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Valve's Game
posted in News
Admirable
December 11, 2014

A seven year history shaped by warring ideas on what was best for the game season after season has brought us to the present day on the timeline of competitive Team Fortress 2 -- every protracted debate on unlocks, maps and team sizes has been a step on the journey so far.

The received wisdom of balance through whitelists and class limits goes largely unchallenged; if it ain’t broke, don’t fix it... right? However, in late 2014 persistent rumours of official ranked matchmaking have got us all thinking what exactly that might mean for current competitive formats...

What would Valve’s Game look like?

I certainly don’t have the answers, but it would seem counterproductive for the developers to ban the very weapons they wish to sell in the Mann Co. Store. So I would proffer a fairly safe assumption that whitelists would not feature in the official vision of competitive play. You will most likely have some preconceptions about which items are unsuited to competition. I mean even highlander, a game mode which prides itself on being all-inclusive, refuses to play with a few particularly unpopular weapons.

Fuck all that. Unfurrow that nerdbrow and resist the urge to theorycraft. We are here to bring you a bunch of unrestricted showmatches featuring a pool of Europe’s top players... actually just the ones that didn’t relinquish control of their bowels at the mention of the Quick-Fix or the Gunslinger.

The team size will be six and the current ETF2L class limits will apply -- you can have two of any class that begins with ‘S’ that isn't Australian. Why 6on6? Well, as anyone that plays MvM can tell you, six is the only team size officially endorsed by Valve’s matchmaking. Kappa. That and to maintain some level of familiarity. Baby steps.

Teams will be drafted by two captains and pitted against each other in best-of-three series, with team comms available as Twiggy & Admirable cover the whole thing on the back-to-back Sundays of December 14th and 21st at 21:00CET / 15:00EDT in a live TeamFortress.TV edutainment spectacular.

Want to see kaidus as the Loch-n-Load Demo Knight from hell? Or lick the tears from IPZIE’s face as his medic gets stunned and dropped courtesy of a moonshot from MGEMike’s Sandman and Baby Face’s Blaster combo? Tune in! Anything is possible in the season of goodwill...

Special thanks go to Buttnose for gathering the players and Salade au thon for the awesome art!

1
#1
huds.tf
27 Frags +

Can't wait to see a GRU Heavy/Powerjack Pyro/Gunslinger Engie on every mid. It's going to be a right laugh!

Can't wait to see a GRU Heavy/Powerjack Pyro/Gunslinger Engie on every mid. It's going to be a right laugh!
2
#2
eXtelevision
27 Frags +

I'm eXcited to see this showmatch. I hope that players approach it with an open mind and try to have fun. I don't know if this is the best solution for 6s and comp TF2, but its definitely worth a shot. Thanks for eXperimenting.

I'm eXcited to see this showmatch. I hope that players approach it with an open mind and try to have fun. I don't know if this is the best solution for 6s and comp TF2, but its definitely worth a shot. Thanks for eXperimenting.
3
#3
newbie.tf
17 Frags +

i have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?

i have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?
4
#4
9 Frags +

Just a first step, hopefully we can experiment further with simplified class limits like a universal 1 or 2 or dare I say no limit?! Disgusting filth :o

Just a first step, hopefully we can experiment further with simplified class limits like a universal 1 or 2 or dare I say no limit?! Disgusting filth :o
5
#5
2 Frags +
KevinIsPwni have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?

I think it will be taken seriously by the players and be good to watch.
As serious as you can expect from a doublemix :>

[quote=KevinIsPwn]i have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?[/quote]
I think it will be taken seriously by the players and be good to watch.
As serious as you can expect from a doublemix :>
6
#6
8 Frags +
KevinIsPwni have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?

it's kind of the point, if you squint hard enough? worst-case scenario, you now have something you can point at if/when talking to valve about community things. as in, "hey, we loosened up our rules like you wanted, and it's about as painful of an experience as we expected"

e: btw, there better be at least one engie rocking pomson/sc/gunslinger, that set-up is clownshoes

[quote=KevinIsPwn]i have my fingers crossed and i'm hopeful, but the odds of this being entertaining for anything more than the "wow this is stupid" factor are very, very low.

is that the point and i'm missing something?[/quote]
it's kind of the point, if you squint hard enough? worst-case scenario, you now have something you can point at if/when talking to valve about community things. as in, "hey, we loosened up our rules like you wanted, and it's about as painful of an experience as we expected"

e: btw, there better be at least one engie rocking pomson/sc/gunslinger, that set-up is clownshoes
7
#7
12 Frags +

