steph
Account Details
SteamID64 76561198208622111
SteamID3 [U:1:248356383]
SteamID32 STEAM_0:1:124178191
Country Rainbow Nation
Signed Up March 13, 2017
Last Posted May 12, 2025 at 4:40 PM
Posts 806 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Logitech G910
Mousepad  
Headphones ATH-M50x
Monitor  
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#3 tftv dm servers in TF2 General Discussion

pretty sure https://melkor.tf has a landing page somewhere for a server list, spaceship has https://sappho.io/spaceship

posted about 3 years ago
#206 TFTrue in Projects

TFTrue has been updated w/ the following changes:

  • Update SDK (fixes TFTrue breaking with latest [9/17/21] TF2 updates)
  • Update DLL for windows (fixes TFTrue not working at all on windows)
  • nontrivial changes to not reload or redownload the whitelist when unneeded, reducing load on whitelist.tf
  • added pause logging and a cvar for verbose pause logging (enabled by default, shoutouts to weithoofd)
  • updated restore stats description
  • tv_snapshotrate now defaults to 66 instead of 33

and other internal changes.

https://github.com/AnAkkk/TFTrue/releases/latest

Thanks for AnAkkk for reviewing my changes and implementing most of them <3

posted about 3 years ago
#21 Valve is getting in contact with Mod Devs in TF2 General Discussion
vibeisveryoif it was a c&d the language everywhere wouldn't say "temporarily" with so much certainty

If it wasn't a C&D then why were they sent "Please remove the infringing content immediately" from Valve's legal team? From the head of their legal team, Liam, no less?

Like I hate to be the bearer of bad news but these projects were using illegally stolen shit that they had no rights to be looking at, let alone utilizing in their projects. It's curtains for these projects unless Valve specifically wants otherwise.

posted about 3 years ago
#27 Thoughts on new RGL ping guidelines? in TF2 General Discussion

This is fuckin dumb - why not just set sv_maxunlag to like 0.150 and then you essentially nullify any "high ping hitscan advantage" or whatever due to how backtracking works because players can only backtrack 150 ms into the past instead of the default 1 second

posted about 3 years ago
#15 Valve is getting in contact with Mod Devs in TF2 General Discussion

Less of a "Valve is getting in contact with mod devs" and more of a "mod devs reach out to valve and valve c&ds them immediately after being made aware of their existence because they are or were using stolen src code and or assets" lol

posted about 3 years ago
#3 unavailable port, multiple servers running in Q/A Help

You likely have a detatched srcds instance running. Kill all running srcds instances with

sudo pkill srcds -9 -e

(assuming bash)

set +tv_port in your startup options so servers dont overlap as well

should fix it

i would also recommend having your tv_port = your server port + 1, as it makes it easy to scale in the future

posted about 3 years ago
#34 Is consistency always a good thing? in The Dumpster

https://imageproxy.ifunny.co/crop:x-20,resize:640x,quality:90x75/images/04ca09f09eb8162d4b8cd6106b8e49d678d4e021a35ef1132eb211f73a1be182_1.jpg

posted about 3 years ago
#17 Market gardener banned in soapDM in TF2 General Discussion
geckscompletely unrelated but does anyone else's ping spike randomly on the spaceship servers? Happens to me fairly often and it's literally the only servers where i have this issue. I'm guessing a routing thing but what do I know

ddos like the past week, sorry. implemented this so it should be a bit better. also might be me compiling shit eating cpu. whoops. ill try to grab a separate box for projects lol

do u want the market gardener unbanned? i just copied the whitelist from fog like ages ago lol

https://www.strawpoll.me/45570434

posted about 3 years ago
#18 server request in Requests

new server:

elo3.sappho.io -> mge oihguv a12 w/ elo

posted about 3 years ago
#13 Koth_product_final in Map Discussion

Absolute king shit. God bless ya

posted about 3 years ago
#21 Horse's viewmodel customizer in Customization

Please put this on github so that that it doesn't get lost to time. (also I'd love to take a crack at pythonizing this so that it's more portable and usable on linux maybe)

posted about 3 years ago
#20 The small ammo pack on villa last in TF2 General Discussion

https://media.discordapp.net/attachments/765385446212501525/855169222590464040/alc7m1vnap571.png

posted about 4 years ago
#104 RGL Ringer Fees in TF2 General Discussion
Micahlele

You want a fuckin nerd novel about how your league and this scene sucks ass? Sure. Let's do it,

posted about 4 years ago
#6 The small ammo pack on villa last in TF2 General Discussion

what in the fuck

posted about 4 years ago
#93 CleanTF2+ (nohats, flat textures, etc) in Customization

ftr i am almost certain that rgl could override or remove footstep noises if they wanted to, it would take a bit of effort with sourcemod and sigscanning but it could almost definitely be done.

posted about 4 years ago
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