and should be fun in pubs. Could def see comp viability in a similar fashion as the Winger since Boston Basher isn't as necessary for one, sometimes even both scouts.

Fists of Steel seems long overdo. Rewards preparation for tanking rather than having that insane tanking ability on a whim (esp with heal support).

posted about 7 years ago
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