AnonTrolincould i get the most recent download link please? i'm interested in trying this hud out and can't figure out which one is a full download.
Here it is, mate!
[quote=AnonTrolin]could i get the most recent download link please? i'm interested in trying this hud out and can't figure out which one is a full download.[/quote]
[url=http://www.mediafire.com/download/db1max7q8msknxa/Hudas+Iscariote+-+Fix.rar]Here[/url] it is, mate!
Hey, I just started using your HUD. There is a small bug where the ammo or health stays orange after respawn if you die with orange-level health/ammo. The only to fix that is to lose ammo/health to orange level and bring it back up to full (and then it turns white). This only happens very few times, so I don't know the exact steps to replicate this behaviour, but if I do manage to get the exact steps, I'll add it here. But, meanwhile, do you think you can fix it?
Thanks! And this HUD looks great!
Hey, I just started using your HUD. There is a small bug where the ammo or health stays orange after respawn if you die with orange-level health/ammo. The only to fix that is to lose ammo/health to orange level and bring it back up to full (and then it turns white). This only happens very few times, so I don't know the exact steps to replicate this behaviour, but if I do manage to get the exact steps, I'll add it here. But, meanwhile, do you think you can fix it?
Thanks! And this HUD looks great!
A-R-Hey, I just started using your HUD. There is a small bug where the ammo or health stays orange after respawn if you die with orange-level health/ammo. The only to fix that is to lose ammo/health to orange level and bring it back up to full (and then it turns white). This only happens very few times, so I don't know the exact steps to replicate this behaviour, but if I do manage to get the exact steps, I'll add it here. But, meanwhile, do you think you can fix it?
Thanks! And this HUD looks great!
I think this is an issue most custom huds have. It happens to mine quite often. I don't think there's any real fix to this other than to just wait it out.
[quote=A-R-]Hey, I just started using your HUD. There is a small bug where the ammo or health stays orange after respawn if you die with orange-level health/ammo. The only to fix that is to lose ammo/health to orange level and bring it back up to full (and then it turns white). This only happens very few times, so I don't know the exact steps to replicate this behaviour, but if I do manage to get the exact steps, I'll add it here. But, meanwhile, do you think you can fix it?
Thanks! And this HUD looks great![/quote]
I think this is an issue most custom huds have. It happens to mine quite often. I don't think there's any real fix to this other than to just wait it out.
many many thanks for the hud!
helps out a LOT in tf2 4 me <3
keep it up guyz, i hope this shiz will be famous some day
many many thanks for the hud!
helps out a LOT in tf2 4 me <3
keep it up guyz, i hope this shiz will be famous some day
I can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys
I can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys
SailsI can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys
I don't use this hud, but the default command to enable is "closecaption 1". There are some files needed for this to work, I'm assuming it's alredy on the hud. If it's not, a quick google search for clovervidia's close captions should guide you in the right way.
[quote=Sails]I can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys[/quote]
I don't use this hud, but the default command to enable is "closecaption 1". There are some files needed for this to work, I'm assuming it's alredy on the hud. If it's not, a quick google search for clovervidia's close captions should guide you in the right way.
I made a health cross version of Hudas if anyone is interested:
http://i.imgur.com/667gGi7.jpg
I made a health cross version of Hudas if anyone is interested: [img]http://i.imgur.com/667gGi7.jpg[/img]
This may just be my problem, but for some reason TF2 won't update properly for me (not the HUD's fault) but I can only go on the training mode, and I don't see any button to start up a training server. Do you think that you could add this at some point? -Highness
This may just be my problem, but for some reason TF2 won't update properly for me (not the HUD's fault) but I can only go on the training mode, and I don't see any button to start up a training server. Do you think that you could add this at some point? -Highness
The hud works fine in game put the top section of the screen where it ussualy says hudas iscariote has the no texture symbol. Im on a mac and used a bad rar opener but something you might want to look in to. I love the hud and think you should stick with it! it looks great
file:///Users/daniel/Library/Application%20Support/Steam/userdata/133129492/760/remote/440/screenshots/2014-02-20_00001.jpg
The hud works fine in game put the top section of the screen where it ussualy says hudas iscariote has the no texture symbol. Im on a mac and used a bad rar opener but something you might want to look in to. I love the hud and think you should stick with it! it looks great[img]file:///Users/daniel/Library/Application%20Support/Steam/userdata/133129492/760/remote/440/screenshots/2014-02-20_00001.jpg[/img]
Did Quartz stop updating the HUD?
Did Quartz stop updating the HUD?
Paragon_1Did Quartz stop updating the HUD?
Well...
