the fast general switch time from tough break (or was it gun mettle) was a great buff for shotgun
i love shotty
Account Details | |
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SteamID64 | 76561198011988825 |
SteamID3 | [U:1:51723097] |
SteamID32 | STEAM_0:1:25861548 |
Country | Spain |
Signed Up | August 12, 2014 |
Last Posted | April 5, 2025 at 10:08 PM |
Posts | 1158 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 3.6 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Steelseries Rival 100 |
Keyboard | |
Mousepad | Zowie P-RF |
Headphones | |
Monitor | Gigabyte G27 144Hz |
I feel like medic has some of the most game-changing unlocks that actually make a difference (mediguns) and valve is heading in the wrong direction by making all of them more samey with the quick-fix with the movement bonus.
On the other hand nobody uses needles or meele weapons other than ubersaw.
check for viruses, update drivers
it doesn't sound like a problem from the game itself imo
Medic is fun as long as your team is winning
When your team is losing you are often the easiest to blame and even if they don't blame you you can feel guilty for the outcome of the match and every player that dies on your team
valve thinks the game should feel like
after being in top 10 for a while, he finally made it
reminded me of https://www.youtube.com/watch?v=FsYFwvv-ReQ
CitroMaindTsunami (A10 7700k cpu with the intergrated r7 gpu)this is your problem
considering TF2 came out when the intel core duo was "high end", this shouldn't be an issue.
it boggles my mind that hardware times better than the best that was available at TF2 release isn't able to run it decently nowadays
flatlineprobably a hud issue caused by them adding the create server button to the dropdown menu
give your hud people some time!
edit: actually, omphud doesn't crash. i'm not crashing at all.
Tried removing all of my custom stuff, still crashes
EntropyTFSo far I've verified game cash, cleared out my custom folder and restarted. Ideas?
running tf2 with
-dxlevel 81 -refresh 144 -console -w 1280 -h 720 -novid
and a modified comanglia's config
I was running comanglia too (at dxlevel 95), maybe thats the source of the issue
now my tf2 closes itself when i try to load it up
why does L4D2 at max with hundreds of zombies run much more stable than a TF2 match with 6 players on each team in viaduct?
i drop to 40 fps all the time when MM puts me there
biskuitI guess I'm just waiting for Valve to fix their shit as always.
The TF Team is literally full of retards.
the TF team is full of talented individuals that sometimes try to optimize the horrible framerate they achieved over the years
i think you spend too much time explaining the 5cp control points and cap time
other than that this looks great, love the visual design
fnmWhat was their reasoning for forcing players to use viewmodels? If it's an option in your advanced settings, why isn't it left as an advanced option?
They removed hiding weapons viewmodels and even the viewmodel_fov slider from Adv. Settings for some reason.
Not like they need patch notes for that, right ?
edit: a little too late to say it