Update time!
This is another (I think it's the 4th time now) complete overhaul of the HUD. The successors to 5MD and CMYK are still in the works.
This is the initial commit and equivalent to a beta release, there might be some bugs. Please submit bug reports and any issues you see on GitHub. I will also read this thread and listen to feedback, especially regarding the game menus.
The font switch is for avoiding cut-offs at certain resolutions and might enable Mac support at a later point.
I took in most of the changes that I made to the flv version for Tip of the Hats and created a new spectator interface based on that.
I also went back to the old circle style for score counters and the team menu, I guess everything comes full circle again at some point (hehe, sorry).
I'm personally really happy with the new tournament ready up that came as a result of this.
http://i.imgur.com/AzdhJBD.jpg
Besides that I've changed some commonly requested stuff, such as adding the killstreak display on the winpanel, centering the freezecam and adding other sensible defaults.
Screenshots of the fl version: http://imgur.com/a/OBoDr
Download: https://github.com/whayay/yahud
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Full update log
Updated fl (previously flv)
- added "teamless", gray version
- Circles are back
- New team menu and tweaked other menus
- New scoreboards & winpanels
- New tournament setup
- Arena and CTF interface changed accordingly
- New spectator HUD
- Adopted spectator interface changes from TotH version (thanks to Lange for feedback)
- Large charge indicator for medics, increased font size
- Other tweaks (spacing, colors & transparency)
- New, centered freezecam
- New game menus with updated backpack and loadout pages
- Changed font to Futura (might enable mac support in the future, thanks go out to OMP)
- Repositioned/re-done everything
- Created new number-only fonts for timer
- Updated scoreboard, now showing a regular legend again
- Removed loads of all caps
(let me know if you find any alignment issues)
- MvM fixes
- New MvM scoreboard
- Tweaked MvM ready up
- Changed MvM counters (money now on the top left)
- Minor changes
- New item quickswitch
- Changed KOTH & Stopwatch timers
- You can now click anywhere to continue on the map intro screens (fullscreen button)
- Cleaned up main menu (removed welcome & version number / changed various buttons)
- Removed old team indicator in 2D mode (conflicted with killstreak count)
- Even smaller changes
- Tweaked loading screen and intro menu layout & fixed loading screen issues
- Tweaked counters (Chargin' Targe, Frontier Justice etc)