i'd love to see a huge guide for sentry spots.
Account Details | |
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SteamID64 | 76561197975944572 |
SteamID3 | [U:1:15678844] |
SteamID32 | STEAM_0:0:7839422 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 13, 2023 at 1:30 AM |
Posts | 1959 (0.4 per day) |
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practice and watch a lot of casts. starcraft ii casters are also really good examples if you understand the game.
i'm too cocky to spectate.
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Ma3laahe over rated himself so now everyone's going to under rate him by too much when in reality hes actually pretty good and one of the most fun people to play with
you mean "vile overrated him"
i think i'm a little late, but it looks like huds don't break anymore.
i flick and track. i don't know how i decide which technique to use. it's automatic.
scottish resistance on badlands last
blocking badlands house rollouts with bonk. rip bonk.
hooliJohnMilterbelongs in mid to high open.I know this thread is old but I was looking through my videos and found this and thought I'd share. Gets good at around 24 seconds.
http://youtu.be/m5ITWlLZz3Y
holy fuk raped
you can make your own sounds if you have music production software. but then again, i'm too used to the quake 4 sound.
ZantvileWhat kind of cool stuff have you done with your favorite HUD? If you have a self-made HUD and don't mind posting it, please do so. Also, share your crazy ideas!That looks great. You should upload it @_@
I love improving my personal HUD, so some inspiration wouldn't hurt.
Surely, you guys would also appreciate new ideas.
I'll start.
(modified rayshud)
http://i.imgur.com/i3J5btv.jpg
http://www.mediafire.com/?a17d7p9ypftj3uz
never intended for public release so there might be some weird stuff such as messy labeling in the hud files.
my changes (i don't remember all of them but these are the important ones):
-slightly transparent scoreboard
-moved health and ammo
-changed buffed health ammo
-changed damage number colors and transparency (for the once that show up on enemies)
-my weird crosshair http://i.imgur.com/liQtBrI.jpg (the big lines consist of transparent white lines outlined by slightly less transparent black lines. this makes it so that it is easy to see AND less distracting. usually it's one or the either when it comes to these big xhair lines.)
-control points lowered and moved closer together
-targetid's are lower than usual
-custom damage indicators (when you get hit). i add this to any hud i use. i highly recommend using a modified damage indicator over the default.
things to worry about (maybe):
-results of line-crosshair may vary depending on your resolution.
-didn't move any unlock meters (bonk, buff banner, etc) but their positioning shouldn't be bad at all. http://i.imgur.com/Lret3g5.jpg
-ubercharge number is still at default position
troghttp://i.imgur.com/kA0lupB.png
modified m0re scoreboard
this looks awesome. mind sharing?
dave_ this is the gayest thing i've ever seen
Share some crazy ideas and/or find some inspiration.
Holy shit, this thread got fuckin' huge.
I'll start.
(modified rayshud)
http://i.imgur.com/UtxKAdA.jpg