I keep getting this weird jitter when I use my rocket launcher (not just offline). Just wanted to know what might be causing it.
Currently using aHud + Brosels Crosshair Switcher (problem occurred before I put this in) + Comanglias config.
[What it looks like on my end]
https://www.youtube.com/watch?v=qWX2P0MP5qU
I keep getting this weird jitter when I use my rocket launcher (not just offline). Just wanted to know what might be causing it.
Currently using aHud + Brosels Crosshair Switcher (problem occurred before I put this in) + Comanglias config.
[What it looks like on my end]
[youtube]https://www.youtube.com/watch?v=qWX2P0MP5qU[/youtube]
That's a Private video. Nevermind loaded it to fast maybe?
Might be related to the most recent update. As it changed viewmodel parameters .
-edit-
Also do you use that reload cancel script from a long time ago?
[s]That's a Private video.[/s] Nevermind loaded it to fast maybe?
Might be related to the most recent update. As it changed viewmodel parameters .
-edit-
Also do you use that reload cancel script from a long time ago?
#2: Sorry, meant to place it on unlisted. Should be okay now, I only use v. fov 90, I thought that was a pretty standard one.
I have this script in my autoexec, might it be affecting it?
//toggle viewmodel
bindtoggle mouse4 r_drawviewmodel 0 1
#2: Sorry, meant to place it on unlisted. Should be okay now, I only use v. fov 90, I thought that was a pretty standard one.
I have this script in my autoexec, might it be affecting it?
[quote]//toggle viewmodel
bindtoggle mouse4 r_drawviewmodel 0 1[/quote]
Obi#2: Sorry, meant to place it on unlisted. Should be okay now, I only use v. fov 90, I thought that was a pretty standard one.
I have this script in my autoexec, might it be affecting it?//toggle viewmodel
bindtoggle mouse4 r_drawviewmodel 0 1
maybe but I'd figgure that would just be an on/off on switch where the viewmodel appears and suddenly disappears.
Though this issue looks a lot like the reload cancel script
https://www.youtube.com/watch?v=ZelaQiA82W8
[quote=Obi]#2: Sorry, meant to place it on unlisted. Should be okay now, I only use v. fov 90, I thought that was a pretty standard one.
I have this script in my autoexec, might it be affecting it?
[quote]//toggle viewmodel
bindtoggle mouse4 r_drawviewmodel 0 1[/quote][/quote]
maybe but I'd figgure that would just be an on/off on switch where the viewmodel appears and suddenly disappears.
Though this issue looks a lot like the reload cancel script
[youtube]https://www.youtube.com/watch?v=ZelaQiA82W8[/youtube]
I just looked through all my scripts, couldn't seem to find anything regarding reload cancel. Is there like another script I can use to negate it, if I potentially missed it.
I just looked through all my scripts, couldn't seem to find anything regarding reload cancel. Is there like another script I can use to negate it, if I potentially missed it.
ObiI just looked through all my scripts, couldn't seem to find anything regarding reload cancel. Is there like another script I can use to negate it, if I potentially missed it.
Honestly, I don't really know.
It could be the +reload script as well, but I doubt it cause that should stop as soon as you're done holding your fire key.
[quote=Obi]I just looked through all my scripts, couldn't seem to find anything regarding reload cancel. Is there like another script I can use to negate it, if I potentially missed it.[/quote]
Honestly, I don't really know.
It could be the +reload script as well, but I doubt it cause that should stop as soon as you're done holding your fire key.