but now anyone who's bright enough to know about this forum is probably also good enough to beat all of them with relative æse
also did they record that match with a vhs lmfao
but now anyone who's bright enough to know about this forum is probably also good enough to beat all of them with relative æse
also did they record that match with a vhs lmfao
I hope this doesn't turn into a shitposting thread, because I think you make an interesting point
The world, and history, is full of situations where people said "Nobody will ever be able to top this." Records which were thought unbeatable, beaten. In sports, video games, speed-running, all over the place.
And so it might be motivational for some up and comers (and maybe the less cynical veterans) to remember that. In 2007/08, folks that were Quake/TFC veterans or whatever may have possibly thought "We are the pinnacle, we are the best. We've put in tons of work, and folks will never top what we do" etc, and that seems funny to look back at now.
I think we do understand the various skill ceilings a lot better these days, especially after 10 years, and we've picked through the game code about as thoroughly as possible, but never say never - in a few more years, we may find it funny to look back and see that one player dominated the NA scene for 3-4 years in a row.
Getawhale
Yeah this is very true. When I did swimming in high school, I didn't even make the state cut, but I would have been the fastest person in the world in the early 1900s.
Did you know that the average tf2 player today is better at tf2 than the average human 100 years ago?
GetawhaleI hope this doesn't turn into a shitposting thread, because I think you make an interesting point
The world, and history, is full of situations where people said "Nobody will ever be able to top this." Records which were thought unbeatable, beaten. In sports, video games, speed-running, all over the place.
And so it might be motivational for some up and comers (and maybe the less cynical veterans) to remember that. In 2007/08, folks that were Quake/TFC veterans or whatever may have possibly thought "We are the pinnacle, we are the best. We've put in tons of work, and folks will never top what we do" etc, and that seems funny to look back at now.
I think we do understand the various skill ceilings a lot better these days, especially after 10 years, and we've picked through the game code about as thoroughly as possible, but never say never - in a few more years, we may find it funny to look back and see that one player dominated the NA scene for 3-4 years in a row.
an interesting watch on this topic: https://www.youtube.com/watch?v=8COaMKbNrX0
BBiA_duchessGetawhale
Yeah this is very true. When I did swimming in high school, I didn't even make the state cut, but I would have been the fastest person in the world in the early 1900s.
Not trying to derail the thread too much, but after 23 years someone got a sub 4:56 run on super mario bros, the game with most speedruns of all time :O
A (sort of) recent example:
At the start of Overwatch the newly formed teams would scrim for hours. Theorycrafting, working on synergy, working on comms, learning the DM, learning the cooldowns.
Their goal: Defeat a mix of OW dev team players that volunteered to scrim a couple teams every day
It still took multiple days before these teams with top TF2/cs:go/quake players would start winning maps against them.
If there are any videos of these scrims out there it'd be actual bronze gameplay
TobA (sort of) recent example:
At the start of Overwatch the newly formed teams would scrim for hours. Theorycrafting, working on synergy, working on comms, learning the DM, learning the cooldowns.
Their goal: Defeat a mix of OW dev team players that volunteered to scrim a couple teams every day
It still took multiple days before these teams with top TF2/cs:go/quake players would start winning maps against them.
If there are any videos of these scrims out there it'd be actual bronze gameplay
this isnt really fair. comparing games with such short lifespans isn't the same as comparing it to tf2. you'll see with any game, a meta develops very quickly (esp fighting games)