22:50 - Buttnose: you want the roster so far?
22:50 - Admirable: sure
22:50 - Buttnose: bulle/huhy/kaidus/kaptain/mike/zappis/smzi/stark/zebbosai/zoob

22:50 - Buttnose: you want the roster so far?
22:50 - Admirable: sure
22:50 - Buttnose: bulle/huhy/kaidus/kaptain/mike/zappis/smzi/stark/zebbosai/zoob
8
#8
1 Frags +

Oh boy, these are going to be fun.

Oh boy, these are going to be fun.
9
#9
4 Frags +

sideshow pls

sideshow pls
10
#10
16 Frags +
six is the only team size officially endorsed by Valve’s matchmaking. Kappa.
[quote]six is the only team size officially endorsed by Valve’s matchmaking. Kappa.[/quote]
11
#11
8 Frags +

Do 6s players even know any unlocks? ;)

Just kidding, sounds like silly fun, looking forward to it!

Do 6s players even know any unlocks? ;)

Just kidding, sounds like silly fun, looking forward to it!
12
#12
1 Frags +

if you do more than one of these events it'd be cool to see one with only what are considered 'good/broken' unlocks allowed.

There's a lot of shite and I think the temptation to pick it may be too much

if you do more than one of these events it'd be cool to see one with only what are considered 'good/broken' unlocks allowed.

There's a lot of shite and I think the temptation to pick it may be too much
13
#13
1 Frags +

It will be silly but fun.

It will be silly but fun.
14
#14
4 Frags +

Gunslinger engineer with short circuit meta

Gunslinger engineer with short circuit meta
15
#15
whitelist.tf
2 Frags +

Next weekend somewhat more restricted matches whitelists banning broken weapons and taunts?!

I really hope the invited players actually own unlocks and haven't all crafted them to metal :P

Next weekend somewhat more restricted matches whitelists banning broken weapons and taunts?!

I really hope the invited players actually own unlocks and haven't all crafted them to metal :P
16
#16
5 Frags +

Don't forget enforcer spies.

And tide turner demomen.

And Fists of Steel heavies through traps.

And Vaccinator.

And everything else ;)

Don't forget enforcer spies.

And tide turner demomen.

And Fists of Steel heavies through traps.

And Vaccinator.

And everything else ;)
17
#17
1 Frags +

great initiative. if anything, hopefully valve takes a look and at least decides to balances the unlocks.

great initiative. if anything, hopefully valve takes a look and at least decides to balances the unlocks.
18
#18
7 Frags +

the buff banner + DH 152 damage rocket snipe med pick dream is real

the buff banner + DH 152 damage rocket snipe med pick dream is real
19
#19
1 Frags +

mini sentries everywhere

mini sentries everywhere
20
#20
6 Frags +
TwiggyAnd Vaccinator.

Perfectly legitimate in ESEA.

It's the Quick Fix you got to worry about.

EDIT: A prediction, there will be at least one game-breaking glitch discovered during these matches.

[quote=Twiggy]
And Vaccinator.
[/quote]

Perfectly legitimate in ESEA.

It's the Quick Fix you got to worry about.

EDIT: A prediction, there will be at least one game-breaking glitch discovered during these matches.
21
#21
whitelist.tf
5 Frags +
ArticleThe team size will be six and the current ETF2L class limits will apply - two of any class that begins with 'S'ETF2L RulesS19 6v6 Rules
Class limit 2, except for Medic, Heavy, Engineer, Sniper, Pyro and Demoman limited to 1

Which one is it?

[quote=Article]The team size will be six and the current ETF2L class limits will apply - two of any class that begins with 'S'[/quote]
[quote=ETF2L Rules][url=http://etf2l.org/rules/season-19-rules/#2]S19 6v6 Rules[/url]
Class limit 2, except for Medic, Heavy, Engineer, [u]Sniper[/u], Pyro and Demoman limited to 1[/quote]
Which one is it?
22
#22
4 Frags +

A casted doublemix? Please make sure the pre game bants gets in

A casted doublemix? Please make sure the pre game bants gets in
23
#23
3 Frags +

We ran vaccinator heavy a lot last season!

Viable. (Outside of the huge problem of slow buffs :[ )

We ran vaccinator heavy a lot last season!

