Really nice changelog!
edit: and yeah like Maidos said, i think it would be really interesting with a "damage taken" statistic for players. Of course this close to the update that is probably a lot of work, it's just a suggestion for future update if it's applicable, i'm not good with coding and stuff ^^
Really nice changelog!
edit: and yeah like Maidos said, i think it would be really interesting with a "damage taken" statistic for players. Of course this close to the update that is probably a lot of work, it's just a suggestion for future update if it's applicable, i'm not good with coding and stuff ^^
maidoswould like to see logs where each players receive damage.
australian livelogs have this, maybe just talk to the guy who made those?
[quote=maidos]would like to see logs where each players receive damage.[/quote]
australian livelogs have this, maybe just talk to the guy who made those?
It's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.
It's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.
reillyIt's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.
There is. Most people with logs on their server use it.
[quote=reilly]It's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.[/quote]
There is. Most people with logs on their server use it.
I really liked the pie charts, why take them out? and I second the "damage taken" stat to be shown. :)
I really liked the pie charts, why take them out? and I second the "damage taken" stat to be shown. :)
reillyIt's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.
Both TFTrue and LogUpload allow to auto-upload logs. LogUpload also allows to view the last log ingame by typing !logs on chat (may be added to TFTrue as well). Not many people seem to know this, so I've tried to make these plugins easier to find on this update.
Damage taken stat is not currently possible because target of damage isn't logged. So I'm currently working with plugin creators to fix that. Also it should be possible to log types of mediguns used for medics.
[quote=reilly]It's a shame, the webpage and stats available for logs.tf is so nice, but the convenience of SizzlingStats seems to having taken over it.
Even though, I'm pretty sure there is a plugin to autoupload logs.[/quote]
Both TFTrue and LogUpload allow to auto-upload logs. LogUpload also allows to view the last log ingame by typing [b]!logs[/b] on chat (may be added to TFTrue as well). Not many people seem to know this, so I've tried to make these plugins easier to find on this update.
Damage taken stat is not currently possible because target of damage isn't logged. So I'm currently working with plugin creators to fix that. Also it should be possible to log types of mediguns used for medics.
zoob couldnt you make it so it calculate the receiver who takes dmg based on the enemies who caused the dmg?
zoob couldnt you make it so it calculate the receiver who takes dmg based on the enemies who caused the dmg?
Love the pie charts.
What would be really useful is if you could search for 2 players at once, to see if they played together. Handy way to find particular logs against opponents or just for research curiosity.
Love the pie charts.
What would be really useful is if you could search for 2 players at once, to see if they played together. Handy way to find particular logs against opponents or just for research curiosity.
It still doesn't show pipe/sticky/rocket/shotgun kills :(. I also prefer the pie-charts, maybe you can make an option to choose which one you want.
It still doesn't show pipe/sticky/rocket/shotgun kills :(. I also prefer the pie-charts, maybe you can make an option to choose which one you want.
KoeitjeIt still doesn't show pipe/sticky/rocket/shotgun kills :(
Check recent logs, pre-update ones are not reparsed yet. Hover over class icons.
[quote=Koeitje]It still doesn't show pipe/sticky/rocket/shotgun kills :([/quote]
Check recent logs, pre-update ones are not reparsed yet. Hover over class icons.
zooobKoeitjeIt still doesn't show pipe/sticky/rocket/shotgun kills :(
Check recent logs, pre-update ones are not reparsed yet. Hover over class icons.
I was checking the new logs but didn't realise I had to hoover over them. This is an awesome addition! You the best!
[quote=zooob][quote=Koeitje]It still doesn't show pipe/sticky/rocket/shotgun kills :([/quote]
Check recent logs, pre-update ones are not reparsed yet. Hover over class icons.[/quote]
I was checking the new logs but didn't realise I had to hoover over them. This is an awesome addition! You the best!
You dodged LAN for this Zooob?
Disappointed.
You dodged LAN for this Zooob?
Disappointed.
Zooob, stop avoiding our pie chart love. :(
Is there a future world where both pie chart and list may co-exist?
Zooob, stop avoiding our pie chart love. :(
Is there a future world where both pie chart and list may co-exist?
Thanks for the update :)
I don't know how many people would find this useful but personally, I'd love to have the primary class listed as an icon, when viewing a player's logs.
I'll sometimes look through a player's logs and only want to see how he did as class X.
Thanks for the update :)
I don't know how many people would find this useful but personally, I'd love to have the primary class listed as an icon, when viewing a player's logs.
I'll sometimes look through a player's logs and only want to see how he did as class X.
Any chance of logs.tf to be like SizzlingStats?, I really like the whole ".ss" after a match has ended thing but I feel like the logs.tf stats are much more informative and if logs.tf could have like a ".logs" thing that would be awesome.
Sorry if you already answered this question if or if it's not possible, I just thought that this will be a good place to suggest (what might have been already suggested) and ask about logs.tf.
Any chance of logs.tf to be like SizzlingStats?, I really like the whole ".ss" after a match has ended thing but I feel like the logs.tf stats are much more informative and if logs.tf could have like a ".logs" thing that would be awesome.
