Upvote Upvoted 28 Downvote Downvoted
1 ⋅⋅ 3 4 5 6 7 8 9 ⋅⋅ 40
MAJOR TF2 update for 6/18/14 (6/19/14, Love & War)
151
#151
0 Frags +

http://forums.steampowered.com/forums/showthread.php?t=3244077
#8-#9
good grief

http://forums.steampowered.com/forums/showthread.php?t=3244077
#8-#9
good grief
152
#152
4 Frags +

https://imgur.com/C8FMV3t.jpg

anyone else getting this when they fire rockets instead of the black smolder ?

[img]https://imgur.com/C8FMV3t.jpg[/img]
anyone else getting this when they fire rockets instead of the black smolder ?
153
#153
6 Frags +
RadmanNot enough AoE damage to discourage deathballing...?

50 dmg per sticky is still 400 dmg on a full clip. deathballs aren't hard to hit w stickies. stickies hit multiple players.

[quote=Radman]
Not enough AoE damage to discourage deathballing...?[/quote]

50 dmg per sticky is still 400 dmg on a full clip. deathballs aren't hard to hit w stickies. stickies hit multiple players.
154
#154
-14 Frags +

omg this gives me so many ideas for lineups. Imo, while it's a pretty big blow to demo, maybe it opens up for a universal utility class in a competitive setting? If this is here to stay, there's no reason not to run pyro or something. I've been waiting for a big change to urge people to try new lineups, it's a discouraging nerf to a lot of people but it could open the doors to a lot of new players trying new team comps that might make the game a lot more interesting. Mixed with a shorter game time, TF2 could get uber competitive.

inb4 the open lords in this thread call me dumb for suggesting new things

Show Content
most of you are fucking idiots btw
omg this gives me so many ideas for lineups. Imo, while it's a pretty big blow to demo, maybe it opens up for a universal utility class in a competitive setting? If this is here to stay, there's no reason not to run pyro or something. I've been waiting for a big change to urge people to try new lineups, it's a discouraging nerf to a lot of people but it could open the doors to a lot of new players trying new team comps that might make the game a lot more interesting. Mixed with a shorter game time, TF2 could get uber competitive.

inb4 the open lords in this thread call me dumb for suggesting new things
[spoiler]most of you are fucking idiots btw[/spoiler]
155
#155
11 Frags +

The parachute works with the market gardner O_O

The parachute works with the market gardner O_O
156
#156
24 Frags +

Oh my god I don't have a cup big enough for all these delicious tears

Oh my god I don't have a cup big enough for all these delicious tears
157
#157
13 Frags +

scot res new meta, sticks always at full damage

scot res new meta, sticks always at full damage
158
#158
-29 Frags +

lol, they can nerf demo all they want but stickies are still really good and you'd be dumb to not run a demo so you can have a pyro for mid.

btw you're really dumb.

lol, they can nerf demo all they want but stickies are still really good and you'd be dumb to not run a demo so you can have a pyro for mid.

btw you're really dumb.
159
#159
11 Frags +

in other news, you actually reload a rocket now when you reload a non-stock rocket launcher

http://i.imgur.com/e1tfYsm.jpg

in other news, you actually reload a rocket now when you reload a non-stock rocket launcher

[img]http://i.imgur.com/e1tfYsm.jpg[/img]
160
#160
35 Frags +

never close tf2 ever

never close tf2 ever
161
#161
27 Frags +

2 scout 2 solly 1 med 1 sniper incoming

2 scout 2 solly 1 med 1 sniper incoming
162
#162
-11 Frags +
GTSBYbl4nkIf someone can actually explain why this is a bad change to me, then I'll change my mind.if for no other reason, you can't drop a medic with a kritz sticky* now

so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.

[quote=GTSBY][quote=bl4nk]If someone can actually explain why this is a bad change to me, then I'll change my mind.[/quote]
if for no other reason, you can't drop a medic with a kritz sticky* now[/quote]

so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.
163
#163
4 Frags +
marmadukeGRYLLS
50 dmg per sticky is still 400 dmg on a full clip. deathballs aren't hard to hit w stickies.

True but dps output decreases significantly (I don't think this is a point of argument), and as a result, since the heals per second a medic puts out are unchanged, we are left with an objectively weaker weapon which is one step closer to being out-healed.

[quote=marmadukeGRYLLS]

50 dmg per sticky is still 400 dmg on a full clip. deathballs aren't hard to hit w stickies. [/quote]

True but dps output decreases significantly (I don't think this is a point of argument), and as a result, since the heals per second a medic puts out are unchanged, we are left with an objectively weaker weapon which is one step closer to being out-healed.
164
#164
26 Frags +

Devil's Advocate here...

In HL, at least, demo and hwg are considered the "power classes." Losing one of them is a bigger deal than say your soldier or scout. Maybe this is a class balance update, meant to spread out the distribution of importance amongst the classes. We've become accustomed to the paradigm of not all classes being created equal, when that's not the guiding philosophy at the game's heart.

If you've been playing since launch, you have to understand that Valve has always been making dramatic changes like these, and they take their time before they do. We get upset, we adapt, we move on.

Devil's Advocate here...

