32hzWhy run ek instead of like molten shell or something, it seems out of place in comparison to EA. You wont always crit, when you dont the ek wont do anything, the projectile speed doesnt do much besides extend the range of ek.
I would make your primary skill something that benefits from crit more. or swap out EK. Also there's a reason people always run EE with EA.
Problem is EE is on the other side of the skill tree for my planned build. Also EA does a ridiculous amount of damage already, and any more is suicide unless you're VP + CI.
The purpose of my build is 1) Retarded EK range, 2) High cast speed EK, 3) High crit chance procs/damage. If I can get it to proc on average twice per second, I get the following breakdown damage (by multipliers):
435-652 base phys damage
~1.2 to 1.5 projectile damage (quality EK + passives)
~1.5 ele damage (hatred + added fire, up to 1.64)
.05 * (1 + 2 [passives] + 2.5 [power charges]) ~= 27.5% crit change
3.75 crit damage (from ~1.5 increased crit multiplier from passives)
Avg dmg multiplier with crit is .275 * 3.75 + .775 = 1.806 multiplier
2201 Avg damage per EK cast
3 attacks per second for 6600 DPS
Not that great, but add in crit weakness and it goes up by a lot. Maxed gems push the total damage to ~9-10k DPS. This is also with very little spent on gear, since this build uses the same weapon (Quill Rain) with only a 5L for most of the time. Definitely not amazing DPS by any standards, but I think with proper equipment like Maligaro's and a good quiver/ammy and it becomes really high DPS, range, and fun. If it ends up not working out I can always go EA or try out my EE dagger build.
Just looking at Etup's EK marauder build, he does 6.6k tooltip without added fire, 8.4k DPS with it. I think matching his build with a lot less currency is kinda nice, though mine is more level/gem dependent.
I do want to try a reduced duration EA build, but it's better suited for Templar (that RT positioning). With level 20 EA and quill rain, it does 654 base damage per shot, which means with conc effect + 60 ele/projectile/area damage + faster attacks you're hitting 7kDPS at the very least. But you have to count on reduced duration being enough to make it explode between EA shots, which is very unlikely :(