i dont understand HUDs to the slightest bit, but maybe this will help/make it easier and more motivating to change things
BenroadsAre you able to make it reload the game quickly for mainmenu/clientscheme changes?
There are probably some other start parameters like "-nopreload" that speed up the loading process for huds but arn't useful in normal gaming!
There are probably some other start parameters like "-nopreload" that speed up the loading process for huds but arn't useful in normal gaming!
This looks amazing, thanks so much for making this!
fouryes, currently 640x480 and 854x480
gib 768x480 & 600x480 pls (16:10 and 5:4)
gib 768x480 & 600x480 pls (16:10 and 5:4)
Looks really good!
It would be awesome if you could include a "replace all" & a global "replace all" function. I know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.
It would be awesome if you could include a "replace all" & a global "replace all" function. I know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.
whayayI know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.
I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/
I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.
I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/
I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.
fourI never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/
I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.
Thanks for the tip, works like a charm now :)
I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/
I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.[/quote]
Thanks for the tip, works like a charm now :)
are you considering adding something like this http://www.diffnow.com/ for comparing hud files?
reddare you considering adding something like this http://www.diffnow.com/ for comparing hud files? http://i.imgur.com/Wb3WHGS.png
This tool looks weird and not useful at all to me. I don't think that I will implement that :S
This tool looks weird and not useful at all to me. I don't think that I will implement that :S
fourThis tool looks weird and not useful at all to me. I don't think that I will implement that :S
May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)
This tool looks weird and not useful at all to me. I don't think that I will implement that :S[/quote]
May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)
Goat_fourThis tool looks weird and not useful at all to me. I don't think that I will implement that :SMay seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)
Well, I'll throw it in when I can find a cheap way to implement it :P
Don't expect a lot of effort from me tho :)
This tool looks weird and not useful at all to me. I don't think that I will implement that :S[/quote]
May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)[/quote]
Well, I'll throw it in when I can find a cheap way to implement it :P
Don't expect a lot of effort from me tho :)
A compare function is pretty useful for HUD editing.
you'll rue the days valve updates their hud syntax
A "compare to/diff with vanilla file" functionality would be very useful.
fourI'll make a public beta soon :)
yesyesyesyesyesyesyes :))))))))))
yesyesyesyesyesyesyes :))))))))))
Kudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.
brownymasterKudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.
What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of
(l|r|c|t|b)?-?\d+
, so "l20", "r-34" and so on will be highlighted correctly!
What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of [code](l|r|c|t|b)?-?\d+[/code], so "l20", "r-34" and so on will be highlighted correctly!
fourbrownymasterKudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.
What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of, so "l20", "r-34" and so on will be highlighted correctly!(l|r|c|t|b)?-?\d+
could someone explain me all these positioning rules please?
What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of [code](l|r|c|t|b)?-?\d+[/code], so "l20", "r-34" and so on will be highlighted correctly![/quote]
could someone explain me all these positioning rules please?
OCTANEcould someone explain me all these positioning rules please?
24 pixels from the left:
"xpos" "24"
24 pixels from the right:
"xpos" "r-24"
24 pixels right from the center:
"xpos" "c24"
That's mainly how it works, the Regular Expression "(l|r|c|t|b)?-?\d+" just describes every possible value for xpos/ypos.
24 pixels from the left:
[code]"xpos" "24"[/code]
24 pixels from the right:
[code]"xpos" "r-24"[/code]
24 pixels right from the center:
[code]"xpos" "c24"[/code]
That's mainly how it works, the Regular Expression "(l|r|c|t|b)?-?\d+" just describes every possible value for xpos/ypos.
four is on vacation atm, he is still working on it.
He also showed me some screenshots of an updater for all custom tf2 stuff that he is developing.
You can join the steam group of the HUD editor here: http://steamcommunity.com/groups/4Hud
He also showed me some screenshots of an updater for all custom tf2 stuff that he is developing.
You can join the steam group of the HUD editor here: http://steamcommunity.com/groups/4Hud
Well, this has been released for almost a month now. http://teamfortress.tv/forum/thread/11150-4s-hud-editor-beta
And I actually forgot to update the links, it's all zip now instead of weird updaters.
And I actually forgot to update the links, it's all zip now instead of weird updaters.