Upvote Upvoted 37 Downvote Downvoted
1 2 3 4
so process is an official map now
1
#1
36 Frags +

http://www.teamfortress.com/post.php?id=11023

and a buncha other stuff too I s'pose

http://www.teamfortress.com/post.php?id=11023

and a buncha other stuff too I s'pose
2
#2
18 Frags +

also standin (but who cares about that map ehuehueh)

also standin (but who cares about that map ehuehueh)
3
#3
cp_process, cp_metalworks
90 Frags +

8)

8)
4
#4
3 Frags +

exciting news

exciting news
5
#5
40 Frags +

Cool that Process is getting the recognition that it deserves. A shame that the same is not being given to Snakewater.

Cool that Process is getting the recognition that it deserves. A shame that the same is not being given to Snakewater.
6
#6
20 Frags +

They also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :(

They also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :(
7
#7
cp_process, cp_metalworks
19 Frags +
atmoCool that Process is getting the recognition that it deserves. A shame that the same is not being given to Snakewater.

Agreed, snakewater totally deserves it.

[quote=atmo]Cool that Process is getting the recognition that it deserves. A shame that the same is not being given to Snakewater.[/quote]

Agreed, snakewater totally deserves it.
8
#8
8 Frags +
DroidsterThey also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :(

I have that fear yes, I feel valve might have gotten a little too confident in their decisions. What if the flow of the maps we all know and love (badlands, etc) are changed completely?

[quote=Droidster]They also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :([/quote]
I have that fear yes, I feel valve might have gotten a little too confident in their decisions. What if the flow of the maps we all know and love (badlands, etc) are changed completely?
9
#9
7 Frags +

I think most of the fixes are going to be on Badwater/pl maps like the engie spot on the roof by the 2nd cap that some people consider a bug. I don't think they're really gonna be changing any legit hiding spots, just silly ones like those (I hope).

I think most of the fixes are going to be on Badwater/pl maps like the engie spot on the roof by the 2nd cap that some people consider a bug. I don't think they're really gonna be changing any legit hiding spots, just silly ones like those (I hope).
10
#10
4 Frags +

Scorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.

Scorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.
11
#11
10 Frags +

congrats ian cuslidge, it is about time.

congrats ian cuslidge, it is about time.
12
#12
67 Frags +

Congrats <<ScorpioUprising>>!

Congrats <<ScorpioUprising>>!
13
#13
16 Frags +

plz dont fix the crack in the spawn room on blue on upward. sniping people before the game is fun

plz dont fix the crack in the spawn room on blue on upward. sniping people before the game is fun
14
#14
2 Frags +

this is gonna fun!

this is gonna fun!
15
#15
7 Frags +

Guess i'm gonna be buying loads of mapstamps.

Guess i'm gonna be buying loads of mapstamps.
16
#16
22 Frags +

Hey Scorpio, MangyCarface must surely be rolling in his proverbial grave now that you've got two official maps of your own!

/2f2f_joke

EDIT: ヽ༼ຈل͜ຈ༽ノ raise your cp_standin ヽ༼ຈل͜ຈ༽ノ

Hey Scorpio, MangyCarface must surely be rolling in his proverbial grave now that you've got two official maps of your own!

/2f2f_joke

EDIT: ヽ༼ຈل͜ຈ༽ノ raise your cp_standin ヽ༼ຈل͜ຈ༽ノ
17
#17
4 Frags +
DroidsterThey also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :(

NOOOOOOO!
I really hope not too many spots are ruined...
I loved using stupid hiding places...

[quote=Droidster]They also said they are fixing a lot of map bugs that can be used as sneaky hiding spots, how will this affect roamers :([/quote]

NOOOOOOO!
I really hope not too many spots are ruined...
I loved using stupid hiding places...
18
#18
13 Frags +

RIP Badwater spawn camping

RIP Badwater spawn camping
19
#19
4 Frags +

I hope they didn't 'fix' granary and badlands. I like my hiding spots..

I hope they didn't 'fix' granary and badlands. I like my hiding spots..
20
#20
0 Frags +
DrPloxoGuess i'm gonna be buying loads of mapstamps.

Oh yeah. I'm blowing $10 on this.

[quote=DrPloxo]Guess i'm gonna be buying loads of mapstamps.[/quote]

Oh yeah. I'm blowing $10 on this.
21
#21
47 Frags +

Maybe they finally make granary sides even and badlands doorframes solid

Maybe they finally make granary sides even and badlands doorframes solid
22
#22
16 Frags +

ctrl+f scorpio

lol

ctrl+f scorpio


lol
23
#23
15 Frags +

I can't believe Snakewater was ignored while Standin, a map loathed by the majority of the competitive community, was made official.

I guess pubbing on Standin might not be too bad. Run around and kill shit as usual.

Also, I dig Process becoming official. Good shit.

I can't believe Snakewater was ignored while Standin, a map loathed by the majority of the competitive community, was made official.

I guess pubbing on Standin might not be too bad. Run around and kill shit as usual.

Also, I dig Process becoming official. Good shit.
24
#24
3 Frags +

also also, should note

If you'd rather not get spoiled on whether or not there's an update coming soon, you'd better not read the rest of this sentence, and you also might want to skip directly to the last paragraph of this post. Then also don't read it, because SPOILER: This post is allllllll about an upcoming update.

First off: this update is going to have a list of patch notes longer than a stalemate on Hydro. Rather than just dropping all of that in your lap with no explanation, we figured we'd spend a few blog posts taking you through some of the soon-to-be-released update content, so you'd get an idea of the process behind some of the changes and additions we're making. Let’s start with maps.

the way those first two paragraphs are worded implies that the map fixes are just one thing they're touching on

hm. HM

also also, should note

[quote]If you'd rather not get spoiled on whether or not there's an update coming soon, you'd better not read the rest of this sentence, and you also might want to skip directly to the last paragraph of this post. Then also don't read it, because SPOILER: This post is allllllll about an upcoming update.

First off: this update is going to have a list of patch notes longer than a stalemate on Hydro. Rather than just dropping all of that in your lap with no explanation, we figured we'd spend a few blog posts taking you through some of the soon-to-be-released update content, so you'd get an idea of the process behind some of the changes and additions we're making. Let’s start with maps.[/quote]

the way those first two paragraphs are worded implies that the map fixes are just one thing they're touching on

hm. HM
25
#25
14 Frags +
First off: this update is going to have a list of patch notes longer than a stalemate on Hydro

get with the times, valve, you mean granary

[quote]First off: this update is going to have a list of patch notes longer than a stalemate on Hydro[/quote]

get with the times, valve, you mean granary
26
#26
-9 Frags +

.

.
27
#27
18 Frags +
Introducing two all-new Capture Point maps: Process and Standin

god, why have you forsaken me

[quote]Introducing two all-new Capture Point maps: Process and [b]Standin[/b][/quote]

god, why have you forsaken me
28
#28
27 Frags +

Congrats to scorpio; and good luck playing standin pub communities.

Congrats to scorpio; and good luck playing standin pub communities.
29
#29
8 Frags +

I wonder if valve made any of their own changes to the map. Should be interesting to see.

I wonder if valve made any of their own changes to the map. Should be interesting to see.
30
#30
0 Frags +

Standin S15

Standin S15
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