Hello, everyone. I've challenged myself to get familiar with the hammer editing tool and hopefully make some (good) maps along the way. Since I haven't been working too long I thought I would (try) and fix up a map that isn't played and (hopefully) make it playable in a 6v6 setting. In order to fix up a map I need some input from the community to tell me why it doesn't work and to give me a possible solution.
Koth_waste.
Why is this map not played in 6v6?
What are some major flaws? (Sightlines, flanks, chokes, too easy to push/hold, spawncamping)
What are some minor flaws? (Glitches, hiding spots, clipping issues)
What is a possible solution for them?
Providing pictures is always helpful.
Even if this map is unfixable it is still giving me some experience with map making.
I'm mostly doing this for fun, I will provide updats and downloads as I continue to work on it.
Cheers.
Hello, everyone. I've challenged myself to get familiar with the hammer editing tool and hopefully make some (good) maps along the way. Since I haven't been working too long I thought I would (try) and fix up a map that isn't played and (hopefully) make it playable in a 6v6 setting. In order to fix up a map I need some input from the community to tell me why it doesn't work and to give me a possible solution.
Koth_waste.
Why is this map not played in 6v6?
What are some major flaws? (Sightlines, flanks, chokes, too easy to push/hold, spawncamping)
What are some minor flaws? (Glitches, hiding spots, clipping issues)
What is a possible solution for them?
Providing pictures is always helpful.
Even if this map is unfixable it is still giving me some experience with map making.
I'm mostly doing this for fun, I will provide updats and downloads as I continue to work on it.
Cheers.
When was waste last played?
When was waste last played?
PacifistWhen was waste last played?
Personally I've only ever seen it played in UGC highlander.
[quote=Pacifist]When was waste last played?[/quote]
Personally I've only ever seen it played in UGC highlander.
Was waste ever played in 6v6? Regardless I think the map is boring as hell
Was waste ever played in 6v6? Regardless I think the map is boring as hell
A forward hold on Waste was literally spawn camping.
A forward hold on Waste was literally spawn camping.
AllealWas waste ever played in 6v6? Regardless I think the map is boring as hell
I remember a CP_waste, but not a koth_waste. I enjoyed it, then again I love freight and Yukon too.
[quote=Alleal]Was waste ever played in 6v6? Regardless I think the map is boring as hell[/quote]
I remember a CP_waste, but not a koth_waste. I enjoyed it, then again I love freight and Yukon too.
I like Waste's mid, but it's kind of imba against scouts. Not much props and just flat ground. Other than that it's fine to me. It's the rest of the map I don't like, but that's the CP version. 2nd point is terrible.
I like Waste's mid, but it's [b]kind of[/b] imba against scouts. Not much props and just flat ground. Other than that it's fine to me. It's the rest of the map I don't like, but that's the CP version. 2nd point is terrible.
The water under mid allows a soldier to do a mega rocket jump, which leaves you vulnerable from pretty much anywhere.
The water under mid allows a soldier to do a mega rocket jump, which leaves you vulnerable from pretty much anywhere.
*UPDATE*
Just a little peek of what I'm doing with the map.
http://i.imgur.com/GdjIuaS.jpg (small change to this entrance(wider))
http://i.imgur.com/7pPRvCG.jpg (scrapped the spawn room and made it into an extension of the map, added a small health kit)
http://i.imgur.com/FpcDXvq.jpg (you can go up and down the pipe as you please(with rockets or boston basher))
http://i.imgur.com/hS9cmjI.jpg (New spawn room will be here, haven't added the shutter doors yet)
http://i.imgur.com/xd1LtdX.jpg (changed this entrance a bit(wider) and the second exit/entrance to spawn is down that hallway)
http://i.imgur.com/jiWI93N.jpg (spawn room, bad lighting, shutter doors will be added to the left and right)
http://i.imgur.com/GQ9nAQA.jpg (you can see under through these grates in the spawn, same on the opposite end)
a few other minor changes but not worth taking a pic.
Edit: There's no water anymore
[b]*UPDATE*[/b]
Just a little peek of what I'm doing with the map.
http://i.imgur.com/GdjIuaS.jpg (small change to this entrance(wider))
http://i.imgur.com/7pPRvCG.jpg (scrapped the spawn room and made it into an extension of the map, added a small health kit)
http://i.imgur.com/FpcDXvq.jpg (you can go up and down the pipe as you please(with rockets or boston basher))
http://i.imgur.com/hS9cmjI.jpg (New spawn room will be here, haven't added the shutter doors yet)
http://i.imgur.com/xd1LtdX.jpg (changed this entrance a bit(wider) and the second exit/entrance to spawn is down that hallway)
http://i.imgur.com/jiWI93N.jpg (spawn room, bad lighting, shutter doors will be added to the left and right)
http://i.imgur.com/GQ9nAQA.jpg (you can see under through these grates in the spawn, same on the opposite end)
a few other minor changes but not worth taking a pic.
Edit: There's no water anymore
Cool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just wasting your time.
Cool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just wasting your time.
there's only 3 high ground areas on the map... 1 is just a crate, the other is almost completely blocked off by a piece of sheet metal, and the third is a small shelf sticking out of the wall.
there's only 3 high ground areas on the map... 1 is just a crate, the other is almost completely blocked off by a piece of sheet metal, and the third is a small shelf sticking out of the wall.
vhalinthere's only 3 high ground areas on the map... 1 is just a crate, the other is almost completely blocked off by a piece of sheet metal, and the third is a small shelf sticking out of the wall.
viaduct is just a hill and a cliff and a boardwalk :P
[quote=vhalin]there's only 3 high ground areas on the map... 1 is just a crate, the other is almost completely blocked off by a piece of sheet metal, and the third is a small shelf sticking out of the wall.[/quote]
viaduct is just a hill and a cliff and a boardwalk :P
atreidesCool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just wasting your time.
I don't think it's that bad a map. there's just a lot of stupid things that need to be fixed and worked on. This map on highlander was really fun and enjoyable (minus the spawn camps :P )
[quote=atreides]Cool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just wasting your time.[/quote]
I don't think it's that bad a map. there's just a lot of stupid things that need to be fixed and worked on. This map on highlander was really fun and enjoyable (minus the spawn camps :P )
atreidesCool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just wasting your time.
heh
[quote=atreides]Cool project, seems like a good way to get better with hammer, but if you're expecting this map to ever get played again you're just [i][u]wasting[/u][/i] your time.[/quote]
heh