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4 suggestions for RGL
31
#31
4 Frags +

https://www.youtube.com/watch?v=JcuM6kiZI3Y

[youtube]https://www.youtube.com/watch?v=JcuM6kiZI3Y[/youtube]
32
#32
2 Frags +

4 minute round timer and pro config for IM+ for this season, thanks Taylor

also LOL buffalo steak sandvich got unbanned

4 minute round timer and pro config for IM+ for this season, thanks Taylor

also LOL buffalo steak sandvich got unbanned
33
#33
2 Frags +

another possible thing: two fixed maps per week, so it rotates like: AB, CD, EF, GH, AD, BC, EH, FG or something like that

another possible thing: two fixed maps per week, so it rotates like: AB, CD, EF, GH, AD, BC, EH, FG or something like that
34
#34
5 Frags +
Jw4 minute round timer and pro config for IM+ for this season, thanks Taylor

Send thanks Aad, Virgil, and Exa's way! The final decision was last second, and they were able to make the logistics work.

[quote=Jw]4 minute round timer and pro config for IM+ for this season, thanks Taylor[/quote]

Send thanks Aad, Virgil, and Exa's way! The final decision was last second, and they were able to make the logistics work.
35
#35
18 Frags +

I can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.

I can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.
36
#36
7 Frags +
chellI can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.

No, you're right. Keeping up with this game as an e-sport if you don't watch every match is fucking impossible. On HLTV, I can view upcoming matches in a readable format, check the scores for the match page that has all the stats or even just go to a results page if I want to check the score. If I want to find a match for this game, I have to navigate through like 3 or 4 web pages and none of the navigations on RGL are even intuitive. TFTV has an upcoming match mage with streams and stuff but the scores aren't usually uploaded after events are complete.

[quote=chell]I can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.[/quote]

No, you're right. Keeping up with this game as an e-sport if you don't watch every match is fucking impossible. On HLTV, I can view upcoming matches in a readable format, check the scores for the match page that has all the stats or even just go to a results page if I want to check the score. If I want to find a match for this game, I have to navigate through like 3 or 4 web pages and none of the navigations on RGL are even intuitive. TFTV has an upcoming match mage with streams and stuff but the scores aren't usually uploaded after events are complete.
37
#37
RGL.gg
3 Frags +

the development team sees this as a critical issue to fix

the 2 most important aspects for development are keeping low divs active/growing/high quality, so the game is fun to play for the majority, and improving how spectators can interface with matches, ie calendars, stats, higher quality broadcasts, highlights, etc.

to answer what was talked about directly, we have a few pages in the works for the current site to address this, as well as architecting the V2 site around those two core concepts. I think the former will be done in the summer at the latest, and the latter will probably be done around the end of '23

in a month or 2, I'll be making a thread to keep discourse open with the community, once we have a substantial body of work

and I encourage y'all to keep leaving feedback whether on threads here, discord dm me, Taylor or head admins, or make a ticket. feedback and suggestions are critical

the development team sees this as a critical issue to fix

the 2 most important aspects for development are keeping low divs active/growing/high quality, so the game is fun to play for the majority, and improving how spectators can interface with matches, ie calendars, stats, higher quality broadcasts, highlights, etc.

to answer what was talked about directly, we have a few pages in the works for the current site to address this, as well as architecting the V2 site around those two core concepts. I think the former will be done in the summer at the latest, and the latter will probably be done around the end of '23

in a month or 2, I'll be making a thread to keep discourse open with the community, once we have a substantial body of work

and I encourage y'all to keep leaving feedback whether on threads here, discord dm me, Taylor or head admins, or make a ticket. feedback and suggestions are critical
38
#38
Fireside Casts
0 Frags +
FactsMachinechellI can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.

No, you're right. Keeping up with this game as an e-sport if you don't watch every match is fucking impossible. On HLTV, I can view upcoming matches in a readable format, check the scores for the match page that has all the stats or even just go to a results page if I want to check the score. If I want to find a match for this game, I have to navigate through like 3 or 4 web pages and none of the navigations on RGL are even intuitive. TFTV has an upcoming match mage with streams and stuff but the scores aren't usually uploaded after events are complete.

someone from tftv planning to show me how to parse logs so i don't update the scores until then. just understand that this season is way better before past seasons.

you only had rgl doing streams and the match pages didn't even have lineups. now we're posting the match threads as early as sunday night and on fireside, we're constantly in communication with the teams rather than running ad hoc and deciding last minute, "hey let's do a cast" which tends to have lesser outreach than preplanning everything the absolute start of the week

behind the scenes me and underscore are working while i'm playing on a team + underscore is dealing with projects and is also on the eu tftv coverage. just know we're trying our best despite the logistics + time that we have allotted to us. behind the scenes we're ensuring we inform casters/teams ahead of time, we're working on better graphics for our streams, and we're also working with other communities (e.g. collegiate tf2 league, tf2cc, the recent bball tournament, and ultitrio) to shine light on their endeavors too. you have a lot of casters for north america but only three producers in dolphin/me/underscore so our resources are stretched THIN.

we don't really have a graphics team on our end so our way of reaching out to people about announcements atm is via the TFTV/TF2CC/RGL/Newbie Mixes discord. maybe it's time to create a community discord while rgl develops their website functionality for that? what do you suggest (this question is pointed towards anyone really)

god bless arcadia and aad too for the work they're doing with rgl's website too. it's about fucking time we have people volunteering to help and listen to the constructive criticism for problems that are glaring and unaddressed at the moment

[quote=FactsMachine][quote=chell]I can't remember if there's a normal thread for rgl suggestions sorry if I'm forgetting it.

