could you not just do "visible_minmode" "0" to be even cleaner or would hudanimations not allow that
Account Details | |
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SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | July 5, 2024 at 6:46 PM |
Posts | 2137 (0.5 per day) |
Game Settings | |
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In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
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Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
For the record, HDD usage at 100% in task manager (in Windows 8+) actually means almost nothing - it just means the hard drive is fully sped up (if you're using a mechanical hard drive).
That being said, it sounds like your processor, but it could definitely be an issue with the hard drive, so let's start there.
Hit the Start Button and search for "Power Options" and hit enter, which should bring you to Control Panel\Power Options. From there, make sure your plan is set to "high performance" and not "balanced" or "power saver". Then, click "Change plan settings" next to High Performance. Click "Change advanced power settings" and expand Hard Disk > Turn off hard disk after, and set the value to 0, which, when clicking away, should show the following.
http://puu.sh/nZCNP/bce95f9870.png
Then report back if you're still having the same issue.
you'll need to tag that onto brosel's crosshair switcher
uberchain did you make that in SFM
because that's not in the game
Moritzthey had to go for the "THIS ANGEL CHICK WITH HUGE TITTIES IS WAITING FOR YOU" kinda ad, i would have thought they was above that
it's from the theatrical trailer and they have ads with every other hero clip from that same ad
it's just a coincidence he was served that one
dollarlayerI think the widowmaker is showing too much clevage. Blizzard pls fix. lol
ulmyxxOvwerwatch has way to much clutter imo.
Have you played it yet?
I agree that it seemed like that to me, especially in videos because of compression, but once I actually got into the beta and got familiar with what everything is and what each visual means, it's now pretty easy for me to determine exactly what's going on.
EDIT: I'm not saying it can't or shouldn't be cleaned up, I'm just asking if he's gotten this opinion from compressed footage or from actually playing it.
I mean Overwatch is really good but damn blizzard what are you spending on ads? You even made a theatrical trailer
CHERRYfade-is it one of those fanless ultrabooks like the retina macbookMy retina MacBook is blowing air actually.Show Content
The Retina MBP is a full size MBP. He probably was referring to the standard Macbook 2015, which is 100% passively cooled.
IdeaPads aren't ThinkPads, just FYI.
You should be able to see the fan by looking through an exhaust vent or grille. If it isn't spinning, then I would take the laptop apart and check if the fan is either too gunked up or unplugged, or if there's really any damage. If you're too afraid to open it, try compressed air. If it doesn't appear damaged but still doesn't work, you'll need to replace it.
Luckily Lenovo spare parts are INCREDIBLY easy and cheap to acquire.
I'd offer to take a look for you but Colorado is pretty far.
MearlitePhiyup Mearlite's got it spot onProcess of elimation
I'm more taken aback by how someone could pinpoint exactly where that clip is, wild as hell
louqeSo i have this problem that when i look at someone from my team or the enemy team and engies buildings the names are screwed up and it only shows me that white box: http://i.imgur.com/zM8d9bi.jpg anybody knows a fix for that?
nitethe point of dev textures isn't to look pretty, its to clearly signal to players which parts of the map are owned by each team. you shouldn't be concerned with the dev textures (either negatively or positively) at this state in a maps feedback cycle. think about how the map is going to play, not how its going to look. the looks will get better over time during the development cycle.
actually no the point of dev textures is so that devs don't waste effort making the map look pretty before they have to majorly change areas for gameplay reasons - it would suck to spend hours designing a wonderful floral arrangement just to have to cut it to widen the map. you bang out a map with dev textures and rapidly iterate on it until it plays well, then you work on the terrain and aesthetic. it's also far, far easier to compile maps made up of purely dev textures.
Just aim for the same chipset and form factor and you should be good.
You're looking for a motherboard with the B75 chipset in the Micro ATX form factor.