[quote=Paragon_1]Did Quartz stop updating the HUD?[/quote]
[url=http://etf2l.org/forum/huds/topic-26048/page-6/#post-478108]Well...[/url]
Hey guys. Great HUD!
I was wondering, with the Community HUD, you can see the health bar visual indication like this: http://puu.sh/7gAD6/df658091a9.jpg
Can someone tell me how I could achieve this?
Hey guys. Great HUD!
I was wondering, with the Community HUD, you can see the health bar visual indication like this: http://puu.sh/7gAD6/df658091a9.jpg
Can someone tell me how I could achieve this?
Small fix i did, now Collectors items are colored Red instead of Green
Download Link
Small fix i did, now Collectors items are colored Red instead of Green
[url=http://www.mediafire.com/download/c9nykw2lh9nv1ov/HUD_Fix.rar]Download Link[/url]
SailsI can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys
closecaption 1 in console
[quote=Sails]I can't seem to get the status of the medic being hurt, dispenser going up, etc.
http://i.imgur.com/HnXwiZe.jpg
It's over by the ammo status.
A better image on what I'm looking for.
http://i.imgur.com/wEcNEFf.png
Please tell me if this is in later version of the HUD or has to be enabled.
Thank you very much you guys[/quote]
closecaption 1 in console
popcorpSmall fix i did, now Collectors items are colored Red instead of Green
Download Link
Thanks, I haven't any item of that quality, so I didn't know about this little bug.
Added to official version.
[quote=popcorp]Small fix i did, now Collectors items are colored Red instead of Green
[url=http://www.mediafire.com/download/c9nykw2lh9nv1ov/HUD_Fix.rar]Download Link[/url][/quote]
Thanks, I haven't any item of that quality, so I didn't know about this little bug.
Added to [url=http://www.mediafire.com/download/db1max7q8msknxa/Hudas+Iscariote+-+Fix.rar]official version[/url].
Hello! After being an avid user of the hud for many moons :P i have decided to get one with larger font, easier on the eyes. I found doodle hud and really liked it, but noticed my closed captions do not work on that hud. My question is where do i put what file/command to allow them to run. Kepp up the good work with the hud though :).
Hello! After being an avid user of the hud for many moons :P i have decided to get one with larger font, easier on the eyes. I found doodle hud and really liked it, but noticed my closed captions do not work on that hud. My question is where do i put what file/command to allow them to run. Kepp up the good work with the hud though :).
This hud looks awesome, and you guys are great for fixing everything. But if someone can collect all the fixes together with the hud and make just 1 file, it'd be a lot easier for anyone looking to download this hud.
This hud looks awesome, and you guys are great for fixing everything. But if someone can collect all the fixes together with the hud and make just 1 file, it'd be a lot easier for anyone looking to download this hud.
thanksmateThis hud looks awesome, and you guys are great for fixing everything. But if someone can collect all the fixes together with the hud and make just 1 file, it'd be a lot easier for anyone looking to download this hud.
cirlopopcorpSmall fix i did, now Collectors items are colored Red instead of Green
Download Link
Thanks, I haven't any item of that quality, so I didn't know about this little bug.
Added to official version.
That's the one file you wanted!
[quote=thanksmate]This hud looks awesome, and you guys are great for fixing everything. But if someone can collect all the fixes together with the hud and make just 1 file, it'd be a lot easier for anyone looking to download this hud.[/quote]
[quote=cirlo][quote=popcorp]Small fix i did, now Collectors items are colored Red instead of Green
[url=http://www.mediafire.com/download/c9nykw2lh9nv1ov/HUD_Fix.rar]Download Link[/url][/quote]
Thanks, I haven't any item of that quality, so I didn't know about this little bug.
Added to [url=http://www.mediafire.com/download/db1max7q8msknxa/Hudas+Iscariote+-+Fix.rar]official version[/url].[/quote]
That's the one file you wanted!
The official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?
The official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?
WhittakerThe official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?
just making sure, you're talking about the link that cirlo posted a couple days ago right? if so, it should load right up unless you have problems with mediafire
[quote=Whittaker]The official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?[/quote]
just making sure, you're talking about the link that cirlo posted a couple days ago right? if so, it should load right up unless you have problems with mediafire
AttakinBlakJakkWhittakerThe official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?
just making sure, you're talking about the link that cirlo posted a couple days ago right? if so, it should load right up unless you have problems with mediafire
I tried it again today and it worked, which I am glad for despite the fact that I still don't know what the problem was, so in a few hours I will post my suggestions, because I've run into dozens of HUDs so far looking for the best and I highly doubt the HUD creator wouldn't want the best of what the competition has to offer in his product. See you soon.