Regardless I think the current way of seeing invite matches and stuff is miserable. The only reason I know when a match will happen is from a thread here on days/times I check. Checking the rgl page the matches are pretty much never played in order (as in if I want to watch a certain team, keeping track of when they have matches is essentially impossible). I'm not sure how much of this is due to constant rescheduling, but some of it also seems like a way the information is being presented.

If you look at pretty much any teams page right now, you'll see a group of played matches at the top, and then randomly clustered matches throughout. All this makes actually keeping track of a matchup or stream feel awful.

Maybe I'm an idiot and there's a really easy and logical and accessible way to get all the info I'm typing about but I have no idea what that is.[/quote]

No, you're right. Keeping up with this game as an e-sport if you don't watch every match is fucking impossible. On HLTV, I can view upcoming matches in a readable format, check the scores for the match page that has all the stats or even just go to a results page if I want to check the score. If I want to find a match for this game, I have to navigate through like 3 or 4 web pages and none of the navigations on RGL are even intuitive. TFTV has an upcoming match mage with streams and stuff but the scores aren't usually uploaded after events are complete.[/quote]

someone from tftv planning to show me how to parse logs so i don't update the scores until then. just understand that this season is way better before past seasons.

you only had rgl doing streams and the match pages didn't even have lineups. now we're posting the match threads as early as sunday night and on fireside, we're constantly in communication with the teams rather than running ad hoc and deciding last minute, "hey let's do a cast" which tends to have lesser outreach than preplanning everything the absolute start of the week

behind the scenes me and underscore are working while i'm playing on a team + underscore is dealing with projects and is also on the eu tftv coverage. just know we're trying our best despite the logistics + time that we have allotted to us. behind the scenes we're ensuring we inform casters/teams ahead of time, we're working on better graphics for our streams, and we're also working with other communities (e.g. collegiate tf2 league, tf2cc, the recent bball tournament, and ultitrio) to shine light on their endeavors too. you have a lot of casters for north america but only three producers in dolphin/me/underscore so our resources are stretched THIN.

we don't really have a graphics team on our end so our way of reaching out to people about announcements atm is via the TFTV/TF2CC/RGL/Newbie Mixes discord. maybe it's time to create a community discord while rgl develops their website functionality for that? what do you suggest (this question is pointed towards anyone really)

god bless arcadia and aad too for the work they're doing with rgl's website too. it's about fucking time we have people volunteering to help and listen to the constructive criticism for problems that are glaring and unaddressed at the moment
39
#39
0 Frags +
siyo
someone from tftv planning to show me how to parse logs so i don't update the scores until then. just understand that this season is way better before past seasons.

you only had rgl doing streams and the match pages didn't even have lineups. now we're posting the match threads as early as sunday night and on fireside, we're constantly in communication with the teams rather than running ad hoc and deciding last minute, "hey let's do a cast" which tends to have lesser outreach than preplanning everything the absolute start of the week

behind the scenes me and underscore are working while i'm playing on a team + underscore is dealing with projects and is also on the eu tftv coverage. just know we're trying our best despite the logistics + time that we have allotted to us. behind the scenes we're ensuring we inform casters/teams ahead of time, we're working on better graphics for our streams, and we're also working with other communities (e.g. collegiate tf2 league, tf2cc, the recent bball tournament, and ultitrio) to shine light on their endeavors too. you have a lot of casters for north america but only three producers in dolphin/me/underscore so our resources are stretched THIN.

we don't really have a graphics team on our end so our way of reaching out to people about announcements atm is via the TFTV/TF2CC/RGL/Newbie Mixes discord. maybe it's time to create a community discord while rgl develops their website functionality for that? what do you suggest (this question is pointed towards anyone really)

god bless arcadia and aad too for the work they're doing with rgl's website too. it's about fucking time we have people volunteering to help and listen to the constructive criticism for problems that are glaring and unaddressed at the moment

You guys are goated this wasn't meant to be a knock on the planning or stream quality etc. from either rgl or fireside. I think an actual rgl suggestions thread would be a really good idea. I think ur idea of a community discord as a temp fix is a great idea for some of the mentioned problems as well. Both of these things are pretty simple so hopefully they can happen :)

[quote=siyo]

someone from tftv planning to show me how to parse logs so i don't update the scores until then. just understand that this season is way better before past seasons.

you only had rgl doing streams and the match pages didn't even have lineups. now we're posting the match threads as early as sunday night and on fireside, we're constantly in communication with the teams rather than running ad hoc and deciding last minute, "hey let's do a cast" which tends to have lesser outreach than preplanning everything the absolute start of the week

behind the scenes me and underscore are working while i'm playing on a team + underscore is dealing with projects and is also on the eu tftv coverage. just know we're trying our best despite the logistics + time that we have allotted to us. behind the scenes we're ensuring we inform casters/teams ahead of time, we're working on better graphics for our streams, and we're also working with other communities (e.g. collegiate tf2 league, tf2cc, the recent bball tournament, and ultitrio) to shine light on their endeavors too. you have a lot of casters for north america but only three producers in dolphin/me/underscore so our resources are stretched THIN.

we don't really have a graphics team on our end so our way of reaching out to people about announcements atm is via the TFTV/TF2CC/RGL/Newbie Mixes discord. maybe it's time to create a community discord while rgl develops their website functionality for that? what do you suggest (this question is pointed towards anyone really)

god bless arcadia and aad too for the work they're doing with rgl's website too. it's about fucking time we have people volunteering to help and listen to the constructive criticism for problems that are glaring and unaddressed at the moment[/quote]

You guys are goated this wasn't meant to be a knock on the planning or stream quality etc. from either rgl or fireside. I think an actual rgl suggestions thread would be a really good idea. I think ur idea of a community discord as a temp fix is a great idea for some of the mentioned problems as well. Both of these things are pretty simple so hopefully they can happen :)
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