skeez
Account Details
SteamID64 76561198078149310
SteamID3 [U:1:117883582]
SteamID32 STEAM_0:0:58941791
Country Korea, Republic of
Signed Up January 5, 2014
Last Posted April 18, 2023 at 1:45 PM
Posts 948 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse Zowie DN2
Keyboard  
Mousepad  
Headphones  
Monitor  
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#12 need to settle this once and for all in The Dumpster
SideshowI seriously don't get the NA obsession with ass. Tits are way better.

DIRTY EURO

posted about 8 years ago
#94 Players to watch for in TF2 General Discussion

@________________@

posted about 8 years ago
#36 Updating cp_snakewater in Map Discussion
likoit's always extremely boring when playing against skeez' turtle team

cmonBruh

posted about 8 years ago
#433 Overwatch, who got in? in Other Games

signed up within hours of the beta signup, still no beta feelsbadman

posted about 8 years ago
#12 ESEA S21 W3: The Bugs vs. -bird noises- in Matches

cmonBruh

posted about 8 years ago
#130 PugChamp in Projects
rowpiecesfor the captian requirements perhaps you can make it so if its a higher-level pug then the requirements are more strict, and then with a low level pug you can make the requirements smaller

idk its just an idea but in my head it sounds like it could work well

I can't think of a way that would be implemented automatically, unless its based off of elo but some top invite players have <1200 elo while some open players have >1900. It would 100% be up to administrative discretion at that point and admins aren't always online.

Just need a global captain requirement

Edit - unless the "invite only" pug system ends up happening

posted about 8 years ago
#114 m0rehud black in Customization
domthewhiteguyProSkeezdomthewhiteguyProSkeezThe only way to see current time left in the server is if you go through scoreboard, but it'd be nice to always have it up.
id love this added and is there anyway i can make the buff/hurt crosses smaller/removed while still keeping the number colors changed depending on buff/hurt? id really like this

edit: also quik are you interested at all in adding custom backgrounds because i did it to my version and it looks really nice

I edited my own version of m0rehud black with those changes + a couple more if you'd like it.

sure hit me with it id love to try it

https://www.dropbox.com/s/a1idbl31miqayaf/skeez_m0rehudblack.zip?dl=0

posted about 8 years ago
#112 m0rehud black in Customization
domthewhiteguyProSkeezThe only way to see current time left in the server is if you go through scoreboard, but it'd be nice to always have it up.
id love this added and is there anyway i can make the buff/hurt crosses smaller/removed while still keeping the number colors changed depending on buff/hurt? id really like this

edit: also quik are you interested at all in adding custom backgrounds because i did it to my version and it looks really nice

I edited my own version of m0rehud black with those changes + a couple more if you'd like it.

posted about 8 years ago
#2541 HUD editing: short questions, quick answers in Customization

I'd really like to decrease the size of the buff cross on m0rehud black. How would I go about doing this?

posted about 8 years ago
#339 ESEA-IM S21 Happenings/Predictions in TF2 General Discussion

cat1 vs toots...

posted about 8 years ago
#110 m0rehud black in Customization

I already suggested a more intuitive specui with health colors/indicators of teammates health, but I'd also like to add the suggestion of adding the total server time left up top in the regular player HUD. The only way to see current time left in the server is if you go through scoreboard, but it'd be nice to always have it up.

posted about 8 years ago
#2 Default hud centered? in Customization

flamehud is very similar to what you're looking for

posted about 8 years ago
#25 Help me to choose which mouse I should buy in Hardware
Naxxwhat you guys think about this mice, would it fit my hands? http://www.bloody.com/en/products.php?pid=29&id=28

Just get an EC2-A my man. I would've recommended the FK1 to you since that seems fairly similar to the Kinzu, but you thought that was uncomfortable.

posted about 8 years ago
#26 Valve launches competitive beta public group in News
Pvt_ParrotAfter communicating with normal people for too long you kinda forget what the majority of tf2 community is:
http://imgur.com/a/0qfwE

it's almost like the average pubber doesn't know anything about competitive tf2 and one of the largest points of matchmaking is to bridge the gap between pubbers and league play

posted about 8 years ago
#3 ESEA Please in TF2 General Discussion

'-'@_ Shiki: yo tri
'-'@_ Shiki: the static jump isnt working btw
tri: yeah
tri: i told the server guy earlier, he said it was fixed
tri: when was your match
'-'@_ Shiki: 1030 est

WE GOOD

posted about 8 years ago
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