[quote=AttakinBlakJakk][quote=Whittaker]The official link you last gave isn't not working for me... I wait a couple of minutes for it to load but it says the webpage is not available in the end. I have a few improving ideas but I wouldn't want to post them until I check the actual HUD and notice wether they have or have not been implemented. Any soldutions for the link?[/quote]
just making sure, you're talking about the link that cirlo posted a couple days ago right? if so, it should load right up unless you have problems with mediafire[/quote]
I tried it again today and it worked, which I am glad for despite the fact that I still don't know what the problem was, so in a few hours I will post my suggestions, because I've run into dozens of HUDs so far looking for the best and I highly doubt the HUD creator wouldn't want the best of what the competition has to offer in his product. See you soon.
So after a more thorough inspection I've come to the conclusion that this HUD has suffered severe hardwork and passion. The effort is quite visible and results promising. However as this is not my first HUD to enjoy I would still have a few points to make, some inspired from other HUDs, some of a more personal preference.
Suggestions:
-add the option to press [E] button or the button of choice when entering a server to close the intro menu (inspired) ;
-add more TF2 related backgrounds to be shown at the game's main menu, as the original background made of geometric shapes, while appealing, gets monotonous after a while (inspired) ;
-if possible change the overall font of the Loading window when loging to a server, the options window, the chat window and all Valve related windows to a more pleasant one, less pixelated than we all know it is (inspired - I've not yet seen this in a HUD yet but I have seen it as a mod so while I am not sure wether it's possible to implement, I had to mention it in the hopes that it is) ;
Preferences ( here I included ideeas that would improve my performance in-game and possibly others, but this is not necessarely something to add to the original HUD, however I would more than gladly accept any directions on how to make those changes since I am not an expert in this domain, I am more of a visual artist than a programmer ) :
- set the health bar and ammo bar apart a little and upper just a bit (inspired) ;
- increase the size of the numbers used in the HUD (inspired) ;
- change the font of the health and ammo boxes to a slightly thinner one (personal - which means I just want a few tips on how to do this because I don't know wether all of the users of this HUD would agree) ;
- change the original orange colour on low health and ammo values to a more redish one (personal) ;
- place the blue color from UberCharge to the incomplete charge and set a darker blue on the full charge number (personal) ;
- make the black rectangles behind the all the numbers displayed in the HUD during gameplay - like health and ammo - to be transparent in the purpose of increasing perspective and letting the player see more - ;
- separate the labels from the metters - like the bow, hype, ball, sticky charge - and place them on top with a bright white color to be visible ;
-include a label for the Jarate and Sticky;
That would be the ideas I had on my first impression of the HUD, I really want to thank the creators and Cirlo for keeping it alive today. Your work is trully honorable. I wish to apologise for eventual mistakes and if I have posted any inconvinient ideeas that some of you might not like, I will mention again that those are just things I would change for myself and I was looking for directions on how to do it, not asking the maker to implement them to the original piece. Again guys I really apreciate your work I wish you the best of luck on the future!
P.S: I apologise in advance if I offended anyone reading this post. I apologise if I sounded too pretentious with all these ideeas, it was certainly not my intention. My only reason for writing this was to share an opinion on an otherwise great piece of work in the purpose of improving it even more ( in my opinion ). I thank you again for reading this and I hope you can help me with my personal changes and the general ones for all the users.
So after a more thorough inspection I've come to the conclusion that this HUD has suffered severe hardwork and passion. The effort is quite visible and results promising. However as this is not my first HUD to enjoy I would still have a few points to make, some inspired from other HUDs, some of a more personal preference.
Suggestions:
-add the option to press [E] button or the button of choice when entering a server to close the intro menu (inspired) ;
-add more TF2 related backgrounds to be shown at the game's main menu, as the original background made of geometric shapes, while appealing, gets monotonous after a while (inspired) ;
-if possible change the overall font of the Loading window when loging to a server, the options window, the chat window and all Valve related windows to a more pleasant one, less pixelated than we all know it is (inspired - I've not yet seen this in a HUD yet but I have seen it as a mod so while I am not sure wether it's possible to implement, I had to mention it in the hopes that it is) ;
Preferences ( here I included ideeas that would improve my performance in-game and possibly others, but this is not necessarely something to add to the original HUD, however I would more than gladly accept any directions on how to make those changes since I am not an expert in this domain, I am more of a visual artist than a programmer ) :
- set the health bar and ammo bar apart a little and upper just a bit (inspired) ;
- increase the size of the numbers used in the HUD (inspired) ;
- change the font of the health and ammo boxes to a slightly thinner one (personal - which means I just want a few tips on how to do this because I don't know wether all of the users of this HUD would agree) ;
- change the original orange colour on low health and ammo values to a more redish one (personal) ;
- place the blue color from UberCharge to the incomplete charge and set a darker blue on the full charge number (personal) ;
- make the black rectangles behind the all the numbers displayed in the HUD during gameplay - like health and ammo - to be transparent in the purpose of increasing perspective and letting the player see more - ;
- separate the labels from the metters - like the bow, hype, ball, sticky charge - and place them on top with a bright white color to be visible ;
-include a label for the Jarate and Sticky;
That would be the ideas I had on my first impression of the HUD, I really want to thank the creators and Cirlo for keeping it alive today. Your work is trully honorable. I wish to apologise for eventual mistakes and if I have posted any inconvinient ideeas that some of you might not like, I will mention again that those are just things I would change for myself and I was looking for directions on how to do it, not asking the maker to implement them to the original piece. Again guys I really apreciate your work I wish you the best of luck on the future!
