pretty sure https://melkor.tf has a landing page somewhere for a server list, spaceship has https://sappho.io/spaceship
Account Details | |
---|---|
SteamID64 | 76561198208622111 |
SteamID3 | [U:1:248356383] |
SteamID32 | STEAM_0:1:124178191 |
Country | Rainbow Nation |
Signed Up | March 13, 2017 |
Last Posted | May 12, 2025 at 4:40 PM |
Posts | 806 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G403 |
Keyboard | Logitech G910 |
Mousepad | |
Headphones | ATH-M50x |
Monitor |
TFTrue has been updated w/ the following changes:
- Update SDK (fixes TFTrue breaking with latest [9/17/21] TF2 updates)
- Update DLL for windows (fixes TFTrue not working at all on windows)
- nontrivial changes to not reload or redownload the whitelist when unneeded, reducing load on whitelist.tf
- added pause logging and a cvar for verbose pause logging (enabled by default, shoutouts to weithoofd)
- updated restore stats description
- tv_snapshotrate now defaults to 66 instead of 33
and other internal changes.
https://github.com/AnAkkk/TFTrue/releases/latest
Thanks for AnAkkk for reviewing my changes and implementing most of them <3
vibeisveryoif it was a c&d the language everywhere wouldn't say "temporarily" with so much certainty
If it wasn't a C&D then why were they sent "Please remove the infringing content immediately" from Valve's legal team? From the head of their legal team, Liam, no less?
Like I hate to be the bearer of bad news but these projects were using illegally stolen shit that they had no rights to be looking at, let alone utilizing in their projects. It's curtains for these projects unless Valve specifically wants otherwise.
This is fuckin dumb - why not just set sv_maxunlag to like 0.150 and then you essentially nullify any "high ping hitscan advantage" or whatever due to how backtracking works because players can only backtrack 150 ms into the past instead of the default 1 second
Less of a "Valve is getting in contact with mod devs" and more of a "mod devs reach out to valve and valve c&ds them immediately after being made aware of their existence because they are or were using stolen src code and or assets" lol
You likely have a detatched srcds instance running. Kill all running srcds instances with
sudo pkill srcds -9 -e
(assuming bash)
set +tv_port in your startup options so servers dont overlap as well
should fix it
i would also recommend having your tv_port = your server port + 1, as it makes it easy to scale in the future
geckscompletely unrelated but does anyone else's ping spike randomly on the spaceship servers? Happens to me fairly often and it's literally the only servers where i have this issue. I'm guessing a routing thing but what do I know
ddos like the past week, sorry. implemented this so it should be a bit better. also might be me compiling shit eating cpu. whoops. ill try to grab a separate box for projects lol
do u want the market gardener unbanned? i just copied the whitelist from fog like ages ago lol
new server:
elo3.sappho.io -> mge oihguv a12 w/ elo
Please put this on github so that that it doesn't get lost to time. (also I'd love to take a crack at pythonizing this so that it's more portable and usable on linux maybe)
Micahlele
You want a fuckin nerd novel about how your league and this scene sucks ass? Sure. Let's do it,
what in the fuck
ftr i am almost certain that rgl could override or remove footstep noises if they wanted to, it would take a bit of effort with sourcemod and sigscanning but it could almost definitely be done.