Play some Portal or Portal 2 community maps it's really relaxing
Account Details | |
---|---|
SteamID64 | 76561197998740468 |
SteamID3 | [U:1:38474740] |
SteamID32 | STEAM_0:0:19237370 |
Country | United States |
Signed Up | September 14, 2015 |
Last Posted | November 22, 2019 at 4:05 PM |
Posts | 208 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G502 |
Keyboard | Logitech G910 |
Mousepad | Roccat Sense Chrome Blue 2mm |
Headphones | Logitech G430 |
Monitor | MSI Optix G27C2 |
I mean CS:GO is sort of targeted towards hardcore gamers and yet the viewmodel_fov limit is 68
You can also use viewmodel_offset_xyz commands to make it farther from the screen though
Here's what the viewmodels in CS:GO look like with viewmodel_fov 68 and viewmodel_offset_xyz commands to make it farther from the screen
You also can't turn the viewmodels off in CS:GO if anybody was wondering
drshdwpuppetReverse the arrow sound change
Make static jumping enabled by default
Stream list on main menu
What is static jumping? Oh, it's when you jump during freezetime
It's already enabled, hold tab during the 10 second countdown and try to rocket jump to the door. You can even go through it.
You don't care about cheaters? Also this is for when it actually releases
They should add an overwatch system like in CS:GO
Basically if you don't know what it is, any qualified and experienced competitive player in competitive can review STV demos of hackers that have been reported by players and they can say if they were cheating or not.
It removes all names, all text chat, and all voice chat so that it's focused solely on the suspects actions.
Pretty fun when playing with friends
It's pretty much finished so I think they should just release it when they're done with the campaigns so they can use those servers
if you solo queue this is unfun
playing on a dustbowl pub on blu is more fun than soloqueuing
I don't have a lot of friends who have the mobile authenticator so dang
Too many people who don't know how to play 6s, should add some training system for strategies and stuff
Accidentally abandoned a match because my friend invited me to a party
What are the downsides to being low priority?
And my game froze when it said "rejoin"
About the CTF thing
They could add 12v12, sounds dumb I know
6 players defend, 6 players attack on each team
12v12 would be good for PASS Time, CTF, Payload Race (sort of), and Player Destruction
Maybe have it be unlockable after you have a high rank in 6s so that it's not just a pub with fancy start and end game animations
Having 3 players to defend and attack is kind of hard in CTF
Or just remove CTF entirely
this isnt really a change but
When you win a match on Highlander, they should use the group photo pose
https://wiki.teamfortress.com/w/images/f/fe/Tf2groupphoto.jpg?t=20110420134521
BumFreezei dont see why they are puting in the effort to do the whole locked door thing just turn on freezetime jumping again :(
"The doors being locked on spawn for 3-4 seconds is something we asked for. Kaidus expressed concerns with spawns determining speed to mid, this solves that problem in a rather creative way." -flame
So if someone has a bad spawn, it won't matter because he can walk up to the door
Freezetime jumping is only for soldier and demoman, and it also hurts them in the process. I find this way much better than freezetime jumping
Pretty sure the sewer door (the one that drops you into the water) in ctf_doublecross isn't locked but I could be wrong
It would be cool to have a training mode for basic strategies and rollouts for people who don't know how to play 6s