Viable. (Outside of the huge problem of slow buffs :[ )
24
#24
2 Frags +

I'm certainly not trying to bash on this, but I really don't see the point (aside from entertainment value). It can take a season for a meta to grow around just a couple of unlocks. Playing a few double mixes with every weapon in the game will give 0 indication of how the game would actually be played over the course of season.

I'm certainly not trying to bash on this, but I really don't see the point (aside from entertainment value). It can take a season for a meta to grow around just a couple of unlocks. Playing a few double mixes with every weapon in the game will give 0 indication of how the game would actually be played over the course of season.
25
#25
5 Frags +

Sniper limit 1 m8s, sorry Admirable's parents couldn't afford for him to either go to school or be home-tutored by Mike's mum.

EDIT: I won't be playing but I think buttnose should! Just for arranging all the players and taking more time to organise this than anyone else despite not being involved.

reillyI'm certainly not trying to bash on this, but I really don't see the point (aside from entertainment value). It can take a season for a meta to grow around just a couple of unlocks. Playing a few double mixes with every weapon in the game will give 0 indication of how the game would actually be played over the course of season.

Baby steps isn't it. Nooobody wants to see an established league throw away their whitelist without some testing beforehand. We're just seeing if anything is blatantly horribly broken with normal tf2, and going from there.

Sniper limit 1 m8s, sorry Admirable's parents couldn't afford for him to either go to school or be home-tutored by Mike's mum.

EDIT: I won't be playing but I think buttnose should! Just for arranging all the players and taking more time to organise this than anyone else despite not being involved.

[quote=reilly]I'm certainly not trying to bash on this, but I really don't see the point (aside from entertainment value). It can take a season for a meta to grow around just a couple of unlocks. Playing a few double mixes with every weapon in the game will give 0 indication of how the game would actually be played over the course of season.[/quote]

Baby steps isn't it. Nooobody wants to see an established league throw away their whitelist without some testing beforehand. We're just seeing if anything is blatantly horribly broken with normal tf2, and going from there.
26
#26
1 Frags +

Im excited to see which unlocks arent actually as broken as people say... and which are even more broken than anyone could have expected. Sounds like a lot of fun :D

Im excited to see which unlocks arent actually as broken as people say... and which are even more broken than anyone could have expected. Sounds like a lot of fun :D
27
#27
25 Frags +
AdmirableJust a first step, hopefully we can experiment further with simplified class limits like a universal 1 or 2 or dare I say no limit?! Disgusting filth :o

Really hoping you all remove the class limits entirely. It makes it much more interesting for spectators (at least for me personally), and it allows teams to change up their class composition depending on the type of strategy they want to run. I also think it might be hard to determine overall unlock balance when some of it could be innately overpowered in a 6v6 class limit format. Either way, I can't wait to watch :)

[quote=Admirable]Just a first step, hopefully we can experiment further with simplified class limits like a universal 1 or 2 or dare I say no limit?! Disgusting filth :o[/quote]

Really hoping you all remove the class limits entirely. It makes it much more interesting for spectators (at least for me personally), and it allows teams to change up their class composition depending on the type of strategy they want to run. I also think it might be hard to determine overall unlock balance when some of it could be innately overpowered in a 6v6 class limit format. Either way, I can't wait to watch :)
28
#28
7 Frags +

He's alive

He's alive
29
#29
2 Frags +
RadmanIm excited to see which unlocks arent actually as broken as people say... and which are even more broken than anyone could have expected. Sounds like a lot of fun :D

i'm even more curious to see how teams will deal with certain powerful (or overpowered) unlocks. hopefully we'll see some cool strats made up to counter certain unlocks. especially if the class limit gets removed like seagull mentioned!

i'm totally hyped

[quote=Radman]Im excited to see which unlocks arent actually as broken as people say... and which are even more broken than anyone could have expected. Sounds like a lot of fun :D[/quote]

i'm even more curious to see how teams will deal with certain powerful (or overpowered) unlocks. hopefully we'll see some cool strats made up to counter certain unlocks. especially if the class limit gets removed like seagull mentioned!

i'm totally hyped
30
#30
5 Frags +

The members better be reading up on dumb weapon exploits and strategies. I will be highly disappointed if there aren't any caber shenanigans.

The members better be reading up on dumb weapon exploits and strategies. I will be highly disappointed if there aren't any caber shenanigans.
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