whayay
Account Details
SteamID64 76561198021080063
SteamID3 [U:1:60814335]
SteamID32 STEAM_0:1:30407167
Country Norfolk Island
Signed Up August 2, 2012
Last Posted July 27, 2014 at 2:19 AM
Posts 272 (0.1 per day)
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#372 yahud in Customization
joseCuervowhayayAdded another main menu background (yay, Paint.net)

Please note that this doesn't really look great if you have low res textures.

That's because the flags "No Mipmap" and "No Level of Detail" aren't enabled on the .vtf files in question, I've done that as well as disabling reflectivity computations and thumbnail generation to reduce their file sizes. Here you go:

https://mega.co.nz/#!49sGgAbA!Ynd0OB6tUe28_5nd1T7b3msEx8d-WJR2zf64Drh_QLY

edit: also forgot to say not to fret about any loss in quality, after re-exporting the respective .vtf files as .bmp files they have the same hash value.

Thank you so much :)

posted about 11 years ago
#370 yahud in Customization
rockr500I'm using the new menus and am having issues with them. On the new main menu most of the buttons on the bottom don't show up.
The backpack menus are white instead of gray which I would prefer.
I'm using a customized center version and I would like to be able to use both these menus without having to set up the colors and positions of everything again if possible.

These colors and fonts are newly defined in the clientscheme. You'll have to re-apply your custom colors before you can use the new stuff. This site might make that easier though: http://www.diffchecker.com/

posted about 11 years ago
#368 yahud in Customization

I updated some more visuals (mainly backpack) and included some more menu files with shortcuts.

The weapon selection & crafting screen w/shortcuts:

Show Content

The quickswitch is also smaller now:

http://i.imgur.com/oU0990l.jpg

posted about 11 years ago
#367 yahud in Customization

Added optional files for custom game menus, a white version might follow soon.

I want to point out doodle's tutorial/file overview again, it was very helpful in finding the right files: http://doodlesstuff.com/?tutorial=tf2hud
I can't stress enough how awesome that thing is.

http://i.imgur.com/a25C8PI.jpg

http://i.imgur.com/Ug0c8kO.jpg

http://i.imgur.com/uz5qv83.jpg

BACK button is consistently implemented with a "Q" shortcut.

http://i.imgur.com/3XmoRrh.jpg

A & D shortcuts are still available for the backpack.

They can be found in the /Custom Options/ folder, as usual :)

Sidenote
This is how the new optional main menu looks with the default background:

Show Content
posted about 11 years ago
#366 yahud in Customization
bl4zeWhen I played hoovy I couldn't see the death mark of GRU. Is that a bug?

It's only implemented for certain versions. Its location is buggy and linked to the HealthImage. Most versions have it now though.

posted about 11 years ago
#364 yahud in Customization

Added another main menu background (yay, Paint.net)

http://i.imgur.com/UFYlkI8.jpg

Please note that this doesn't really look great if you have low res textures.

posted about 11 years ago
#363 yahud in Customization

I added a "Favorite Server" button to the new optional main menu; it can connect you to a specific server (your scrim server for example)

http://i.imgur.com/Uq4vzIH.jpg

You'll need to add

alias Home "connect <insert server IP>;password <insert password>" 

to your autoexec.cfg

(The button has a really big hit region, you just have to hit the general bottom right area)

posted about 11 years ago
#361 yahud in Customization
fosterWow that main menu looks nice, but what does the play and coop button do exactly? Is play "Start Playing" and coop "Play Co-op" from your other menu? Because if this is targeted at comp players, then you may want to get rid of both of them and replace them with "Servers" since most people I know just use the server list.

"Play" is the server browser and "Coop" is MvM, I cut the quick-play function for this menu.

posted about 11 years ago
#359 yahud in Customization
randomirishladGot same problem as blaze on main menu.
(img)

Should be fixed now.

I added another main menu:

http://i.imgur.com/zBiqUi2.jpg

In-Game:

Show Content

I removed a lot of buttons to make this as simple as possible. Stuff like the scoreboard toggle and the options is not in the bottom row with the icons. This version won't be for everyone, but it might please some people. New background is also incoming :)

posted about 11 years ago
#8 HUD - Remove health cross when buffed and when low in TF2 General Discussion
omniui/HudPlayerHealth.res

Find "PlayerStatusHealthBonusImage"

Set both:
"visible"		"0"
"enabled"		"0"

Or do the above because I got sniped

This does not work for the health images sadly :/

posted about 11 years ago
#356 yahud in Customization
bl4zeAnybody else getting this after the new menu.

Make sure you've deleted the entire old version first.

posted about 11 years ago
#354 yahud in Customization
reddanother question. is there any way to make the boxes in the white box version transparent?

Search for "WhiteBG" in the clientscheme.res file in /resource/ and change the last number.

posted about 11 years ago
#2 HUD - Remove health cross when buffed and when low in TF2 General Discussion

Search for "PlayerStatusHealthBonusImage" in the HudPlayerHealth.res file in your /resource/ui folder and change the ypos to "9999" to move it off-screen.

posted about 11 years ago
#352 yahud in Customization
PinkDid anybody told you yet that you are too Kind:D thanks:D

Thanks :)

--

I tweaked/fixed the main menu:

Re-designed buttons:

Show Content

Other changes:
-fixed the news panel borders and its location
- fixed the HUD info not showing in console when console isn't enabled already (yAHUD button)
- fixed the menu for all resolutions
- replaced the training button with a toggle console button

posted about 11 years ago
#350 yahud in Customization
Pinkhow do i get those texture files? Share please:D

http://teamfortress.tv/forum/thread/7639/1
Try the quake textures from the mediafire link at the bottom of that post :)

posted about 11 years ago
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