If you're a community map maker and want to see us ship your map, here's another spoiler on how to do that: Make it better than these.
shots fired holy shit
[quote]If you're a community map maker and want to see us ship your map, here's another spoiler on how to do that: Make it better than these.
[/quote]
shots fired holy shit
a couple people are upset the maps got in while others didn't because standin and especially process are "not polished" and don't "innovate" at all
:V
a couple people are upset the maps got in while others didn't because standin and especially process are "not polished" and don't "innovate" at all
:V
Since when has badwater red spawn camping been an issue... But I really hope they dont remove the blu spawn sentry building
Since when has badwater red spawn camping been an issue... But I really hope they dont remove the blu spawn sentry building
Amazing to see Valve picking up community maps again! Really well deserved after all the work Scorpio has put down mapping and running map pugs to keep evolving competitive TF2.
Amazing to see Valve picking up community maps again! Really well deserved after all the work Scorpio has put down mapping and running map pugs to keep evolving competitive TF2.
Thanks Sal for your help with this.
Thanks Sal for your help with this.
People who are complaining about possible badwater changes clearly need to brush up on their badwater play. Valve can't stop you from rocket jumping. 8)
Also, CONGRATS SCORPIO!!!
People who are complaining about possible badwater changes clearly need to brush up on their badwater play. Valve can't stop you from rocket jumping. 8)
Also, CONGRATS SCORPIO!!!
ya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area
ya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area
ukmya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area
This is what I was thinking.
[quote=ukm]ya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area[/quote]
This is what I was thinking.
hooliScorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU
[quote=hooli]Scorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.[/quote]
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU
DrPloxoGuess i'm gonna be buying loads of mapstamps.
:D
[quote=DrPloxo]Guess i'm gonna be buying loads of mapstamps.[/quote]
:D
b4nnyCongrats <<ScorpioUprising>>!
Couldna have done it without that invite feedback!!
[quote=b4nny]Congrats <<ScorpioUprising>>![/quote]
Couldna have done it without that invite feedback!!
FogHey Scorpio, MangyCarface must surely be rolling in his proverbial grave now that you've got two official maps of your own!
/2f2f_joke
EDIT: ヽ༼ຈل͜ຈ༽ノ raise your cp_standin ヽ༼ຈل͜ຈ༽ノ
New goal: MORE THAN MANGY!
[quote=Fog]Hey Scorpio, MangyCarface must surely be rolling in his proverbial grave now that you've got two official maps of your own!
/2f2f_joke
EDIT: ヽ༼ຈل͜ຈ༽ノ raise your cp_standin ヽ༼ຈل͜ຈ༽ノ[/quote]
New goal: MORE THAN MANGY!
ScorpiouprisinghooliScorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU
Have you talked to MangyCarface since you got bought out by Valve?
[quote=Scorpiouprising][quote=hooli]Scorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.[/quote]
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU[/quote] Have you talked to MangyCarface since you got bought out by Valve?
Killingctrl+f scorpio
lol
2 quick!
[quote=Killing]ctrl+f scorpio
lol[/quote]
2 quick!
ShwanCongrats to scorpio; and good luck playing standin pub communities.
"WHERE THE FUCK DO I GOO???!!!"
[quote=Shwan]Congrats to scorpio; and good luck playing standin pub communities.[/quote]
"WHERE THE FUCK DO I GOO???!!!"
starry-kirbystarry-I wonder if valve made any of their own changes to the map. Should be interesting to see.
any custom map they have made official there have been changes, like with gullywash.
i hope they either a) break this cycle or b) if they do change something, make it a good change.
basically what I was trying to say.
inb4 process ramps are stairs now
NOPE!
[quote=starry-][quote=kirby][quote=starry-]I wonder if valve made any of their own changes to the map. Should be interesting to see.[/quote]
any custom map they have made official there have been changes, like with gullywash.
i hope they either a) break this cycle or b) if they do change something, make it a good change.[/quote]
basically what I was trying to say.
inb4 process ramps are stairs now[/quote]
NOPE!
prestigeweve been playing standin/process nonstop for the past few hours in small pub on tf2m server. standin wasnt too bad in such a small game (6v6) and a bunch of people remarked on how it was confusing at first but now they get it and they like it. thought it played pretty well.
also there is like no health which i guess was for medic's lack of usefulness in 6s, people complained about that a lot- not sure if will be changed for official version.
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.
