sage
Account Details
SteamID64 76561198011988825
SteamID3 [U:1:51723097]
SteamID32 STEAM_0:1:25861548
Country Spain
Signed Up August 12, 2014
Last Posted May 28, 2025 at 3:38 AM
Posts 1169 (0.3 per day)
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Raw Input 1
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1920x1080
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144
Hardware Peripherals
Mouse Steelseries Rival 100
Keyboard  
Mousepad Zowie P-RF
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Monitor Gigabyte G27 144Hz
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#4 ForwardSpawn - TF2 editorials site in Projects

cant wait to read the articles on the aussie and south american scenes, its rare to hear about those
i feel the word "would" is repeated a bit too much at one point in the svift article btw

A strong middle fight would revitalize[...]
A bomb from blaze would dash[...]
A solid push would bring[...]
posted about 7 years ago
#273 December Global Whitelist Changes in TF2 General Discussion
fraglandsthat's how the game works in competitive yes, it is not intentional but simply a result of the fact valve has balanced TF2 around pubs for so long. Now they are shifting slowly to balancing around competitive.

the possible difference in balacing the game for 6v6 and 12v12 is negligible. the game should be balanced around the higher skill play anyway, the argument i hear sometimes that OP items are ok if the players are bad is retarded

posted about 7 years ago
#1040 I've updated some huds in Customization

in yayahud teammate nametags dont show up properly in 4:3, i guess its only for widescreen
https://imgur.com/a/jzHQZ

posted about 7 years ago
#7 Meet Your Map Test Cup in Events

was this Event article submitted on the same day of the event? i would've liked to see this :(

posted about 7 years ago
#264 December Global Whitelist Changes in TF2 General Discussion

Might aswell put classlimit 0 on everything considering what people think of offclasses nowadays
Any strat or offclass people dont know is instantly considered BM and the enemy team might cancel the server reservation outright instead of thinking "how do i deal with this"

In the lowest level of 6s, so many teams would benefit from putting their bad scout or their bad soldier on fulltime heavy but they dont because of the unspoken "etiquette" rules.

posted about 7 years ago
#15 New pyro still kind of stupid in TF2 General Discussion

honestly would have preffered if they spent time on that godawful MM than "fixing" the pyro -
Pyro wasnt that broken to begin with come on now. Flames had some RNG inconsistencies but at least reflecting made more sense than just holding M1

posted about 7 years ago
#21 Good commands? in TF2 General Discussion

cl_software_cursor 1

https://i.imgur.com/LjmQPhE.jpg

posted about 7 years ago
#12 TF2 in 2016 in Videos
TailorTFWait, extine was on TV? When? Why?

https://www.youtube.com/watch?v=iAfoZrJiD8k
i wonder if tf2 has ever appeared in TV before this

posted about 7 years ago
#32 A public message to ETF2L in TF2 General Discussion

make a vote

posted about 7 years ago
#2 FeelsBadMan :gun: in The Dumpster

oh no, someone contact this man-
oh wait it was ajoke haha

posted about 7 years ago
#9 Intel CPU Security Flaw in Hardware
TwiiKuu-protoshould I still do an intel build or is this big enough of an issue to do a ryzen build instead?
According to: https://googleprojectzero.blogspot.fr/2018/01/reading-privileged-memory-with-side.html , AMD and ARM are also affected. I'd wait a week or two to see how it pans out.

https://i.imgur.com/q2ri8JS.png

from what i read AMD is only seriously affected in the FX PRO niche series

posted about 7 years ago
#1115 PugChamp in Projects

.

posted about 7 years ago
#5 Unlock voting project in Projects

i really have no idea about most of the rebalanced weapons like GRU and their current status. I feel like i shouldnt comment on those
small suggestion: make it show the weapon stats when you hover over the wep
Also why put the Original or the AWP?
edit: also i feel like some of the questions should be gamemode specific, for example razorback is quite useless in most of 6s but could still see use post-nerf in HL

posted about 7 years ago
#84 best videogame soundtrack? in Other Games

katamari damacy always makes me want to hum

posted about 7 years ago
#80 Would you be in favor of a map rotation revamp? in Map Discussion

Really like yukon but it feels wayyy too big and has huge sniper sightlines
Logjam and Bagel are pretty good, logjam is super fun for me but the cap time is way too long on last atm, you can literally walk all the way from lobby back to your last if someone tries to backcap.

HellbentWe need more diverse maps but reckoner is more of the same imo. Idk if bagel plays similar to viaduct but if it does there's no point in changing the current maps.

Bagel doesnt play much like product. One complaint i heard about bagel is that theres no transition zone, the whole middle part is a big fight zone. Also the area between spawn and the "lobbies" to mid is a bit too big imo.

posted about 7 years ago
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