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Spectre: Divide
posted in Other Games
1
#1
0 Frags +

https://www.youtube.com/watch?v=-2fqInBNkfE

This new game actually looks innovative and fun. Thoughts?

[youtube]https://www.youtube.com/watch?v=-2fqInBNkfE[/youtube]
This new game actually looks innovative and fun. Thoughts?
2
#2
35 Frags +

all these csgo and valorant derivatives make me glad about how unique tf2 feels

all these csgo and valorant derivatives make me glad about how unique tf2 feels
3
#3
17 Frags +

listen this game does a lot of cool things (bullets accurate to crosshair, deterministic spray patterns, self published) but this genre of game is so saturated i dont know exactly who the audience for this could be

listen this game does a lot of cool things (bullets accurate to crosshair, deterministic spray patterns, self published) but this genre of game is so saturated i dont know exactly who the audience for this could be
4
#4
-2 Frags +

I CANT WAIT!!!!!!!!!!!!!!!!!!

I CANT WAIT!!!!!!!!!!!!!!!!!!
5
#5
14 Frags +

why do all the new multiplayer games look the same

why do all the new multiplayer games look the same
6
#6
14 Frags +

round based "tactical shooters" or whatever you wanna call them are going through the same thing that arena shooters did in the early 2000s where every new arena shooter release was just a shittier version of either quake or unreal except this time every new release is just a shittier version of either counter strike or valorant

round based "tactical shooters" or whatever you wanna call them are going through the same thing that arena shooters did in the early 2000s where every new arena shooter release was just a shittier version of either quake or unreal except this time every new release is just a shittier version of either counter strike or valorant
7
#7
2 Frags +

first impressions:

  • actually looks like a lot of fun, compared to other shooters in this vein
  • love the art style
  • UI looks like ASS

main concern is that it does the Thing that all other comp NvN fpses seem to do where they drop a new Agent/Champion/Hero/Class every 5 months. i doubt that this will be the exception but worst case i'll have fun for a while then drop it
if i get into the playtest i'll update the thread with my experience

first impressions:
[list]
[*] actually looks like a lot of fun, compared to other shooters in this vein
[*] love the art style
[*] UI looks like ASS
[/list]

main concern is that it does the Thing that all other comp NvN fpses seem to do where they drop a new Agent/Champion/Hero/Class every 5 months. i doubt that this will be the exception but worst case i'll have fun for a while then drop it
if i get into the playtest i'll update the thread with my experience
8
#8
2 Frags +

I'm kinda confused about the whole "duality" thing. They say it's about having two bodies but to me it just looks like you can throw yourself via pokeball. Can someone break it down for me?

I'm kinda confused about the whole "duality" thing. They say it's about having two bodies but to me it just looks like you can throw yourself via pokeball. Can someone break it down for me?
9
#9
16 Frags +

someone make dirty bomb 2

someone make dirty bomb 2
10
#10
9 Frags +

>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?

>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?
11
#11
9 Frags +

i think this looks cool but i just hate how neutered and slow looking all the movement in all these competitive shooters

maybe tf2 just spoiled me but I wanna fucking move around man!

i think this looks cool but i just hate how neutered and slow looking all the movement in all these competitive shooters

maybe tf2 just spoiled me but I wanna fucking move around man!
12
#12
2 Frags +
capnnofapnI'm kinda confused about the whole "duality" thing. They say it's about having two bodies but to me it just looks like you can throw yourself via pokeball. Can someone break it down for me?

its hard to tell from the video but it looks like you have two permanent bodies you switch between - ie if your other body is caught while you are in the other body it can be killed, but you can also teleport it to you by throwing the pokeball if its alive. i assume this assists attackers so they don't have to run from spawn twice or can set up positioning easier.

[quote=capnnofapn]I'm kinda confused about the whole "duality" thing. They say it's about having two bodies but to me it just looks like you can throw yourself via pokeball. Can someone break it down for me?[/quote]
its hard to tell from the video but it looks like you have two permanent bodies you switch between - ie if your other body is caught while you are in the other body it can be killed, but you can also teleport it to you by throwing the pokeball if its alive. i assume this assists attackers so they don't have to run from spawn twice or can set up positioning easier.
13
#13
4 Frags +

This is a problem I think I have with a lot of these types of games. They look extremely slow to play. Valorant for example has these insane "fast" movement abilities but they also feel really slow after playing the game a decent amount. Spectre seems like the same thing where the movement looks slow and uninteresting. They talk about how its a love letter to CS but it seems more like Valorant with this duality feature and also other abilities that they showed off.