In HL, at least, demo and hwg are considered the "power classes." Losing one of them is a bigger deal than say your soldier or scout. Maybe this is a class balance update, meant to spread out the distribution of importance amongst the classes. We've become accustomed to the paradigm of not all classes being created equal, when that's not the guiding philosophy at the game's heart.

If you've been playing since launch, you have to understand that Valve has always been making dramatic changes like these, and they take their time before they do. We get upset, we adapt, we move on.
165
#165
14 Frags +
bl4nkGTSBYbl4nkIf someone can actually explain why this is a bad change to me, then I'll change my mind.if for no other reason, you can't drop a medic with a kritz sticky* now
so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.

if you whiff a sticky, doesn't that do 0 dmg, by definition

[quote=bl4nk][quote=GTSBY][quote=bl4nk]If someone can actually explain why this is a bad change to me, then I'll change my mind.[/quote]
if for no other reason, you can't drop a medic with a kritz sticky* now[/quote]

so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.[/quote]

if you whiff a sticky, doesn't that do 0 dmg, by definition
166
#166
25 Frags +

this is depressing

this is depressing
167
#167
8 Frags +

Has anyone scrimmed at all with the new sticky nerf?

Has anyone scrimmed at all with the new sticky nerf?
168
#168
cp_granary_pro
3 Frags +
GTSBYbl4nkGTSBYbl4nkIf someone can actually explain why this is a bad change to me, then I'll change my mind.if for no other reason, you can't drop a medic with a kritz sticky* now
so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.

if you whiff a sticky, doesn't that do 0 dmg, by definition

does about 22 damage min now

[quote=GTSBY][quote=bl4nk][quote=GTSBY][quote=bl4nk]If someone can actually explain why this is a bad change to me, then I'll change my mind.[/quote]
if for no other reason, you can't drop a medic with a kritz sticky* now[/quote]

so if you really whiff a krit sticky, you should be rewarded with 150+ dmg? in that case, a whiffed krit rocket should also do at least 150dmg. i mean the gun has half the ammo of stickies.[/quote]

if you whiff a sticky, doesn't that do 0 dmg, by definition[/quote]

does about 22 damage min now
169
#169
-6 Frags +

in other news TOTH hat is in game! Also fat engy is best shit i have ever seen

in other news TOTH hat is in game! Also fat engy is best shit i have ever seen
170
#170
-8 Frags +

Tip of the Hats hat added! That's great news!

edit: ninja'd

Tip of the Hats hat added! That's great news!



edit: ninja'd
171
#171
10 Frags +

isn't the open finals tonight?

isn't the open finals tonight?
172
#172
-6 Frags +

Isn't it going to be EU fortress now? Demos won't be the heavy damage deals with stickiesand they won't be the main damage dealers. as much. So that means Soldiers will have to work with demos on pushes.

Isn't it going to be EU fortress now? Demos won't be the heavy damage deals with stickiesand they won't be the main damage dealers. as much. So that means Soldiers will have to work with demos on pushes.
173
#173
13 Frags +

https://www.youtube.com/watch?v=35xh20-a4LA

[youtube]https://www.youtube.com/watch?v=35xh20-a4LA[/youtube]
174
#174
-4 Frags +

haha, the heavy meta is in full force boys.

haha, the heavy meta is in full force boys.
175
#175
29 Frags +

7 v 7 we have to run 2 demos now ):

7 v 7 we have to run 2 demos now ):
176
#176
3 Frags +

We need the demoman back :(

We need the demoman back :(
177
#177
0 Frags +

holy fuck
back scatter: minicrits targets when fired at their back and at close range
????

holy fuck
back scatter: minicrits targets when fired at their back and [b]at close range[/b]
????
178
#178
6 Frags +

http://www.twitch.tv/extvesports
open grand finals

http://www.twitch.tv/extvesports
open grand finals
179
#179
25 Frags +

stickies nerfed before minisentries
??????????????????

stickies nerfed before minisentries
??????????????????
180
#180
13 Frags +
SovereignIsn't it going to be EU fortress now? Demos won't be the heavy damage deals with stickiesand they won't be the main damage dealers. as much. So that means Soldiers will have to work with demos on pushes.

Correct me if I'm wrong, but I believe EU TF2 centered around pocketing demos, so it'd be the opposite of what you said

barlowholy fuck
back scatter: minicrits targets when fired at their back and at close range
????

I believe it's, "minicrits targets when fired at there back at close range", not at there back or at close range. I could be wrong though

[quote=Sovereign]Isn't it going to be EU fortress now? Demos won't be the heavy damage deals with stickiesand they won't be the main damage dealers. as much. So that means Soldiers will have to work with demos on pushes.[/quote]
Correct me if I'm wrong, but I believe EU TF2 centered around pocketing demos, so it'd be the opposite of what you said [quote=barlow]holy fuck
back scatter: minicrits targets when fired at their back and [b]at close range[/b]
????[/quote]
I believe it's, "minicrits targets when fired at there back at close range", not at there back or at close range. I could be wrong though
1 ⋅⋅ 3 4 5 6 7 8 9 ⋅⋅ 40
This thread has been locked.