I've seen this trend since the Gun Mettle where valve adds "features" to weapons that seem to overcomplicate things unneceseraly.
For me one of the earliest examples is when they gave Backburner an airblast that costed a trillion ammo
The people that play backburner used it because they didnt care about the airblast anyway, and it takes one unique thing it had away.
Same goes for Natascha and Brass Beast on the latest update
"20% damage resistance now only applies when spun up and below 50% max health"
All Flamethrowers
"Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%"
With the huge amount of weapons in this game, I feel like it's just getting harder and harder for beginners to know whats going on around them and deal with the frustration and confusion of dying to a weapon they don't know, or have.
What are your thoughts in this small detailed tweaks that have been going on since Gun Mettle?
http://www.strawpoll.me/10701765