P.S: I apologise in advance if I offended anyone reading this post. I apologise if I sounded too pretentious with all these ideeas, it was certainly not my intention. My only reason for writing this was to share an opinion on an otherwise great piece of work in the purpose of improving it even more ( in my opinion ). I thank you again for reading this and I hope you can help me with my personal changes and the general ones for all the users.
Whittaker- make the black rectangles behind the all the numbers displayed in the HUD during gameplay - like health and ammo - to be transparent in the purpose of increasing perspective and letting the player see more -
i want transparent health and ammo boxes too!
anyone know if this is possible?
if it is, how?
[quote=Whittaker]
- make the black rectangles behind the all the numbers displayed in the HUD during gameplay - like health and ammo - to be transparent in the purpose of increasing perspective and letting the player see more - [/quote]
i want transparent health and ammo boxes too!
anyone know if this is possible?
if it is, how?
Any idea why the pings are not showing on the scoreboard?
Any idea why the pings are not showing on the scoreboard?
Hey, kickass hud, man.
I do have a question, though;
Y'know how in the default hud, there's a box that shows what you were killed with during the killcam zoomin? Like, "This person is carrying [weapon]" Is there a way to enable this for Iscariote, even if it isn't themed? Or does the killcam weapon box thing crash the game when manually put in the hud?
Not really a big deal, but I like to see what I was killed with.
Thanks!
Hey, kickass hud, man.
I do have a question, though;
Y'know how in the default hud, there's a box that shows what you were killed with during the killcam zoomin? Like, "This person is carrying [weapon]" Is there a way to enable this for Iscariote, even if it isn't themed? Or does the killcam weapon box thing crash the game when manually put in the hud?
Not really a big deal, but I like to see what I was killed with.
Thanks!
aslypancake-snip-
Put the resource folder from this file into your hud folder and overwrite it. Didn't try it yet, you could be the first tester! :p
Link: Download (Mediafire)
[quote=aslypancake]-snip-[/quote]
Put the resource folder from this file into your hud folder and overwrite it. Didn't try it yet, you could be the first tester! :p
Link: [url=https://www.mediafire.com/?iifs171wkwdr8yb]Download (Mediafire)[/url]
redd0taslypancake-snip-
Put the resource folder from this file into your hud folder and overwrite it. Didn't try it yet, you could be the first tester! :p
Link: Download (Mediafire)
Works perfectly! Thanks a bunch!
[quote=redd0t][quote=aslypancake]-snip-[/quote]
Put the resource folder from this file into your hud folder and overwrite it. Didn't try it yet, you could be the first tester! :p
Link: [url=https://www.mediafire.com/?iifs171wkwdr8yb]Download (Mediafire)[/url][/quote]
Works perfectly! Thanks a bunch!
I'm proud to annunce the opening of HUDas Iscariote website!
Thanks to kinevo gaming, particulary to Sheller
I'm proud to annunce the opening of HUDas Iscariote [url=http://hudas.kinevonetwork.com/]website[/url]!
Thanks to kinevo gaming, particulary to [url=http://steamcommunity.com/id/ShellerKVG/]Sheller[/url]
Hi, i just managed to collect 200 Market Gardeners; and using the HUD, I was a bit disappointed. The Collector's quality text appears green, and the panel at the back of the item is grey, not red. If you intend to fix this, please provide me with the link in my steam account: 'drwhut' Thank you.
Hi, i just managed to collect 200 Market Gardeners; and using the HUD, I was a bit disappointed. The Collector's quality text appears green, and the panel at the back of the item is grey, not red. If you intend to fix this, please provide me with the link in my steam account: 'drwhut' Thank you.