RainofLightthe fact they advertise 120hz (not 144?) and unlocked framerates like those are special features that wouldn't be included in a quake game by default is kind of silly, and I feel like the move towards class based gameplay will make the game meta easier to learn thus widening the audience, which is good.
they advertised it because it's not the norm for most games nowadays. a crazy number have framerate locks, caps, or other issues with HFR. doom was the first id tech game to not have HFR issues in a fucking decade.
I assume saying 120 directly was just an oversight, because they did also mention unlocked framerate, and doom didn't have any issues with 144. I think id tech 6 has finally fixed those problems.