The big problem with mac/linux HUD support is the font format. For anyone who feels like it, you can almost definitely convert a HUD to be mac compatible by converting any custom fonts to otf and then changing the relevant extensions in clientscheme(?).
Account Details | |
---|---|
SteamID64 | 76561198009358827 |
SteamID3 | [U:1:49093099] |
SteamID32 | STEAM_0:1:24546549 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 22, 2020 at 6:24 PM |
Posts | 2041 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 9 in./360 plus accel |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1680x1050 |
Refresh Rate |
250fps/60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Quickfire TK Green |
Mousepad | Generic |
Headphones | Generic |
Monitor | Generic |
make sure you only have one deathadder driver installed at once and that you reset the configuration software whenever you re-plug-in the mouse
if you have a 3.5G, use the legacy drivers
btw when can I get my 8v8 classlimits-of-2 CTF matchmaking ;_;
flatlineWhen valve wanted diversity in comp tf2 they failed to realize that most of the weapons they released were either incredibly OP or entirely useless. If this materializes, hopefully it gives them the opportunity to rebalance weapons based on community feedback and hopefully give us an actually more diverse meta.
This was literally the purpose of coming up with a pick/ban/whatever system for weapons, but everybody forgot that on like the second day.
Streetlight Manifesto - The Three Of Us https://www.youtube.com/watch?v=SfKjCkBkN6w
Brilliant ska-punk song from a brilliant band. Would not recommend purchasing this particular album though, unless it somehow gets relicensed by a different label.
In Flames - A New Dawn https://www.youtube.com/watch?v=vG8--bjjNSI
I don't know much about In Flames for whatever reason, but I love this song.
Ayreon - Comatose ~ Liquid Eternity https://www.youtube.com/watch?v=wZygHmpY_Js
Beautiful pair of songs from my favorite progressive metal project. They go together, so it wouldn't be right just to link the heavy one.
CTF, the one place where loadouts make perfect sense, doesn't have them
gg
i'm most upset about these changes because it means that people from the QL community full of negative manners are going to move to CPMA or warsow
fugh
spac3http://4.bp.blogspot.com/_RIM2MAMg-DQ/SsRcUu_fd1I/AAAAAAAAAPA/IKzC_plj_eI/s400/Lu_Petit_Cookie_2.jpg
even the ripoffs of these are fantastic
Neopets: The Darkest Faerie. It was released buggy and unfinished because they ran out of budget, but it's fucking fantastic.
AntaresobsidiianLooks fun, but very similar to Halo.
*Unreal Tournament.
the art actually reminds me a lot of halo.
i was never a huge unreal fan though, i'll have to see how it plays once it comes out.
at least it's not yet another cpma clone.
has cyzer ever played with carnage
itIt was proposed to me by an engy who played the map, that you allow engineers to build on the crates.
I'd like to hear other people's opinions on this though. Especially since you can already build between the crack of the crates:
The difference with building between them and building on top of them is, building on top of them gives a prime place to put minisentries that will be very hard to hit with rockets. There's nowhere to aim for splash damage, and you need to aim directly at them from a distance or slightly to the side at close range (yes, rockets have a directional thing like the pyro airblast, but it only works at long range).
Basically, it would be really annoying for 6s. It should at least be difficult to put buildings up there, but I'm under the impression you can do it in a single easy jump from cover?
check your aliases and binds for "sensitivity"