likohttps://www.youtube.com/watch?v=Z5utmnTx48A
yeah ur tripping
Account Details | |
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SteamID64 | 76561198078149310 |
SteamID3 | [U:1:117883582] |
SteamID32 | STEAM_0:0:58941791 |
Country | Korea, Republic of |
Signed Up | January 5, 2014 |
Last Posted | April 18, 2023 at 1:45 PM |
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likohttps://www.youtube.com/watch?v=Z5utmnTx48A
yeah ur tripping
Something funny I noticed with the effect mice can have on this.
A couple months ago I used the G303 and was averaging 175ish. Just did it a couple times now with the EC2-A and was averaging 200ish.
It's either the omrons/huanos difference or it's a shell design that could cause that difference. Still prefer the EC2-A by miles :)
jacksterrrrrrrrrrrrrrrrrrsome kid walked up to me and asked about an evl cast he watched
help
the title said invite...
tscI'm not sure that flat out banning sniper would be the best solution, but we will start enforcing offclassing rules more strictly to avoid issues.
on other maps sniper can be annoying, but via is borderline broken with a sniper and it sure as hell isnt fun to play against.
the issue with it is the second one person goes sniper a person on the other team will go sniper and its just an endless cycle
was playing some pugs last night and someone threw out the idea of bringing viaduct into the pool
via pugs are really really fun as long as nobody goes sniper, but the first person to go sniper usually causes a domino effect. if via were to be put into the pool would it be possible to have a different class limit just for via pugs where no off classes would be allowed?
DamnEasyEven csgo doesnt have official surf / bhop / parkour servers, so tf2 wont get them either
although surf, bhop, and kz do help raise the skill ceiling, they aren't required to play the game at a sufficient level. there are plenty of pros at the highest level who couldnt complete the simplest surf/bhop/kz map
as a soldier or even demo, if you cant jump you are not anywhere near as effective as someone with even the most basic jumping skills
The CSGO thing where all the people in the queue have to accept it + it makes a noise when the queue pops
Sleshhttp://puu.sh/nij45/129fefa5e0.jpg
I'm having trouble moving the hud crosshair to the center of my screen (the black square is)
And also, this black square shouldn't be appearing as i have crosshair set to 0.
Here's my hudlayout file concerning fog's crosshair :
http://pastebin.com/H0LxktRc
Thanks for help !
Just adjust the x-pos and y-pos until you get it near center. Using wide and tall afterwards should get it within a couple pixels of perfect center.
Nick no longer listed on the TSU page as their med either.
https://i.gyazo.com/a6e4c057a34ebcf7af0f2b0406d52239.png
edit - http://www.teamfortress.tv/31841/corsa-out-ninjanick-in-for-froyotech
I know gully mid and 2nd caps at the same speed so wraps on that map are very viable. There probably are some other maps with similar timing elements as well.
nopeit's a pug, whether they're contracted or not doesn't really matter?
do you think c9 and liquid would let their players play in a 10k "pug"?
even without the money involved the odds of the orgs letting them play are slim to none
ska swag and hiko are all contracted?
edit - steel can replace one of those three
dazed, steel, azk, ?, ?
EricDoes anyone know if the EC2-As will have Omrons when they resume production?
Afaik no, the reason why they recalled them was because the omrons caused 2x clicking with the shell.