Sorry if you already answered this question if or if it's not possible, I just thought that this will be a good place to suggest (what might have been already suggested) and ask about logs.tf.
zooobBoth TFTrue and LogUpload allow to auto-upload logs. LogUpload also allows to view the last log ingame by typing !logs on chat (may be added to TFTrue as well). Not many people seem to know this, so I've tried to make these plugins easier to find on this update.
More information about these plugins is on upload page.
[quote=zooob]Both TFTrue and LogUpload allow to auto-upload logs. LogUpload also allows to view the last log ingame by typing [b]!logs[/b] on chat (may be added to TFTrue as well). Not many people seem to know this, so I've tried to make these plugins easier to find on this update.[/quote]
More information about these plugins is on upload page.
Moved the site to a new server. Because changes for .tf domains may propagate slowly, site can meanwhile be accessed here:
http://176.56.237.76/
Disk performance on old host was abysmal at times, making load times way too long randomly. The site is now running on SSDs so everything should load quickly.
http://i.imgur.com/cwB9tWq.png
Moved the site to a new server. Because changes for .tf domains may propagate slowly, site can meanwhile be accessed here:
[url]http://176.56.237.76/[/url]
Disk performance on old host was abysmal at times, making load times way too long randomly. The site is now running on SSDs so everything should load quickly.
[img]http://i.imgur.com/cwB9tWq.png[/img]
it would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage
it would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage
Starkit would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage
Not counting heals until any damage is done? Could be possible.
EDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.
[quote=Stark]it would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage[/quote]
Not counting heals until any damage is done? Could be possible.
EDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.
zooobEDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.
<3333
[quote=zooob]EDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.[/quote]
<3333
zooobStarkit would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage
Not counting heals until any damage is done? Could be possible.
EDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.
dk?
[quote=zooob][quote=Stark]it would be good if you could discount the healing of players on rollouts so equaliser rollouts don't give a really inflated heal percentage[/quote]
Not counting heals until any damage is done? Could be possible.
EDIT: I've also encountered a server with a plugin that logs buffed heals, will look into that as well.[/quote]
dk?
Yeah, was going to post about that. Saw that sdx has buffs included aswell. Would be cool if we got that in as a standard. http://logs.tf/89053 for example
Yeah, was going to post about that. Saw that sdx has buffs included aswell. Would be cool if we got that in as a standard. http://logs.tf/89053 for example
Changelog
Team kill/damage stats are correct for payload and A/D modes (new uploads)
Log upload error reporting is much more informative (RIP Invalid log file)
Dates are now in local time instead of CET
JSON API for searching logs
Added F2's plugins to help page
[b]Changelog[/b]
Team kill/damage stats are correct for payload and A/D modes (new uploads)
Log upload error reporting is much more informative (RIP Invalid log file)
Dates are now in local time instead of CET
JSON API for searching logs
Added F2's plugins to help page
Work continues with a new update. F2 has been doing some nice work with plugins, adding new and more detailed log events. Here are some of the upcoming stats and features for logs.tf:
- Damage taken
- Real headshots (instead of headshot kills)
- Airshots
- Weapon damages & accuracies
- "Kills+Assists by class" table
New medic stats section:
- Übercharge counts by type (uber/kritz/etc)
- Average time after spawning before healing
- Average time having 100% uber before using it
- Deaths with 95-99% uber
- Average uber length
- Deaths within 20s after ubering
- Uber advantages lost
- Biggest uber advantage lost
Hopefully everything will be ready for release before the new year.
Work continues with a new update. F2 has been doing some nice work with plugins, adding new and more detailed log events. Here are some of the upcoming stats and features for logs.tf:
[list]
[*] Damage taken
[*] Real headshots (instead of headshot kills)
[*] Airshots
[*] Weapon damages & accuracies
[*] "Kills+Assists by class" table
[/list]
New medic stats section:
[list]
[*] Übercharge counts by type (uber/kritz/etc)
[*] Average time after spawning before healing
[*] Average time having 100% uber before using it
[*] Deaths with 95-99% uber
[*] Average uber length
[*] Deaths within 20s after ubering
[*] Uber advantages lost
[*] Biggest uber advantage lost
[/list]
Hopefully everything will be ready for release before the new year.
This looks amazing, cheers Zoob!
This looks amazing, cheers Zoob!
Amazing updates! Truly amazing! Will these require F2 plugins installed on the server?
Also any chance you could look into amount of self heals? Asking specially because of black box, would be interesting to see how much a bb soldier heals himself on average.
I wish logs.tf was a bit more widespread in the US tho, I feel it gives much more information and cleaner than sizzling, albeit sizzling live stats feature is pretty good.
Amazing updates! Truly amazing! Will these require F2 plugins installed on the server?
Also any chance you could look into amount of self heals? Asking specially because of black box, would be interesting to see how much a bb soldier heals himself on average.
I wish logs.tf was a bit more widespread in the US tho, I feel it gives much more information and cleaner than sizzling, albeit sizzling live stats feature is pretty good.
I far prefer the appearance of ss, mostly because it's cleaner and I don't really care about all the extra stats. However, having all those crazy stats are really cool for those who care about them.
I far prefer the appearance of ss, mostly because it's cleaner and I don't really care about all the extra stats. However, having all those crazy stats are really cool for those who care about them.
zooob[*] Airshots
aight literally no reason to use sizzlingstats anymore
[quote=zooob]
[*] Airshots
[/quote]
aight literally no reason to use sizzlingstats anymore