The artstyle confuses me a lot. The characters and weapons seem super cartoony and flashy but the environments they're in seem more realistic comparatively and it feels whiplashy seeing the two interact together. The animations as well look really rough and like they're from a mobile game too. Whatever happened to making super sharp animations Side note, I'm a huge fan of expressive ragdolls, TF2, Titanfall, CS, and these seem really bad and almost mobile gamey sometimes.

Another thing I'm really tired of is games being made to be competitive. This was already annoying with games like Overwatch that started out really fun but then grew to appease the more competitive scene. I'm not saying games can't be competitive, but for it to be one of the main focuses of the game has always rubbed me the wrong way. I think the reason games like TF2, Titanfall, and CS were fun to begin with was because they weren't focused on being competitive, but more so on being fun games in general and that's why they became super popular. I don't think this is an unpopular take but I could definitely be in the minority with this one.

This is a problem I think I have with a lot of these types of games. They look extremely slow to play. Valorant for example has these insane "fast" movement abilities but they also feel really slow after playing the game a decent amount. Spectre seems like the same thing where the movement looks slow and uninteresting. They talk about how its a love letter to CS but it seems more like Valorant with this duality feature and also other abilities that they showed off.

The artstyle confuses me a lot. The characters and weapons seem super cartoony and flashy but the environments they're in seem more realistic comparatively and it feels whiplashy seeing the two interact together. The animations as well look really rough and like they're from a mobile game too. Whatever happened to making super sharp animations Side note, I'm a huge fan of expressive ragdolls, TF2, Titanfall, CS, and these seem really bad and almost mobile gamey sometimes.

Another thing I'm really tired of is games being made to be competitive. This was already annoying with games like Overwatch that started out really fun but then grew to appease the more competitive scene. I'm not saying games can't be competitive, but for it to be one of the main focuses of the game has always rubbed me the wrong way. I think the reason games like TF2, Titanfall, and CS were fun to begin with was because they weren't focused on being competitive, but more so on being fun games in general and that's why they became super popular. I don't think this is an unpopular take but I could definitely be in the minority with this one.
14
#14
0 Frags +
brody>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?

pretty sure im stating the obvious here but i think the justification for this is that if the in-universe game is a sport, then people irl will be more likely to think of it as an esport. It makes sense for a game like rocket league, which is literally soccer, but for a tac shooter it just comes off like the game is going to be another forced esport. 5 years ago this might've worked to their benefit, but now even normie gamers are wary of anything that looks "esportsy".

[quote=brody]>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?[/quote]

pretty sure im stating the obvious here but i think the justification for this is that if the in-universe game is a sport, then people irl will be more likely to think of it as an esport. It makes sense for a game like rocket league, which is literally soccer, but for a tac shooter it just comes off like the game is going to be another forced esport. 5 years ago this might've worked to their benefit, but now even normie gamers are wary of anything that looks "esportsy".
15
#15
Fireside Casts
3 Frags +
capnnofapnbrody>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?

pretty sure im stating the obvious here but i think the justification for this is that if the in-universe game is a sport, then people irl will be more likely to think of it as an esport. It makes sense for a game like rocket league, which is literally soccer, but for a tac shooter it just comes off like the game is going to be another forced esport. 5 years ago this might've worked to their benefit, but now even normie gamers are wary of anything that looks "esportsy".

also have to consider appeasing to any committees that see video games as violence and rage inducing. instead of posing it as police vs terrorists or whatever you can at least make it passable by posing it this way

[quote=capnnofapn][quote=brody]>new esports fps game
>the game is an in-universe televised sport/reality tv show

so tiring. who is asking for this?[/quote]

pretty sure im stating the obvious here but i think the justification for this is that if the in-universe game is a sport, then people irl will be more likely to think of it as an esport. It makes sense for a game like rocket league, which is literally soccer, but for a tac shooter it just comes off like the game is going to be another forced esport. 5 years ago this might've worked to their benefit, but now even normie gamers are wary of anything that looks "esportsy".[/quote]

also have to consider appeasing to any committees that see video games as violence and rage inducing. instead of posing it as police vs terrorists or whatever you can at least make it passable by posing it this way
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