[quote=prestige]weve been playing standin/process nonstop for the past few hours in small pub on tf2m server. standin wasnt too bad in such a small game (6v6) and a bunch of people remarked on how it was confusing at first but now they get it and they like it. thought it played pretty well.
also there is like no health which i guess was for medic's lack of usefulness in 6s, people complained about that a lot- not sure if will be changed for official version.[/quote]
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.
LanterNFinally, I've been wondering when process would be added to the game. Please tell me you got a community weapon Scorpio, this is amazing.
Not yet, I'm assuming they will contact me about it later.
But seriously, who cares about some shiny unlock. GIVE ME THAT STAMP MONEYZ!
[quote=LanterN]Finally, I've been wondering when process would be added to the game. Please tell me you got a community weapon Scorpio, this is amazing.[/quote]
Not yet, I'm assuming they will contact me about it later.
But seriously, who cares about some shiny unlock. GIVE ME THAT STAMP MONEYZ!
Scorpiouprising
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.
What does "pretty much as is" mean? What changed on both process and standin.
[quote=Scorpiouprising]
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.[/quote]
What does "pretty much as is" mean? What changed on both process and standin.
[quote=eulogy_]TIM FOREVER IN TF2[/quote]
[img]https://dl.dropboxusercontent.com/u/3492731/Funnies/timwuzhere.jpg[/img]
FogScorpiouprisinghooliScorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU
Have you talked to MangyCarface since you got bought out by Valve?
I haven't had him on my friend's list for at least a year, so no. No bad blood or anything, we just didn't really talk much any more.
[quote=Fog][quote=Scorpiouprising][quote=hooli]Scorpio, did valve contact you before these maps became official or is all this a big surprise to you? Oh, and congratulations.[/quote]
They did, they told me they wanted to acquire, asked who was involved (me + some random custom textures), bank info, wired the money, etc etc.
I've been quiet because I wanted to SURPRISE THE SHIT OUT OF UUUUU!U!!!UUU[/quote] Have you talked to MangyCarface since you got bought out by Valve?[/quote]
I haven't had him on my friend's list for at least a year, so no. No bad blood or anything, we just didn't really talk much any more.
BriskScorpiouprising
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.
What does "pretty much as is" mean? What changed on both process and standin.
Well, it depends on what version valve decided to use, but I did make some small changes, almost entirely cosmetic details that not very many people but me would notice.
And they may not have decided to keep those changes, so maybe nothing.
[quote=Brisk][quote=Scorpiouprising]
Nope, no changes to health. Valve wanted the map pretty much as is, following their own playtesting.[/quote]
What does "pretty much as is" mean? What changed on both process and standin.[/quote]
Well, it depends on what version valve decided to use, but I did make some small changes, almost entirely cosmetic details that not very many people but me would notice.
And they may not have decided to keep those changes, so maybe nothing.
Will process have it's own filter?
Will process have it's own filter?
technosexIf you're a community map maker and want to see us ship your map, here's another spoiler on how to do that: Make it better than these.
shots fired holy shit
GET GUD!
[quote=technosex][quote]If you're a community map maker and want to see us ship your map, here's another spoiler on how to do that: Make it better than these.
[/quote]
shots fired holy shit[/quote]
GET GUD!
ukmya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area
Aww but it's fun to sneak past as sniper and snipe spawn from that window at last. #ValveFunKiller
[quote=ukm]ya but they can block off half the map til captures go through, i imagine they will have something where they gate off the entire map between cp2 and cp3 instead of just gating off the house area[/quote]
Aww but it's fun to sneak past as sniper and snipe spawn from that window at last. #ValveFunKiller
BenroadsWill process have it's own filter?
Oh god I hope so
[quote=Benroads]Will process have it's own filter?[/quote]
Oh god I hope so
DOES THIS MEAN THAT THEY WILL FINALLY FIX THE GRENADE LAUNCHER'S VIEWMODELS AND RELOAD ANIMATION?
5 years in the making.
DOES THIS MEAN THAT THEY WILL FINALLY FIX THE GRENADE LAUNCHER'S VIEWMODELS AND RELOAD ANIMATION?
5 years in the making.
Congrats Scorpiouprising! cp_process is my favourite in map in TF2!
Congrats Scorpiouprising! cp_process is my favourite in map in TF2!
Gratz dude, I'll definitely get some stamps
Gratz dude, I'll definitely get some stamps