Ever since I saw Lange's video seeing him code in an option to download STV demos straight from the stats page, that was cool and wanted to know if you were planning on implementing the same thing?
zooobAnd compact layout currently looks like this.
Please make this layout optional! The current one is much cleaner and more pleasing to the eye. If I'd like to use excel for logs I'd copy&paste the logs into excel in the first place. :P
That being said - the STV thingy Guyo suggested would be amazing.
Please make this layout optional! The current one is much cleaner and more pleasing to the eye. If I'd like to use excel for logs I'd copy&paste the logs into excel in the first place. :P
That being said - the STV thingy Guyo suggested would be amazing.
http://i.imgur.com/XtxuylJ.png
That shouldn't be possible, right?
That shouldn't be possible, right?
Possimpiblehttp://i.imgur.com/XtxuylJ.png
That shouldn't be possible, right?
Lots of ubersaws?
That shouldn't be possible, right?[/quote]
Lots of ubersaws?
zoob, god i hate that new look https://dl.dropboxusercontent.com/u/1586689/logs/compact_2101.png
it looks to similar to sizzling stats and not eye friendly. please make that optional
it looks to similar to sizzling stats and not eye friendly. please make that optional
I think you should give median time to build uber and median time before using as well so one weird life doesnt skew the results
Stark will touch himself to anything with the word "median" in it.
Need some clarification on the "Avg time before healing", does it only count from when you spawn until you heal the first time or does that also count every time in a teamfight or something that you're not healing anyone?
KanecoNeed some clarification on the "Avg time before healing", does it only count from when you spawn until you heal the first time or does that also count every time in a teamfight or something that you're not healing anyone?
Check the spec for logs.tf that was implemented by AnAkIn (tftrue) and F2 for your answer: https://github.com/zooob/logstf-spec/tree/master
It's the time until first heal after spawn
Check the spec for logs.tf that was implemented by AnAkIn (tftrue) and F2 for your answer: https://github.com/zooob/logstf-spec/tree/master
It's the time until first heal after spawn
I think it would be cool if your could view specific users win-rates, based on all the logs they are in.
There has been a lot of work on new features lately, but it's probably better to slow down a bit and finally fix some of the ancient parser bugs before continuing. These are currently WIP:
- Fix pauses increasing lengths of matches
- Fix tournament mode resets not being registered
- Fix disconnects/spectating not affecting playing times of players
- Use playing times of players for "per minute" calculations instead of match time
- Fix scoring for AD/Payload maps and halftimes
- Detect doubling of stats when 2 plugins are active
If there are other bugs that should be fixed, post them here or PM.
[list]
[*] Fix pauses increasing lengths of matches
[*] Fix tournament mode resets not being registered
[*] Fix disconnects/spectating not affecting playing times of players
[*] Use playing times of players for "per minute" calculations instead of match time
[*] Fix scoring for AD/Payload maps and halftimes
[*] Detect doubling of stats when 2 plugins are active
[/list]
If there are other bugs that should be fixed, post them here or PM.
Would it be possible to integrate an Damage/DamageTaken-ratio? I think that it'd be pretty interesting and an useful addition.
Lots of work done on the new update.. meanwhile, have some stats:
[img]http://logs.tf/static/stuff/chart-apr-2014-1.png[/img]
[img]http://logs.tf/static/stuff/chart-apr-2014-2.png[/img]
http://logs.tf/static/stuff/chart-newplayers-mar-2014.png
Rate of new players trying out some form of competitive TF2 has been accelerating slightly over last 6 months. Assuming current rate of ~3500 players / month, there will be over 40,000 new players in 2014. For scale, about 2000 players participated in ETF2L Season 17.
Rate of new players trying out some form of competitive TF2 has been accelerating slightly over last 6 months. Assuming current rate of ~3500 players / month, there will be over 40,000 new players in 2014. For scale, about 2000 players participated in ETF2L Season 17.
Hey!
Can you take a look at turbine logs? Uploading the whole log manually (e.g. http://logs.tf/268751?highlight=76561198004728744 ) works just fine, but the autouploader gives an error: Error: Log has no valid rounds (at least one needed)
Here's an example log http://pastebin.com/ZLtNcVxR that results in said error.
Would love it if you could take a look at it!
Can you take a look at turbine logs? Uploading the whole log manually (e.g. http://logs.tf/268751?highlight=76561198004728744 ) works just fine, but the autouploader gives an error: Error: Log has no valid rounds (at least one needed)
Here's an example log http://pastebin.com/ZLtNcVxR that results in said error.
Would love it if you could take a look at it!
Ash_Can you take a look at turbine logs?
This is due to a bug in the LogsTF plugin. I have just released a new version that fixes the issue. Please download it and get back to me if you still experience the problem.
This is due to a bug in the LogsTF plugin. I have just released a new version that fixes the issue. Please [url=http://sourcemod.krus.dk/logstf.zip]download it[/url] and get back to me if you still experience the problem.
Player counts, updated.
http://dl.dropboxusercontent.com/u/1586689/logs/chart-may-2014.png
[img]http://dl.dropboxusercontent.com/u/1586689/logs/chart-may-2014.png[/img]
zooobPlayer counts, updated.
http://dl.dropboxusercontent.com/u/1586689/logs/chart-may-2014.png
That is sick. So, basically, there are around 21,000 unique users of logs.tf? And maybe reduce that a bit for alts. That is nuts. Do you have more graphs of this stuff? Especially broken down by region?
As for the second graph, is that new uniques per month? i.e. there were around 4000 new players in the month of May?
Man, I'd love to see graphs like these for Sizzling too.
[img]http://dl.dropboxusercontent.com/u/1586689/logs/chart-may-2014.png[/img][/quote]
That is sick. So, basically, there are around 21,000 unique users of logs.tf? And maybe reduce that a bit for alts. That is nuts. Do you have more graphs of this stuff? Especially broken down by region?
As for the second graph, is that new uniques per month? i.e. there were around 4000 new players in the month of May?
Man, I'd love to see graphs like these for Sizzling too.
manaThat is sick. So, basically, there are around 21,000 unique users of logs.tf? And maybe reduce that a bit for alts. That is nuts. Do you have more graphs of this stuff? Especially broken down by region?
Around 21,000 unique accounts that played in at least one match (log) in May. I could make more graphs if there are some good ideas.
Determining regions of players is pretty much impossible, sadly. 61% of visitors are from Europe and 33% from Americas.
manaAs for the second graph, is that new uniques per month? i.e. there were around 4000 new players in the month of May?
Yes, around 4000 unique accounts that have never played in a match before.
Around 21,000 unique accounts that played in at least one match (log) in May. I could make more graphs if there are some good ideas.
Determining regions of players is pretty much impossible, sadly. 61% of visitors are from Europe and 33% from Americas.
[quote=mana]As for the second graph, is that new uniques per month? i.e. there were around 4000 new players in the month of May?[/quote]
Yes, around 4000 unique accounts that have never played in a match before.
June player stats. Highlander Open and ESEA finals giving a nice boost?
http://dl.dropboxusercontent.com/u/1586689/logs/chart-june-2014.png
[img]http://dl.dropboxusercontent.com/u/1586689/logs/chart-june-2014.png[/img]
[img]http://dl.dropboxusercontent.com/u/1586689/logs/chart-july-2014.png[/img]
Also..
Update is Coming
any chance of graphs with a higher entry requirement than 1 game in a month? I'm not sure of what benchmark to set, but it'd be cool to see how many 'regular' players there are