looks a lot like mirror's edge, in a good way.
Account Details | |
---|---|
SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | July 5, 2024 at 6:46 PM |
Posts | 2137 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
install steam on the new one and go to Steam > Downloads > Steam Library Folders, and add your old Steam's install folder as a library. it'll automatically pick up all your old games and allow you to play them without transferring. depending on the game you might have to hunt down and copy over save data and settings, though. copying My Documents/My Games is a good way to get most of them, but some store data in AppData and other places.
applications will either run or not run depending on how deeply they're integrated into the OS. if they only install to one folder and only require a few dependencies like DirectX or .NET, they'll probably run flawlessly. however if it's something like an Adobe product where it installs data and preferences into all sorts of different AppData and Windows folders, then it probably won't run without re-installing.
STOGE"WE KNOW YOU WANT MORE QUAKE, BUT JUST ENJOY THIS SHITTY F2P CARD GAME INSTEAD"
man I love the games their studios make, but fuck do I hate Bethesda as a publisher. they gave half the show to that fucking looney guy from ESO and spent way too long with Legends. they got all of the BGS stuff out of the way at the very beginning, which was some cool stuff but wasn't announced the right way, and they dropped both a great Quake trailer and a great Prey trailer, and then went quiet about both for the rest of the show. not to mention how awful those two guys at the start were.
the only thing they did right this presentation was the Dishonored stuff. definitely doesn't compare to last year, and feels a lot more like what other companies like EA and Ubi are doing.
last year, i was excited about every single thing (except Legends) that they showed off. this year the only newly announced things I'm excited about are the inevitable bug fixes coming to Fallout with VR support, and Quake.
sage78the thing that pisses me off is Bethesda calling a slow-ass multiplayer game with loadouts and limited amount of weapons you can carry "arena shooter"
The singleplayer in doom is great but multiplayer is just... wrong
by their definition of arena shooter its very uncertain what they actually release when quake champions comes out
agreed there, calling it an arena shooter was a really bad decision. there was a lot mishandled about doom, but most of it was caused by bethesda as a publisher and not id software as a developer. every part of the game that id touched was good - the engine, singleplayer, and graphics. multiplayer and snapmap were both outsourced, and the beta was mostly a publicity thing from bethesda.
as long as they don't outsource parts of quake it has potential to be really good, and id tech 6 is definitely an engine capable of a high frame rate, fast paced arena shooter.
wacmost of us are just sick of games being chalked up to be like the arena shooters a lot of us grew up on and then getting something that isn't one at all, at this point the only game i'm looking forward to is unreal tournament 4
i'm not disagreeing there, just saying that you should always give something a chance. wait until we have more to look at, probably at QuakeCon.
hype goes both ways. don't get too hyped for a game, and don't get too hyped against a game.
being PC only is a pretty good sign though - it means they didn't see consoles as a good audience for the game, which means it isn't dumbed down at all because of consoles. one of the worst parts of DOOM was that SnapMap was such a great concept, but it was executed poorly because of console limitations. i'm excited to see what the first PC-only game from id since 2004 will end up looking like.
VanguardDLKBeing serious, I agree it's not worth writing anything off completely yet, good things could feasibly still come of this and it's worth waiting for more info, but this doesn't really feel like the best start for a new Quake game.
Being less serious, "...a roster of unique characters..."
https://s-media-cache-ak0.pinimg.com/236x/d4/6b/e1/d46be16b6fb21eca659aebc36d6143cc.jpg
let's be honest, DOOM was universally hated before it launched because the multiplayer had a lot of signs that the game might not be going the right direction, and yet it turned out amazing. let's wait and see. i just hope they learned from it.
dishonored 2 looks good. happy for quake, and fallout 4 being on the vive means they're probably going to push an engine update that fixes high frame rate speedup, which is nice. skyrim remastered could be decent if mods are easily ported over, because fallout 4 brought a lot of great engine improvements.
wanted TES 6 though, but i guess it's too soon for that.
http://i.imgur.com/aoNP5XF.png
120hz, full competitive support, PC only? discuss.
Spadesnever left
he got a nerd star somehow. he's even the OP
I really like the MX master, just give it a higher DPI and longer battery
aims back to shitposting
http://i.imgur.com/LXen7FN.png
great first post
actual screencap from one of the videos of in-game footage. looks like GTA 5 on last gen consoles.
http://i.imgur.com/jCnv2n3.png
don't fall for the hype. wait for TB.
God damn, so is this basically like Portal 2's editor in how it functions?