1.76 800
1.8 @ 800
starting to feel odd since not playing much :(
starting to feel odd since not playing much :(
1 @ 4k dpi
10.4 cm/360
m_yaw 0.03128
m_pitch 0.022
also accel
10.4 cm/360
m_yaw 0.03128
m_pitch 0.022
also accel
1.9 1000 DPI
1900 eDPI, ~22cm/360 very cool very swag
1900 eDPI, ~22cm/360 very cool very swag
2.55 in-game
800 dpi
8in/360
16in wide mouse mat
you get it
800 dpi
8in/360
16in wide mouse mat
you get it
1200, 3.4
a product of always having little desk space
works fine
a product of always having little desk space
works fine
3 @ 1000 dpi
5.5in/360
the results of a small desk
5.5in/360
the results of a small desk
1800dpi
1.53 ingame
800 dpi always feels so slow on the desktop lol
1.53 ingame
800 dpi always feels so slow on the desktop lol
3200 dpi
4.14 ingame
raw input
lower sens feels too heavy
there is no defending it
4.14 ingame
raw input
lower sens feels too heavy
there is no defending it
1000 DPI
1.85 in-game
I started with a small desk and just never bothered to change after.
1.85 in-game
I started with a small desk and just never bothered to change after.
1.65/800
been running it since OW in 2017, never changed it :p
been running it since OW in 2017, never changed it :p
5400 DPI
1 in-game
Raw input enabled
Accel scale 0.00 (stock is 0.04)
3 inches per 360 or 7.7cm per 360
I wouldn't ever recommend this sensitivity unless you're okay with being terrible at all of the hitscan classes (Heavy might be an exception to this). I am completely hopeless at Sniper, and very inconsistent with Scout/Engie as a result.
As a Pyro main, and more specifically, a Flare Gun Pyro (I'm quite bad with the Shotty), the ability to be able to quickly flick your view around I feel is extremely valuable. A fast sensitivity comes in really handy in fast-paced duels with Scouts, flanking Soldiers and Spies nearing the backstab range of you or a teammate. You can often turn around and get a quick flare combo in before they can do too much damage to you or someone near you. I've managed to survive and protect my teammates in many of these situations thanks to my fast sensitivity which has made me hesitant to try anything lower. It's so comforting to know that if say a Scout gets super close to me and has amazing movement to try and throw me off, I actually might have a chance to take them down due to my ability to track them quickly (still really hard to do nevertheless!).
I totally don't mind that this sensitivity hinders my ability to play the other classes as my love of Pyro knows no bounds! I would say, however, that it would definitely be possible to get quite good using Hitscan weapons with this sensitivity if you'd put some practice in, but I do not think it's an optimum sensitivity for hitscan based weapons/classes. I have tailored my entire setup to my favourite class at the cost of playing the other classes well. If you're a player with at least 80-90% of your total TF2 hours on 1 class, it probably wouldn't hurt to sacrifice your ability to play the other classes as effectively if it means you can play your main class with maximum ease/control/comfort.
1 in-game
Raw input enabled
Accel scale 0.00 (stock is 0.04)
3 inches per 360 or 7.7cm per 360
I wouldn't ever recommend this sensitivity unless you're okay with being terrible at all of the hitscan classes (Heavy might be an exception to this). I am completely hopeless at Sniper, and very inconsistent with Scout/Engie as a result.
As a Pyro main, and more specifically, a Flare Gun Pyro (I'm quite bad with the Shotty), the ability to be able to quickly flick your view around I feel is extremely valuable. A fast sensitivity comes in really handy in fast-paced duels with Scouts, flanking Soldiers and Spies nearing the backstab range of you or a teammate. You can often turn around and get a quick flare combo in before they can do too much damage to you or someone near you. I've managed to survive and protect my teammates in many of these situations thanks to my fast sensitivity which has made me hesitant to try anything lower. It's so comforting to know that if say a Scout gets super close to me and has amazing movement to try and throw me off, I actually might have a chance to take them down due to my ability to track them quickly (still really hard to do nevertheless!).
I totally don't mind that this sensitivity hinders my ability to play the other classes as my love of Pyro knows no bounds! I would say, however, that it would definitely be possible to get quite good using Hitscan weapons with this sensitivity if you'd put some practice in, but I do not think it's an optimum sensitivity for hitscan based weapons/classes. I have tailored my entire setup to my favourite class at the cost of playing the other classes well. If you're a player with at least 80-90% of your total TF2 hours on 1 class, it probably wouldn't hurt to sacrifice your ability to play the other classes as effectively if it means you can play your main class with maximum ease/control/comfort.