Account Details | |
---|---|
SteamID64 | 76561198208622111 |
SteamID3 | [U:1:248356383] |
SteamID32 | STEAM_0:1:124178191 |
Country | Rainbow Nation |
Signed Up | March 13, 2017 |
Last Posted | October 29, 2024 at 6:17 PM |
Posts | 804 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G403 |
Keyboard | Logitech G910 |
Mousepad | |
Headphones | ATH-M50x |
Monitor |
monkeyjediThis is sick, but trying to hit Mach 10 scout is interesting to say the least
Yeah I wanted to class limit it to just pootis, but that would gimp airstrafing by half. probably will end up allowing only sniper + engineer or something
Do you like TF2? Do you like bhopping? Do you like movement intensive instagib?
Well I have got the (currently FFA, subject to change) server for you!
connect dm.sappho.io:27050
Utilizes https://github.com/sapphonie/tf-autohop and https://github.com/sapphonie/tf2-instagib.
Everyone (meaning every class!) gets a rocket jumper and a railgun. This is heavily inspired by Ratz Instagib and Diabotical's (rip lol) Instagib mode.
Press alt-fire to zoom, hold jump (and crouch if you want) to bhop. I've turned up air accel to 100, so you can do crazy strafes if you can move your mouse fast enough.
Hopefully someone besides me enjoys this.
Cheers!
Ask the person who owns the server to tell you if anything funny is getting printed in server console (or more specifically, what the server says your kick reason is) when you get disconnected, or look at the logs if on serveme. Valve broke kick messages (including the official VAC ones that tell you that your computer is having an issue with VAC) so that's all you can really do outside of guessing and checking (like if your interp is wacky and the server is running an interp limiter, fixing it to something not wacky might prevent you from getting kicked).
Above issue fixed in 4.3.1 - was broke when SOAP was updated to allow all maps to have instant respawn based on in-map spawn points, which (wrongly) included MGE.
https://github.com/sapphonie/SOAP-TF2DM/commit/7ba329c97be13918b295dd55744cb82661c90015
MGE 3.0.1
https://github.com/sapphonie/MGEMod/commit/44ded9258d473f08a0125efb49e6cc0e3011ab31
- Fix endif manntreads - MGE will now automatically remove a player from endif (and run elo calculations if applicable) if that player is running the manntreads.
Thank you to elektro and dog for testing.
Further, the changes outlined above (in SOAP) were merged a couple months ago, along with a contribution from icewind (https://github.com/sapphonie/SOAP-TF2DM/pull/16) where SOAP will try to load a map config of an older/newer map if it can't find one for the current map version, e.g. load process_f7 if the map is process_f9, deleting the junk spawns.
AimIsADickJust another reason why F/OSS games are superior to closed-source proprietary games.
TF2 isn't open source.
Anyway this plugin works flawlessly and the source and plugin should come soon enough, for now here's a taste:
https://www.youtube.com/watch?v=h-xzuACHzHs
Working on ways to serverside other noises too, maybe with SendProxy or SetTransmit hackery. No progress yet.
Keep in mind - this only fixes decloak atm, no other sounds, including cloak, are touched.
https://www.youtube.com/watch?v=nJFRnAwjH8Q
this might work enough to functionally fix the problem, would need to play the decloak sound server side though
i thought people thought bagel and turbine were cringe lol
striderwhile we're at it can u remove ramjam, coalplant, freight, and cascade from the pool
ok heres most of them. freight is staying though because it's a classic and was in the old dm servers
pretty sure https://melkor.tf has a landing page somewhere for a server list, spaceship has https://sappho.io/spaceship
TFTrue has been updated w/ the following changes:
- Update SDK (fixes TFTrue breaking with latest [9/17/21] TF2 updates)
- Update DLL for windows (fixes TFTrue not working at all on windows)
- nontrivial changes to not reload or redownload the whitelist when unneeded, reducing load on whitelist.tf
- added pause logging and a cvar for verbose pause logging (enabled by default, shoutouts to weithoofd)
- updated restore stats description
- tv_snapshotrate now defaults to 66 instead of 33
and other internal changes.
https://github.com/AnAkkk/TFTrue/releases/latest
Thanks for AnAkkk for reviewing my changes and implementing most of them <3