old bug but reload animation in stock needles takes shorter than the actual reload, its a bit out of sync.
Account Details | |
---|---|
SteamID64 | 76561198011988825 |
SteamID3 | [U:1:51723097] |
SteamID32 | STEAM_0:1:25861548 |
Country | Spain |
Signed Up | August 12, 2014 |
Last Posted | September 13, 2025 at 5:47 PM |
Posts | 1175 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.6 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival 100 |
Keyboard | |
Mousepad | Zowie P-RF |
Headphones | |
Monitor | Gigabyte G27 144Hz |
- 40€ - PSU that doesnt die in 3 months
- 70€ - half decent intel 1151 mobo
- 60-150€ - Good pentium or i3
- 50€ - 4GB DDR4 RAM
- 60-100€ - 2nd hand graphics card of choice (GTX 670 is usually pretty cheap for the power it has)
- 0€ - Hard drive (reutilize one you have)
- 20€ - Basic case (or reutilize old one to save money)
300€-430€ + cost of hard drive if you want one
doable imo, i have a laptop with worse CPU that runs TF2 at over 120 fps with intel graphics
in my experience CPU is much more important than SSD when it comes to load times btw so if you're tight on a budget theres no point in getting one when you could spend that money on a better CPU
LOREBUSTERS
https://www.youtube.com/watch?v=kYMq9qZd3iU
gemmcan't you bhop in this, with a pretty high speedcap? would probably break the game but it's fun as fuck
it can be toggled on/off with a command, you also have an autojump command for servers to hold space like in quake live
typtodeguwhy not simply use dx8I honestly don't know what has changed, but dx80 gives me white flickering, and 81 gives me game stutters for unknown reasons.
videocard manufacturers have dropped support for dx8 in drivers so you'd have to revert to old ones to get full support
the one in a lifetime opportunity of playing with pre-nerf stickies again !!
edit: is there anywhere to report bugs or is the proyect abandoned?
I really like it its pretty fun and theres so much you can do with gadgets and breaking walls
one annoying thing is visibility and the fact that you might get killed because someone is watching you through a 2cm wide hole or something
if you plan on buying, avoid the starter edition as it makes unlocking the agents 4 times more expensive
Comangliacoms v1.30 is out !
-Removed many "dead" commands
-Added documentation from mastercoms for many non-explained commands.
-Extended and updated launch options documentation.
-Added "r_entityclips 0 // Skip clipping entities, saves CPU time" from mastercoms-
-Reduced smoothtime from 0.1 to 0.07
-Changed cl_pred_optimize from mode 2 to 1 while its bugged
-Commented out personal preferences such as voice chat or chat time.
GefyHasAPeanutQuestion:
How can I get ragdolls back? I installed the config via FLAIR's tutorial. I like ragdolls. They're funny. I want em back. But I also wanna keep the config, help!
// Enable ragdolls -- lowers by 10ish%
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime "5.0f"
SVIFT going global! What league is chapelaria btw?
is there any command to get rid of the obtrusive minigun flash of heavy weapons guy?
mastercomssageWhat should i look for? i get a bunch of red lines, mainly hats that are being blocked by nohatsmod.Maybe try turning on the async mod_load cvars.
I also stutter noticeably when i change class to medic, could be my med config i guess since thats the only class i have with a long text in the cfg ?
this is my console.log after playing for a few minutes in casual:
https://pastebin.com/FqQJchj0
launch options: -condebug -novid -nojoy -nosteam
Also turn off cl_new_impact_effects if you have it on.
cl_new_impact_effects 0 - had it already
] find mod_load
( def. "0" )"mod_load_mesh_async" = "1"
"mod_load_anims_async" = "1" ( def. "0" )
( def. "0" )"mod_load_vcollide_async" = "1"
"mod_load_fakestall" = "0"
- Forces all ANI file loading to stall for specified ms
"mod_load_showstall" = "0"
- 1 - show hitches , 2 - show stalls
not sure what the "stall" thing means, should i touch it?
my HDD might just be dying idk
What should i look for? i get a bunch of red lines, mainly hats that are being blocked by nohatsmod.
I also stutter noticeably when i change class to medic, could be my med config i guess since thats the only class i have with a long text in the cfg ?
this is my console.log after playing for a few minutes in casual:
https://pastebin.com/FqQJchj0
launch options: -condebug -novid -nojoy -nosteam
snd_spatialize_roundrobin 0 // 1 adds a two frame delay to spatialization, not very good for competitive players
is this 2 frame delay referring to audio delay or to a whole game delay?
also ive been experiencing some random stutters at the end of round and sometimes in the middle of match after doing a fresh install of win7, could it be audio related ?
edit: could've had something to do with having enabled "threaded optimization" in the nvidia driver, disabled it just to make sure now.
isnt this basically Poly Bridge but reskinned with portal stuff?
its like that one time they reskinned Age of Empires into a star wars game